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- paolo_15.
* Detected CPU: GenuineIntel Pentium-II, F6/M5/S1, 1697.00 mhz, 26-clk 'rdtsc'
* CPU Features: RDTSC, MMX, SSE, SSE2
Initializing File System...
using fs-ltx fsgame.ltx
FS: 40113 files cached, 6872Kb memory used.
Init FileSystem 1.725750 sec
'xrCore' build 3116, Aug 15 2007
Initializing Engine...
Executing config-script "user.ltx"...
[c:\users\public\documents\stalker-shoc\user.ltx] successfully loaded.
Starting INPUT device...
Loading DLL: xrRender_R1.dll
Loading DLL: xrGame.dll
* [win32]: free[4077368 K], reserved[31424 K], committed[85448 K]
* [ D3D ]: textures[0 K]
* [x-ray]: crt heap[12143 K], process heap[659 K], game lua[0 K], engine lua[0 K], render[0 K]
* [x-ray]: economy: strings[5576 K], smem[0 K]
Executing config-script "h:\gry\s.t.a.l.k.e.r. - shadow of chernobyl\gamedata\config\default_controls.ltx"...
! cant convert dik_name for dik[144], prop=[Poprzednia
[h:\gry\s.t.a.l.k.e.r. - shadow of chernobyl\gamedata\config\default_controls.ltx] successfully loaded.
Executing config-script "user.ltx"...
Executing config-script "h:\gry\s.t.a.l.k.e.r. - shadow of chernobyl\gamedata\config\rspec_default.ltx"...
! Unknown command: r__wallmark_ttl
! Unknown command: rs_skeleton_update
[h:\gry\s.t.a.l.k.e.r. - shadow of chernobyl\gamedata\config\rspec_default.ltx] successfully loaded.
Executing config-script "h:\gry\s.t.a.l.k.e.r. - shadow of chernobyl\gamedata\config\default_controls.ltx"...
[h:\gry\s.t.a.l.k.e.r. - shadow of chernobyl\gamedata\config\default_controls.ltx] successfully loaded.
[c:\users\public\documents\stalker-shoc\user.ltx] successfully loaded.
SOUND: OpenAL: enumerate devices...
SOUND: OpenAL: EnumerationExtension Present
devices Generic Hardware
SOUND: OpenAL: system default SndDevice name is Generic Hardware
SOUND: OpenAL: default SndDevice name set to Generic Software
SOUND: OpenAL: All available devices:
1. Generic Software, Spec Version 1.1 (default)
2. Generic Software, Spec Version 1.1 (default)
SOUND: OpenAL: SelectBestDevice is Generic Software 1.1
SOUND: OpenAL: Required device: Generic Software. Created device: Generic Software.
* sound: EAX 2.0 extension: absent
* sound: EAX 2.0 deferred: absent
* sound : cache: 32773 kb, 3805 lines, 8820 bpl
Starting RENDER device...
* GPU [vendor:1002]-[device:666F]: AMD Radeon R5 M230
* GPU driver: 8.17.10.1267
* CREATE: DeviceREF: 206
* Vertex Processor: PURE HARDWARE
* Texture memory: 3729 M
* DDI-level: 9.0
* GPU shading: vs(fffe0300/3.0/30), ps(ffff0300/3.0/30)
* GPU vertex cache: unrecognized, 16
* DVB created: 1536K
* DIB created: 512K
count of .thm files=380
load time=87 ms
* distortion: used, dev(30),need(14)
* SSample: 1024x768
* SSample: enabled
- r__tf_aniso 4
- r1_tf_mipbias 0.
Starting engine...
Loading DLL: xrGameSpy.dll
! Invalid ogg-comment version, file: h:\gry\s.t.a.l.k.e.r. - shadow of chernobyl\gamedata\sounds\music\tt2_l.ogg
! Invalid ogg-comment version, file: h:\gry\s.t.a.l.k.e.r. - shadow of chernobyl\gamedata\sounds\music\tt2_r.ogg
* DVB created: 1536K
* DIB created: 512K
- r__tf_aniso 4
- r1_tf_mipbias 0.
* SSample: 1024x768
* SSample: enabled
* GPU shading: vs(fffe0300/3.0/30), ps(ffff0300/3.0/30)
* GPU vertex cache: unrecognized, 16
*** RESET [0 ms]
* MEMORY USAGE: 80976 K
* DVB created: 1536K
* DIB created: 512K
- r__tf_aniso 4
- r1_tf_mipbias 0.
* SSample: 1024x768
* SSample: enabled
* GPU shading: vs(fffe0300/3.0/30), ps(ffff0300/3.0/30)
* GPU vertex cache: unrecognized, 16
*** RESET [2051 ms]
"h:\gry\s.t.a.l.k.e.r. - shadow of chernobyl\bin\xr_3da.exe" -nointro
* phase time: 0 ms
* phase cmem: 80992 K
Ładowanie obiektów...
Loading objects...
Loading models...
* [prefetch] time: 681 ms
* [prefetch] memory: 0Kb
* phase time: 718 ms
* phase cmem: 78652 K
Serwer: Rozpoczynanie...
* phase time: 93 ms
* phase cmem: 78692 K
Serwer: Wczytywanie symulatora Alife...
* phase time: 3 ms
* phase cmem: 78692 K
Wczytywanie zapisanej gry "paweł_autosave.sav"...
* Loading spawn registry...
* 7823 spawn points are successfully loaded
* Loading objects...
* 12486 objects are successfully loaded
* Game paweł_autosave is successfully loaded from file 'c:\users\public\documents\stalker-shoc\savedgames\paweł_autosave.sav' (2.092s)
* phase time: 2092 ms
* phase cmem: 140408 K
Serwer: Łączenie...
MaxPlayers = 32
* phase time: 73 ms
* phase cmem: 140408 K
Klient: Łączenie z localhost...
Player not found
* client : connection accepted - <>
* phase time: 71 ms
* phase cmem: 140433 K
Otwieranie strumienia...
* phase time: 24 ms
* phase cmem: 140433 K
Wczytywanie CFORM...
* phase time: 3942 ms
* phase cmem: 206055 K
Wczytywanie shaderów...
FATAL ERROR
[error]Expression : fatal error
[error]Function : CBlender_default_aref::Compile
[error]File : E:\stalker\patch_1_0004\xr_3da\xrRender_R1\Blender_default_aref.cpp
[error]Line : 75
[error]Description : <no expression>
[error]Arguments : Not enought textures for shader, base tex: prop\prop_bed1a
stack trace:
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