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Description : std: out of memory




* Detected CPU: AuthenticAMD , F15/M11/S2, 2612.00 mhz, 8-clk 'rdtsc'
* CPU Features: RDTSC, MMX, 3DNow!, SSE, SSE2
Initializing File System...
using fs-ltx fsgame.ltx
--found external arch mp_military_2.xdb0
FS: 32317 files cached, 5519Kb memory used.
Init FileSystem 1.370723 sec
'xrCore' build 3188, Oct 26 2007
Initializing Engine...
Executing config-script "user.ltx"...
[e:\documents and settings\all users\dokumenty\stalker-shoc\user.ltx] successfully loaded.
Starting INPUT device...
Loading DLL: xrRender_R2.dll
Loading DLL: xrGame.dll
* [win32]: free[2028104 K], reserved[16520 K], committed[52464 K]
* [ D3D ]: textures[0 K]
* [x-ray]: crt heap[8493 K], process heap[611 K], game lua[0 K], engine lua[0 K], render[0 K]
* [x-ray]: economy: strings[2518 K], smem[0 K]
Executing config-script "c:\gry\s.t.a.l.k.e.r. - shadow of chernobyl\gamedata\config\default_controls.ltx"...
! cant convert dik_name for dik[144], prop=[Poprzednia
[c:\gry\s.t.a.l.k.e.r. - shadow of chernobyl\gamedata\config\default_controls.ltx] successfully loaded.
Executing config-script "user.ltx"...
Executing config-script "c:\gry\s.t.a.l.k.e.r. - shadow of chernobyl\gamedata\config\rspec_extreme.ltx"...
! Unknown command: r__dtex_range
! Unknown command: r__ssa_glod_end
! Unknown command: r__ssa_glod_start
! Unknown command: r__wallmark_ttl
! Unknown command: rs_detail
! Unknown command: rs_skeleton_update
! Unknown command: vid_bpp
[c:\gry\s.t.a.l.k.e.r. - shadow of chernobyl\gamedata\config\rspec_extreme.ltx] successfully loaded.
Executing config-script "c:\gry\s.t.a.l.k.e.r. - shadow of chernobyl\gamedata\config\default_controls.ltx"...
[c:\gry\s.t.a.l.k.e.r. - shadow of chernobyl\gamedata\config\default_controls.ltx] successfully loaded.
[e:\documents and settings\all users\dokumenty\stalker-shoc\user.ltx] successfully loaded.
SOUND: OpenAL: enumerate devices...
SOUND: OpenAL: EnumerationExtension Present
devices Generic Hardware
SOUND: OpenAL: system default SndDevice name is Generic Hardware
SOUND: OpenAL: default SndDevice name set to Generic Software
SOUND: OpenAL: All available devices:
1. Generic Hardware, Spec Version 1.1
2. Generic Software, Spec Version 1.1 (default)
SOUND: OpenAL: SelectBestDevice is Generic Software 1.1
SOUND: OpenAL: Required device: Generic Software. Created device: Generic Software.
* sound: EAX 2.0 extension: absent
* sound: EAX 2.0 deferred: absent
* sound : cache: 32773 kb, 3805 lines, 8820 bpl
Starting RENDER device...
* GPU [vendor:10DE]-[device:622]: NVIDIA GeForce 9600 GT
* GPU driver: 6.14.11.7516
* CREATE: DeviceREF: 1
* Vertex Processor: PURE HARDWARE
* Texture memory: 735 M
* DDI-level: 9.0
* GPU shading: vs(fffe0300/3.0/30), ps(ffff0300/3.0/30)
* GPU vertex cache: unrecognized, 16
* DVB created: 1536K
* DIB created: 512K
! Version conflict in shader 'def_shaders\def_aref'
! Version conflict in shader 'def_shaders\def_aref_v'
! Version conflict in shader 'def_shaders\def_trans'
! Version conflict in shader 'def_shaders\def_trans_v'
! Version conflict in shader 'def_shaders\def_trans_v_tuchi'
! Version conflict in shader 'def_shaders\lod_old'
! Renderer doesn't support blender 'effects\shadow_world'
! Version conflict in shader 'effects\watertest-1'
count of .thm files=4
load time=105 ms
* NULLRT supported
* ...and used
* HWDST/PCF supported and used
* NV-DBT supported and used
- r__tf_aniso 16
- r2_tf_mipbias 0.
Starting engine...
! Missing ogg-comment, file: c:\gry\s.t.a.l.k.e.r. - shadow of chernobyl\gamedata\sounds\material\dead-body\collide\hithard01hl.ogg
! Missing ogg-comment, file: c:\gry\s.t.a.l.k.e.r. - shadow of chernobyl\gamedata\sounds\material\dead-body\collide\hithard02hl.ogg
! Missing ogg-comment, file: c:\gry\s.t.a.l.k.e.r. - shadow of chernobyl\gamedata\sounds\material\dead-body\collide\hithard03hl.ogg
! Missing ogg-comment, file: c:\gry\s.t.a.l.k.e.r. - shadow of chernobyl\gamedata\sounds\material\dead-body\collide\hithard04hl.ogg
! Missing ogg-comment, file: c:\gry\s.t.a.l.k.e.r. - shadow of chernobyl\gamedata\sounds\material\actor\step\default1.ogg
! Missing ogg-comment, file: c:\gry\s.t.a.l.k.e.r. - shadow of chernobyl\gamedata\sounds\material\actor\step\default2.ogg
! Missing ogg-comment, file: c:\gry\s.t.a.l.k.e.r. - shadow of chernobyl\gamedata\sounds\material\actor\step\default3.ogg
! Missing ogg-comment, file: c:\gry\s.t.a.l.k.e.r. - shadow of chernobyl\gamedata\sounds\material\actor\step\default4.ogg
! Missing ogg-comment, file: c:\gry\s.t.a.l.k.e.r. - shadow of chernobyl\gamedata\sounds\material\actor\step\new_wood1.ogg
! Missing ogg-comment, file: c:\gry\s.t.a.l.k.e.r. - shadow of chernobyl\gamedata\sounds\material\actor\step\new_wood2.ogg
! Missing ogg-comment, file: c:\gry\s.t.a.l.k.e.r. - shadow of chernobyl\gamedata\sounds\material\actor\step\new_wood3.ogg
! Missing ogg-comment, file: c:\gry\s.t.a.l.k.e.r. - shadow of chernobyl\gamedata\sounds\material\actor\step\new_wood4.ogg
! Missing ogg-comment, file: c:\gry\s.t.a.l.k.e.r. - shadow of chernobyl\gamedata\sounds\material\actor\step\earth1.ogg
! Missing ogg-comment, file: c:\gry\s.t.a.l.k.e.r. - shadow of chernobyl\gamedata\sounds\material\actor\step\earth2.ogg
! Missing ogg-comment, file: c:\gry\s.t.a.l.k.e.r. - shadow of chernobyl\gamedata\sounds\material\actor\step\earth3.ogg
! Missing ogg-comment, file: c:\gry\s.t.a.l.k.e.r. - shadow of chernobyl\gamedata\sounds\material\actor\step\earth4.ogg
! Missing ogg-comment, file: c:\gry\s.t.a.l.k.e.r. - shadow of chernobyl\gamedata\sounds\material\actor\step\gravel1.ogg
! Missing ogg-comment, file: c:\gry\s.t.a.l.k.e.r. - shadow of chernobyl\gamedata\sounds\material\actor\step\gravel2.ogg
! Missing ogg-comment, file: c:\gry\s.t.a.l.k.e.r. - shadow of chernobyl\gamedata\sounds\material\actor\step\metal_plate1.ogg
! Missing ogg-comment, file: c:\gry\s.t.a.l.k.e.r. - shadow of chernobyl\gamedata\sounds\material\actor\step\metal_plate2.ogg
! Missing ogg-comment, file: c:\gry\s.t.a.l.k.e.r. - shadow of chernobyl\gamedata\sounds\material\actor\step\metal_plate3.ogg
! Missing ogg-comment, file: c:\gry\s.t.a.l.k.e.r. - shadow of chernobyl\gamedata\sounds\material\actor\step\metal_plate4.ogg
! Missing ogg-comment, file: c:\gry\s.t.a.l.k.e.r. - shadow of chernobyl\gamedata\sounds\material\actor\step\grass1.ogg
! Missing ogg-comment, file: c:\gry\s.t.a.l.k.e.r. - shadow of chernobyl\gamedata\sounds\material\actor\step\grass2.ogg
! Missing ogg-comment, file: c:\gry\s.t.a.l.k.e.r. - shadow of chernobyl\gamedata\sounds\material\actor\step\grass3.ogg
! Missing ogg-comment, file: c:\gry\s.t.a.l.k.e.r. - shadow of chernobyl\gamedata\sounds\material\actor\step\grass4.ogg
Loading DLL: xrGameSpy.dll
* DVB created: 1536K
* DIB created: 512K
- r__tf_aniso 16
- r2_tf_mipbias 0.
* GPU shading: vs(fffe0300/3.0/30), ps(ffff0300/3.0/30)
* GPU vertex cache: recognized, 24
*** RESET [385 ms]
"c:\gry\s.t.a.l.k.e.r. - shadow of chernobyl\bin\xr_3da.exe"
* phase time: 0 ms
* phase cmem: 91212 K
Ładowanie obiektów...
Loading objects...
Loading models...
! auto-generated bump map: arsenal_mod\ak74_d1_bump#
! auto-generated bump map: arsenal_mod\ak74_d2_bump#
! auto-generated bump map: arsenal_mod\ak74_detail1_bump#
! auto-generated bump map: arsenal_mod\aks74u_d1_bump#
! auto-generated bump map: arsenal_mod\aks74u_d2_bump#
! auto-generated bump map: arsenal_mod\an94_bump
! auto-generated bump map: arsenal_mod\an94_bump#
! auto-generated bump map: arsenal_mod\deagle_d1_bump#
! auto-generated bump map: arsenal_mod\deagle_d2_bump#
! auto-generated bump map: arsenal_mod\deagle_d3_bump#
! auto-generated bump map: arsenal_mod\fort12_d1_bump#
! auto-generated bump map: arsenal_mod\fort12_d2_bump#
! auto-generated bump map: arsenal_mod\g36_d1_bump#
! auto-generated bump map: arsenal_mod\g36_d2_bump#
! auto-generated bump map: arsenal_mod\g36_d3_bump#
! auto-generated bump map: arsenal_mod\lastochka_bump#
! auto-generated bump map: arsenal_mod\m1911a1_bump#
! auto-generated bump map: arsenal_mod\p220_d1_bump#
! auto-generated bump map: arsenal_mod\p220_d2_bump#
! auto-generated bump map: arsenal_mod\p220_d3_bump#
! auto-generated bump map: arsenal_mod\p99_d1_bump#
! auto-generated bump map: arsenal_mod\p99_d2_bump#
! auto-generated bump map: arsenal_mod\pb_d1_bump#
! auto-generated bump map: arsenal_mod\pb_d2_bump#
! auto-generated bump map: arsenal_mod\pm_d1_bump#
! auto-generated bump map: arsenal_mod\pm_d2_bump#
! auto-generated bump map: arsenal_mod\pm_d3_bump#
! auto-generated bump map: arsenal_mod\sg550_d1_bump#
! auto-generated bump map: arsenal_mod\sg550_d2_bump#
! auto-generated bump map: arsenal_mod\sg552_d1_bump#
! auto-generated bump map: arsenal_mod\sg552_d2_bump#
! auto-generated bump map: arsenal_mod\svd_d1_bump#
! auto-generated bump map: arsenal_mod\upg_acog1_bump#
! auto-generated bump map: arsenal_mod\upg_sil_1143p_bump#
! auto-generated bump map: arsenal_mod\upg_sil_545ar_bump#
! auto-generated bump map: arsenal_mod\upg_sil_556ar_bump#
! auto-generated bump map: arsenal_mod\upg_sil_762pms_bump#
! auto-generated bump map: arsenal_mod\upg_sil_9p_bump#
! auto-generated bump map: arsenal_mod\usp45_c_bump#
* [prefetch] time: 21595 ms
* [prefetch] memory: 85568Kb
* phase time: 21663 ms
* phase cmem: 167449 K
SERWER: Rozpoczynanie...
* phase time: 234 ms
* phase cmem: 154042 K
SERWER: Wczytywanie symulatora Alife...
* phase time: 7 ms
* phase cmem: 154058 K
Wczytywanie zapisanej gry "kalash_quicksave.sav"...
* Loading spawn registry...
* 9125 spawn points are successfully loaded
* Loading objects...
* 23609 objects are successfully loaded
* Game kalash_quicksave is successfully loaded from file 'e:\documents and settings\all users\dokumenty\stalker-shoc\savedgames\kalash_quicksave.sav' (4.672s)
* phase time: 4672 ms
* phase cmem: 184796 K
SERVER: Łączenie...
MaxPlayers = 32
* phase time: 43 ms
* phase cmem: 184844 K
KLIENT: Łączenie z localhost...
# Player not found. New player created.
* client : connection accepted - <>
* phase time: 33 ms
* phase cmem: 184869 K
Otwieranie strumienia...
* phase time: 10 ms
* phase cmem: 184869 K
Wczytywanie CFORM...
* phase time: 3634 ms
* phase cmem: 229785 K
Wczytywanie shaderów...
* phase time: 444 ms
* phase cmem: 230838 K
Wczytywanie danych geometrycznych...
* [Loading VB] 65435 verts, 2044 Kb
* [Loading VB] 65236 verts, 2038 Kb
* [Loading VB] 65530 verts, 2047 Kb
* [Loading VB] 65534 verts, 2047 Kb
* [Loading VB] 65535 verts, 2047 Kb
* [Loading VB] 65532 verts, 2047 Kb
* [Loading VB] 65535 verts, 2047 Kb
* [Loading VB] 65534 verts, 2047 Kb
* [Loading VB] 65535 verts, 2047 Kb
* [Loading VB] 65533 verts, 2047 Kb
* [Loading VB] 65535 verts, 2047 Kb
* [Loading VB] 57122 verts, 1785 Kb
* [Loading VB] 65535 verts, 2047 Kb
* [Loading VB] 65533 verts, 2047 Kb
* [Loading VB] 65534 verts, 2047 Kb
* [Loading VB] 65534 verts, 2047 Kb
* [Loading VB] 65535 verts, 2047 Kb
* [Loading VB] 43641 verts, 1363 Kb
* [Loading IB] 1048575 indices, 2047 Kb
* [Loading IB] 1048575 indices, 2047 Kb
* [Loading IB] 1048575 indices, 2047 Kb
* [Loading IB] 1048575 indices, 2047 Kb
* [Loading IB] 1048575 indices, 2047 Kb
* [Loading IB] 1048575 indices, 2047 Kb
* [Loading IB] 780369 indices, 1524 Kb
* [Loading VB] 65534 verts, 767 Kb
* [Loading VB] 65535 verts, 767 Kb
* [Loading VB] 65535 verts, 767 Kb
* [Loading VB] 65535 verts, 767 Kb
* [Loading VB] 65535 verts, 767 Kb
* [Loading VB] 65535 verts, 767 Kb
* [Loading VB] 65532 verts, 767 Kb
* [Loading VB] 54604 verts, 639 Kb
* [Loading IB] 1048575 indices, 2047 Kb
* [Loading IB] 1048575 indices, 2047 Kb
* [Loading IB] 1048575 indices, 2047 Kb
* [Loading IB] 950730 indices, 1856 Kb
* phase time: 1308 ms
* phase cmem: 231028 K
Wczytywanie przestrzennej bazy danych...
* phase time: 505 ms
* phase cmem: 233278 K
Wczytywanie detali...
* [DETAILS] VertexConsts(256), Batch(61)
* [DETAILS] 40687 v(20), 26352 p
* [DETAILS] Batch(61), VB(794K), IB(154K)
* phase time: 61 ms
* phase cmem: 233336 K
Wczytywanie stref i portali...
* Loading HOM: c:\gry\s.t.a.l.k.e.r. - shadow of chernobyl\gamedata\levels\l05_bar\level.hom
* phase time: 40 ms
* phase cmem: 233613 K
Wczytywanie obiektów SI...
* phase time: 52 ms
* phase cmem: 233649 K
KLIENT: Odradzanie...
- Game configuring : Started
- Game configuring : Finished
* phase time: 655 ms
* phase cmem: 247913 K
Wczytywanie tekstur...
* t-report - base: 1623, 660829 K
* t-report - lmap: 5, 5120 K
* phase time: 14709 ms
* phase cmem: 247914 K
KLIENT: Synchronizacja...
* phase time: 53 ms
* phase cmem: 247914 K
* [win32]: free[690348 K], reserved[251968 K], committed[1154772 K]
* [ D3D ]: textures[665950 K]
* [x-ray]: crt heap[247912 K], process heap[805167 K], game lua[24609 K], engine lua[170 K], render[0 K]
* [x-ray]: economy: strings[5731 K], smem[28222 K]
! Missing ogg-comment, file: c:\gry\s.t.a.l.k.e.r. - shadow of chernobyl\gamedata\sounds\characters_voice\human_01\stalker\music\guitar_1.ogg
! Missing ogg-comment, file: c:\gry\s.t.a.l.k.e.r. - shadow of chernobyl\gamedata\sounds\characters_voice\human_01\stalker\music\guitar_2.ogg
! Missing ogg-comment, file: c:\gry\s.t.a.l.k.e.r. - shadow of chernobyl\gamedata\sounds\characters_voice\human_01\stalker\music\guitar_3.ogg
! Missing ogg-comment, file: c:\gry\s.t.a.l.k.e.r. - shadow of chernobyl\gamedata\sounds\characters_voice\human_01\stalker\music\guitar_4.ogg
! Missing ogg-comment, file: c:\gry\s.t.a.l.k.e.r. - shadow of chernobyl\gamedata\sounds\characters_voice\human_01\stalker\music\guitar_5.ogg
! Missing ogg-comment, file: c:\gry\s.t.a.l.k.e.r. - shadow of chernobyl\gamedata\sounds\characters_voice\human_01\stalker\music\guitar_6.ogg
! Invalid ogg-comment version, file: c:\gry\s.t.a.l.k.e.r. - shadow of chernobyl\gamedata\sounds\characters_voice\human_01\stalker\music\guitar_7.ogg
! Invalid ogg-comment version, file: c:\gry\s.t.a.l.k.e.r. - shadow of chernobyl\gamedata\sounds\characters_voice\human_01\stalker\music\guitar_8.ogg
! Missing ogg-comment, file: c:\gry\s.t.a.l.k.e.r. - shadow of chernobyl\gamedata\sounds\characters_voice\human_01\stalker\music\guitar_9.ogg
! Missing ogg-comment, file: c:\gry\s.t.a.l.k.e.r. - shadow of chernobyl\gamedata\sounds\characters_voice\human_01\stalker\music\guitar_10.ogg
! Missing ogg-comment, file: c:\gry\s.t.a.l.k.e.r. - shadow of chernobyl\gamedata\sounds\characters_voice\human_01\stalker\music\guitar_11.ogg
! Missing ogg-comment, file: c:\gry\s.t.a.l.k.e.r. - shadow of chernobyl\gamedata\sounds\characters_voice\human_01\dolg\music\guitar_1.ogg
! Missing ogg-comment, file: c:\gry\s.t.a.l.k.e.r. - shadow of chernobyl\gamedata\sounds\characters_voice\human_01\dolg\music\guitar_2.ogg
! Missing ogg-comment, file: c:\gry\s.t.a.l.k.e.r. - shadow of chernobyl\gamedata\sounds\characters_voice\human_01\dolg\music\guitar_3.ogg
! Missing ogg-comment, file: c:\gry\s.t.a.l.k.e.r. - shadow of chernobyl\gamedata\sounds\characters_voice\human_01\dolg\music\guitar_4.ogg
! Missing ogg-comment, file: c:\gry\s.t.a.l.k.e.r. - shadow of chernobyl\gamedata\sounds\characters_voice\human_01\dolg\music\guitar_5.ogg
! Missing ogg-comment, file: c:\gry\s.t.a.l.k.e.r. - shadow of chernobyl\gamedata\sounds\characters_voice\human_01\dolg\music\guitar_6.ogg
! Invalid ogg-comment version, file: c:\gry\s.t.a.l.k.e.r. - shadow of chernobyl\gamedata\sounds\characters_voice\human_01\dolg\music\guitar_7.ogg
! Invalid ogg-comment version, file: c:\gry\s.t.a.l.k.e.r. - shadow of chernobyl\gamedata\sounds\characters_voice\human_01\dolg\music\guitar_8.ogg
! Missing ogg-comment, file: c:\gry\s.t.a.l.k.e.r. - shadow of chernobyl\gamedata\sounds\characters_voice\human_01\dolg\music\guitar_9.ogg
! Missing ogg-comment, file: c:\gry\s.t.a.l.k.e.r. - shadow of chernobyl\gamedata\sounds\characters_voice\human_01\dolg\music\guitar_10.ogg
! Missing ogg-comment, file: c:\gry\s.t.a.l.k.e.r. - shadow of chernobyl\gamedata\sounds\characters_voice\human_01\dolg\music\guitar_11.ogg
! auto-generated bump map: arsenal_mod\556x45_clip_galil_bump#
! auto-generated bump map: arsenal_mod\galil_arm_d2_bump#
! auto-generated bump map: arsenal_mod\upg_plank3_bump#
! auto-generated bump map: arsenal_mod\galil_arm_d3_bump#
! auto-generated bump map: arsenal_mod\galil_arm_d1_bump#
! Missing ogg-comment, file: c:\gry\s.t.a.l.k.e.r. - shadow of chernobyl\gamedata\sounds\characters_voice\human_01\newbie\music\guitar_1.ogg
! Missing ogg-comment, file: c:\gry\s.t.a.l.k.e.r. - shadow of chernobyl\gamedata\sounds\characters_voice\human_01\newbie\music\guitar_2.ogg
! Missing ogg-comment, file: c:\gry\s.t.a.l.k.e.r. - shadow of chernobyl\gamedata\sounds\characters_voice\human_01\newbie\music\guitar_3.ogg
! Missing ogg-comment, file: c:\gry\s.t.a.l.k.e.r. - shadow of chernobyl\gamedata\sounds\characters_voice\human_01\newbie\music\guitar_4.ogg
! Missing ogg-comment, file: c:\gry\s.t.a.l.k.e.r. - shadow of chernobyl\gamedata\sounds\characters_voice\human_01\newbie\music\guitar_5.ogg
! Missing ogg-comment, file: c:\gry\s.t.a.l.k.e.r. - shadow of chernobyl\gamedata\sounds\characters_voice\human_01\newbie\music\guitar_6.ogg
! Invalid ogg-comment version, file: c:\gry\s.t.a.l.k.e.r. - shadow of chernobyl\gamedata\sounds\characters_voice\human_01\newbie\music\guitar_7.ogg
! Invalid ogg-comment version, file: c:\gry\s.t.a.l.k.e.r. - shadow of chernobyl\gamedata\sounds\characters_voice\human_01\newbie\music\guitar_8.ogg
! Missing ogg-comment, file: c:\gry\s.t.a.l.k.e.r. - shadow of chernobyl\gamedata\sounds\characters_voice\human_01\newbie\music\guitar_9.ogg
! Missing ogg-comment, file: c:\gry\s.t.a.l.k.e.r. - shadow of chernobyl\gamedata\sounds\characters_voice\human_01\newbie\music\guitar_10.ogg
! Missing ogg-comment, file: c:\gry\s.t.a.l.k.e.r. - shadow of chernobyl\gamedata\sounds\characters_voice\human_01\newbie\music\guitar_11.ogg
! auto-generated bump map: arsenal_mod\hk416_d1_bump#
! auto-generated bump map: arsenal_mod\556x45_clip_hk416_bump#
! auto-generated bump map: arsenal_mod\m16a4_bump#
! auto-generated bump map: arsenal_mod\556x45_clip_fnc_bump#
! auto-generated bump map: arsenal_mod\m16a2_d4_bump#
! auto-generated bump map: arsenal_mod\sr25_d2_bump#
! auto-generated bump map: arsenal_mod\m16a2_d1_bump#
! auto-generated bump map: arsenal_mod\upg_plank2_bump#
! auto-generated bump map: arsenal_mod\aks74_d1_bump#
! auto-generated bump map: arsenal_mod\762x39_clip_bump#
! auto-generated bump map: arsenal_mod\upg_sil_762ar_bump#
! Missing ogg-comment, file: c:\gry\s.t.a.l.k.e.r. - shadow of chernobyl\gamedata\sounds\characters_voice\human_02\stalker\music\guitar_1.ogg
! Missing ogg-comment, file: c:\gry\s.t.a.l.k.e.r. - shadow of chernobyl\gamedata\sounds\characters_voice\human_02\stalker\music\guitar_2.ogg
! Missing ogg-comment, file: c:\gry\s.t.a.l.k.e.r. - shadow of chernobyl\gamedata\sounds\characters_voice\human_02\stalker\music\guitar_3.ogg
! Missing ogg-comment, file: c:\gry\s.t.a.l.k.e.r. - shadow of chernobyl\gamedata\sounds\characters_voice\human_02\stalker\music\guitar_4.ogg
! Missing ogg-comment, file: c:\gry\s.t.a.l.k.e.r. - shadow of chernobyl\gamedata\sounds\characters_voice\human_02\stalker\music\guitar_5.ogg
! Missing ogg-comment, file: c:\gry\s.t.a.l.k.e.r. - shadow of chernobyl\gamedata\sounds\characters_voice\human_02\stalker\music\guitar_6.ogg
! Invalid ogg-comment version, file: c:\gry\s.t.a.l.k.e.r. - shadow of chernobyl\gamedata\sounds\characters_voice\human_02\stalker\music\guitar_7.ogg
! Invalid ogg-comment version, file: c:\gry\s.t.a.l.k.e.r. - shadow of chernobyl\gamedata\sounds\characters_voice\human_02\stalker\music\guitar_8.ogg
! Missing ogg-comment, file: c:\gry\s.t.a.l.k.e.r. - shadow of chernobyl\gamedata\sounds\characters_voice\human_02\stalker\music\guitar_9.ogg
! Missing ogg-comment, file: c:\gry\s.t.a.l.k.e.r. - shadow of chernobyl\gamedata\sounds\characters_voice\human_02\stalker\music\guitar_10.ogg
! Missing ogg-comment, file: c:\gry\s.t.a.l.k.e.r. - shadow of chernobyl\gamedata\sounds\characters_voice\human_02\stalker\music\guitar_11.ogg
! auto-generated bump map: arsenal_mod\ak47_bump#
! auto-generated bump map: arsenal_mod\762x39_clip2_bump#
! Missing ogg-comment, file: c:\gry\s.t.a.l.k.e.r. - shadow of chernobyl\gamedata\sounds\characters_voice\human_02\newbie\music\guitar_1.ogg
! Missing ogg-comment, file: c:\gry\s.t.a.l.k.e.r. - shadow of chernobyl\gamedata\sounds\characters_voice\human_02\newbie\music\guitar_2.ogg
! Missing ogg-comment, file: c:\gry\s.t.a.l.k.e.r. - shadow of chernobyl\gamedata\sounds\characters_voice\human_02\newbie\music\guitar_3.ogg
! Missing ogg-comment, file: c:\gry\s.t.a.l.k.e.r. - shadow of chernobyl\gamedata\sounds\characters_voice\human_02\newbie\music\guitar_4.ogg
! Missing ogg-comment, file: c:\gry\s.t.a.l.k.e.r. - shadow of chernobyl\gamedata\sounds\characters_voice\human_02\newbie\music\guitar_5.ogg
! Missing ogg-comment, file: c:\gry\s.t.a.l.k.e.r. - shadow of chernobyl\gamedata\sounds\characters_voice\human_02\newbie\music\guitar_6.ogg
! Invalid ogg-comment version, file: c:\gry\s.t.a.l.k.e.r. - shadow of chernobyl\gamedata\sounds\characters_voice\human_02\newbie\music\guitar_7.ogg
! Invalid ogg-comment version, file: c:\gry\s.t.a.l.k.e.r. - shadow of chernobyl\gamedata\sounds\characters_voice\human_02\newbie\music\guitar_8.ogg
! Missing ogg-comment, file: c:\gry\s.t.a.l.k.e.r. - shadow of chernobyl\gamedata\sounds\characters_voice\human_02\newbie\music\guitar_9.ogg
! Missing ogg-comment, file: c:\gry\s.t.a.l.k.e.r. - shadow of chernobyl\gamedata\sounds\characters_voice\human_02\newbie\music\guitar_10.ogg
! Missing ogg-comment, file: c:\gry\s.t.a.l.k.e.r. - shadow of chernobyl\gamedata\sounds\characters_voice\human_02\newbie\music\guitar_11.ogg
! Missing ogg-comment, file: c:\gry\s.t.a.l.k.e.r. - shadow of chernobyl\gamedata\sounds\characters_voice\human_03\stalker\music\guitar_1.ogg
! Missing ogg-comment, file: c:\gry\s.t.a.l.k.e.r. - shadow of chernobyl\gamedata\sounds\characters_voice\human_03\stalker\music\guitar_2.ogg
! Missing ogg-comment, file: c:\gry\s.t.a.l.k.e.r. - shadow of chernobyl\gamedata\sounds\characters_voice\human_03\stalker\music\guitar_3.ogg
! Missing ogg-comment, file: c:\gry\s.t.a.l.k.e.r. - shadow of chernobyl\gamedata\sounds\characters_voice\human_03\stalker\music\guitar_4.ogg
! Missing ogg-comment, file: c:\gry\s.t.a.l.k.e.r. - shadow of chernobyl\gamedata\sounds\characters_voice\human_03\stalker\music\guitar_5.ogg
! Missing ogg-comment, file: c:\gry\s.t.a.l.k.e.r. - shadow of chernobyl\gamedata\sounds\characters_voice\human_03\stalker\music\guitar_6.ogg
! Invalid ogg-comment version, file: c:\gry\s.t.a.l.k.e.r. - shadow of chernobyl\gamedata\sounds\characters_voice\human_03\stalker\music\guitar_7.ogg
! Invalid ogg-comment version, file: c:\gry\s.t.a.l.k.e.r. - shadow of chernobyl\gamedata\sounds\characters_voice\human_03\stalker\music\guitar_8.ogg
! Missing ogg-comment, file: c:\gry\s.t.a.l.k.e.r. - shadow of chernobyl\gamedata\sounds\characters_voice\human_03\stalker\music\guitar_9.ogg
! Missing ogg-comment, file: c:\gry\s.t.a.l.k.e.r. - shadow of chernobyl\gamedata\sounds\characters_voice\human_03\stalker\music\guitar_10.ogg
! Missing ogg-comment, file: c:\gry\s.t.a.l.k.e.r. - shadow of chernobyl\gamedata\sounds\characters_voice\human_03\stalker\music\guitar_11.ogg
! auto-generated bump map: arsenal_mod\m4a1_d3_bump#
! auto-generated bump map: arsenal_mod\m4a1_d1_bump#
! auto-generated bump map: arsenal_mod\m4a1_d2_bump#
! auto-generated bump map: arsenal_mod\m4a1_d4_bump#
! auto-generated bump map: arsenal_mod\m1935hp_mk3_d1_bump#
! auto-generated bump map: arsenal_mod\m1935hp_mk3_d2_bump#
! Missing ogg-comment, file: c:\gry\s.t.a.l.k.e.r. - shadow of chernobyl\gamedata\sounds\characters_voice\human_03\dolg\music\guitar_1.ogg
! Missing ogg-comment, file: c:\gry\s.t.a.l.k.e.r. - shadow of chernobyl\gamedata\sounds\characters_voice\human_03\dolg\music\guitar_2.ogg
! Missing ogg-comment, file: c:\gry\s.t.a.l.k.e.r. - shadow of chernobyl\gamedata\sounds\characters_voice\human_03\dolg\music\guitar_3.ogg
! Missing ogg-comment, file: c:\gry\s.t.a.l.k.e.r. - shadow of chernobyl\gamedata\sounds\characters_voice\human_03\dolg\music\guitar_4.ogg
! Missing ogg-comment, file: c:\gry\s.t.a.l.k.e.r. - shadow of chernobyl\gamedata\sounds\characters_voice\human_03\dolg\music\guitar_5.ogg
! Missing ogg-comment, file: c:\gry\s.t.a.l.k.e.r. - shadow of chernobyl\gamedata\sounds\characters_voice\human_03\dolg\music\guitar_6.ogg
! Invalid ogg-comment version, file: c:\gry\s.t.a.l.k.e.r. - shadow of chernobyl\gamedata\sounds\characters_voice\human_03\dolg\music\guitar_7.ogg
! Invalid ogg-comment version, file: c:\gry\s.t.a.l.k.e.r. - shadow of chernobyl\gamedata\sounds\characters_voice\human_03\dolg\music\guitar_8.ogg
! Missing ogg-comment, file: c:\gry\s.t.a.l.k.e.r. - shadow of chernobyl\gamedata\sounds\characters_voice\human_03\dolg\music\guitar_9.ogg
! Missing ogg-comment, file: c:\gry\s.t.a.l.k.e.r. - shadow of chernobyl\gamedata\sounds\characters_voice\human_03\dolg\music\guitar_10.ogg
! Missing ogg-comment, file: c:\gry\s.t.a.l.k.e.r. - shadow of chernobyl\gamedata\sounds\characters_voice\human_03\dolg\music\guitar_11.ogg
! auto-generated bump map: arsenal_mod\aps_sk1_bump#
! auto-generated bump map: arsenal_mod\rk95_d2_bump#
! auto-generated bump map: arsenal_mod\rk95_d1_bump#
! auto-generated bump map: arsenal_mod\upg_plank4_bump#
! auto-generated bump map: arsenal_mod\m16a3_d3_bump#
! auto-generated bump map: arsenal_mod\m16a3_d1_bump#
! auto-generated bump map: arsenal_mod\m16a3_d5_bump#
! auto-generated bump map: arsenal_mod\m16a3_d4_bump#
! auto-generated bump map: arsenal_mod\m16a3_d2_bump#
! auto-generated bump map: arsenal_mod\m16a3_d6_bump#
! auto-generated bump map: arsenal_mod\g36c_d1_bump#
! auto-generated bump map: arsenal_mod\g36c_d4_bump#
! auto-generated bump map: arsenal_mod\g36c_d3_bump#
! auto-generated bump map: arsenal_mod\g36c_d2_bump#
! auto-generated bump map: arsenal_mod\g36e_d4_bump#
! auto-generated bump map: arsenal_mod\g36e_d1_bump#
! auto-generated bump map: arsenal_mod\xm177e2_d1_bump#
! auto-generated bump map: arsenal_mod\xm177e2_d3_bump#
! auto-generated bump map: arsenal_mod\xm177e2_d2_bump#
! auto-generated bump map: arsenal_mod\famas_f1_d1_bump#
! auto-generated bump map: arsenal_mod\famas_f1_d2_bump#
! auto-generated bump map: arsenal_mod\akm_compensator_bump#
! auto-generated bump map: arsenal_mod\aks_detail1_bump#
! auto-generated bump map: arsenal_mod\rpk_d1_bump#
! auto-generated bump map: arsenal_mod\aks47_d1_bump#
! auto-generated bump map: arsenal_mod\aks47_d2_bump#
! auto-generated bump map: arsenal_mod\ak74_skin3_d1_bump#
! auto-generated bump map: arsenal_mod\cz52_d2_bump#
! auto-generated bump map: arsenal_mod\upg_sil_762p_bump#
! auto-generated bump map: arsenal_mod\cz52_d1_bump#
! auto-generated bump map: arsenal_mod\aks74_compensator_bump#
! auto-generated bump map: arsenal_mod\p38_d1_bump#
! auto-generated bump map: arsenal_mod\p38_d2_bump#
! auto-generated bump map: arsenal_mod\beretta92_d1_bump#
! auto-generated bump map: arsenal_mod\beretta92_d2_bump#
! auto-generated bump map: arsenal_mod\sg551_d1_bump#
! auto-generated bump map: arsenal_mod\sg551_d2_bump#
! auto-generated bump map: arsenal_mod\sayga12k_d1_bump#
* MEMORY USAGE: 292743 K
* Saving spawns...
* Saving objects...
* 23537 objects are successfully saved
* Game kalash_autosave.sav is successfully saved to file 'e:\documents and settings\all users\dokumenty\stalker-shoc\savedgames\kalash_autosave.sav'
- Disconnect
- Destroying level
* DVB created: 1536K
* DIB created: 512K
- r__tf_aniso 16
- r2_tf_mipbias 0.
* GPU shading: vs(fffe0300/3.0/30), ps(ffff0300/3.0/30)
* GPU vertex cache: recognized, 24
*** RESET [1303 ms]
"c:\gry\s.t.a.l.k.e.r. - shadow of chernobyl\bin\xr_3da.exe"
* phase time: 0 ms
* phase cmem: 218474 K
SERWER: Rozpoczynanie...
* phase time: 454 ms
* phase cmem: 217773 K
SERWER: Wczytywanie symulatora Alife...
* phase time: 9 ms
* phase cmem: 217773 K
Wczytywanie zapisanej gry "kalash_autosave.sav"...
* Loading spawn registry...
* 9125 spawn points are successfully loaded
* Loading objects...
* 23537 objects are successfully loaded
* Game kalash_autosave is successfully loaded from file 'e:\documents and settings\all users\dokumenty\stalker-shoc\savedgames\kalash_autosave.sav' (4.712s)
* phase time: 4712 ms
* phase cmem: 223100 K
SERVER: Łączenie...
MaxPlayers = 32
* phase time: 51 ms
* phase cmem: 223080 K
KLIENT: Łączenie z localhost...
# Player not found. New player created.
* client : connection accepted - <>
* phase time: 19 ms
* phase cmem: 223104 K
Otwieranie strumienia...
* phase time: 16 ms
* phase cmem: 223104 K
Wczytywanie CFORM...
* phase time: 5556 ms
* phase cmem: 288087 K
Wczytywanie shaderów...
* phase time: 483 ms
* phase cmem: 288776 K
Wczytywanie danych geometrycznych...
* [Loading VB] 65531 verts, 2047 Kb
* [Loading VB] 65532 verts, 2047 Kb
* [Loading VB] 65530 verts, 2047 Kb
* [Loading VB] 24512 verts, 766 Kb
* [Loading VB] 65535 verts, 2047 Kb
* [Loading VB] 65534 verts, 2047 Kb
* [Loading VB] 65533 verts, 2047 Kb
* [Loading VB] 65534 verts, 2047 Kb
* [Loading VB] 65502 verts, 2046 Kb
* [Loading VB] 65535 verts, 2047 Kb
* [Loading VB] 65533 verts, 2047 Kb
* [Loading VB] 65534 verts, 2047 Kb
* [Loading VB] 51552 verts, 1611 Kb
* [Loading VB] 65530 verts, 2047 Kb
* [Loading VB] 62255 verts, 1945 Kb
* [Loading IB] 1048572 indices, 2047 Kb
* [Loading IB] 1048572 indices, 2047 Kb
* [Loading IB] 1048575 indices, 2047 Kb
* [Loading IB] 1048575 indices, 2047 Kb
* [Loading IB] 1048575 indices, 2047 Kb
* [Loading IB] 1048572 indices, 2047 Kb
* [Loading IB] 1048572 indices, 2047 Kb
* [Loading IB] 438036 indices, 855 Kb
* [Loading VB] 65535 verts, 767 Kb
* [Loading VB] 65533 verts, 767 Kb
* [Loading VB] 65533 verts, 767 Kb
* [Loading VB] 65534 verts, 767 Kb
* [Loading VB] 65530 verts, 767 Kb
* [Loading VB] 42643 verts, 499 Kb
* [Loading IB] 1048572 indices, 2047 Kb
* [Loading IB] 1048575 indices, 2047 Kb
* [Loading IB] 615231 indices, 1201 Kb
* phase time: 1406 ms
* phase cmem: 288877 K
Wczytywanie przestrzennej bazy danych...
* phase time: 1048 ms
* phase cmem: 291054 K
Wczytywanie detali...
* [DETAILS] VertexConsts(256), Batch(61)
* [DETAILS] 40687 v(20), 26352 p
* [DETAILS] Batch(61), VB(794K), IB(154K)
* phase time: 86 ms
* phase cmem: 291065 K
Wczytywanie stref i portali...
* Loading HOM: c:\gry\s.t.a.l.k.e.r. - shadow of chernobyl\gamedata\levels\l02_garbage\level.hom
* phase time: 17 ms
* phase cmem: 291131 K
Wczytywanie obiektów SI...
- Loading music tracks from 'l02_garbage_musics'...
* phase time: 60 ms
* phase cmem: 291157 K
KLIENT: Odradzanie...
- Game configuring : Started
- Game configuring : Finished
* phase time: 34 ms
* phase cmem: 298303 K
Wczytywanie tekstur...
* t-report - base: 1821, 786859 K
* t-report - lmap: 6, 6144 K
* phase time: 14427 ms
* phase cmem: 298306 K
KLIENT: Synchronizacja...
* phase time: 11 ms
* phase cmem: 298306 K
* [win32]: free[521980 K], reserved[177008 K], committed[1398100 K]
* [ D3D ]: textures[793004 K]
* [x-ray]: crt heap[298304 K], process heap[960173 K], game lua[24391 K], engine lua[135 K], render[3496 K]
* [x-ray]: economy: strings[13646 K], smem[35326 K]
! Missing ogg-comment, file: c:\gry\s.t.a.l.k.e.r. - shadow of chernobyl\gamedata\sounds\characters_voice\human_02\dolg\music\guitar_1.ogg
! Missing ogg-comment, file: c:\gry\s.t.a.l.k.e.r. - shadow of chernobyl\gamedata\sounds\characters_voice\human_02\dolg\music\guitar_2.ogg
! Missing ogg-comment, file: c:\gry\s.t.a.l.k.e.r. - shadow of chernobyl\gamedata\sounds\characters_voice\human_02\dolg\music\guitar_3.ogg
! Missing ogg-comment, file: c:\gry\s.t.a.l.k.e.r. - shadow of chernobyl\gamedata\sounds\characters_voice\human_02\dolg\music\guitar_4.ogg
! Missing ogg-comment, file: c:\gry\s.t.a.l.k.e.r. - shadow of chernobyl\gamedata\sounds\characters_voice\human_02\dolg\music\guitar_5.ogg
! Missing ogg-comment, file: c:\gry\s.t.a.l.k.e.r. - shadow of chernobyl\gamedata\sounds\characters_voice\human_02\dolg\music\guitar_6.ogg
! Invalid ogg-comment version, file: c:\gry\s.t.a.l.k.e.r. - shadow of chernobyl\gamedata\sounds\characters_voice\human_02\dolg\music\guitar_7.ogg
! Invalid ogg-comment version, file: c:\gry\s.t.a.l.k.e.r. - shadow of chernobyl\gamedata\sounds\characters_voice\human_02\dolg\music\guitar_8.ogg
! Missing ogg-comment, file: c:\gry\s.t.a.l.k.e.r. - shadow of chernobyl\gamedata\sounds\characters_voice\human_02\dolg\music\guitar_9.ogg
! Missing ogg-comment, file: c:\gry\s.t.a.l.k.e.r. - shadow of chernobyl\gamedata\sounds\characters_voice\human_02\dolg\music\guitar_10.ogg
! Missing ogg-comment, file: c:\gry\s.t.a.l.k.e.r. - shadow of chernobyl\gamedata\sounds\characters_voice\human_02\dolg\music\guitar_11.ogg
! auto-generated bump map: arsenal_mod\famas_g2_d2_bump#
! auto-generated bump map: arsenal_mod\patron1_bump#
! auto-generated bump map: arsenal_mod\patron1_bump
! auto-generated bump map: arsenal_mod\famas_g2_d1_bump#
* MEMORY USAGE: 306537 K
! auto-generated bump map: arsenal_mod\mp444_bump#
! auto-generated bump map: arsenal_mod\tt33_bump#
* Saving spawns...
* Saving objects...
* 23570 objects are successfully saved
* Game kalash_quicksave.sav is successfully saved to file 'e:\documents and settings\all users\dokumenty\stalker-shoc\savedgames\kalash_quicksave.sav'
* Saving spawns...
* Saving objects...
* 23574 objects are successfully saved
* Game kalash_autosave.sav is successfully saved to file 'e:\documents and settings\all users\dokumenty\stalker-shoc\savedgames\kalash_autosave.sav'
- Disconnect
- Destroying level
* DVB created: 1536K
* DIB created: 512K
- r__tf_aniso 16
- r2_tf_mipbias 0.
* GPU shading: vs(fffe0300/3.0/30), ps(ffff0300/3.0/30)
* GPU vertex cache: recognized, 24
*** RESET [1737 ms]
"c:\gry\s.t.a.l.k.e.r. - shadow of chernobyl\bin\xr_3da.exe"
* phase time: 0 ms
* phase cmem: 220272 K
SERWER: Rozpoczynanie...
* phase time: 404 ms
* phase cmem: 220251 K
SERWER: Wczytywanie symulatora Alife...
* phase time: 10 ms
* phase cmem: 220251 K
Wczytywanie zapisanej gry "kalash_autosave.sav"...
* Loading spawn registry...
* 9125 spawn points are successfully loaded
* Loading objects...
* 23574 objects are successfully loaded
* Game kalash_autosave is successfully loaded from file 'e:\documents and settings\all users\dokumenty\stalker-shoc\savedgames\kalash_autosave.sav' (4.691s)
* phase time: 4690 ms
* phase cmem: 225626 K
SERVER: Łączenie...
MaxPlayers = 32
* phase time: 85 ms
* phase cmem: 225626 K
KLIENT: Łączenie z localhost...
# Player not found. New player created.
* client : connection accepted - <>
* phase time: 22 ms
* phase cmem: 225651 K
Otwieranie strumienia...
* phase time: 48 ms
* phase cmem: 225651 K
Wczytywanie CFORM...
* phase time: 4072 ms
* phase cmem: 275062 K
Wczytywanie shaderów...
* phase time: 668 ms
* phase cmem: 275752 K
Wczytywanie danych geometrycznych...
* [Loading VB] 65530 verts, 2047 Kb
* [Loading VB] 65525 verts, 2047 Kb
* [Loading VB] 61226 verts, 1913 Kb
* [Loading VB] 65535 verts, 2047 Kb
* [Loading VB] 65535 verts, 2047 Kb
* [Loading VB] 65534 verts, 2047 Kb
* [Loading VB] 65535 verts, 2047 Kb
* [Loading VB] 65533 verts, 2047 Kb
* [Loading VB] 65533 verts, 2047 Kb
* [Loading VB] 65534 verts, 2047 Kb
* [Loading VB] 65534 verts, 2047 Kb
* [Loading VB] 65534 verts, 2047 Kb
* [Loading VB] 65535 verts, 2047 Kb
* [Loading VB] 65534 verts, 2047 Kb
* [Loading VB] 65535 verts, 2047 Kb
* [Loading VB] 65535 verts, 2047 Kb
* [Loading VB] 65534 verts, 2047 Kb
* [Loading VB] 2002 verts, 62 Kb
* [Loading VB] 30140 verts, 941 Kb
* [Loading IB] 1048575 indices, 2047 Kb
* [Loading IB] 1048575 indices, 2047 Kb
* [Loading IB] 1048575 indices, 2047 Kb
* [Loading IB] 1048575 indices, 2047 Kb
* [Loading IB] 1048575 indices, 2047 Kb
* [Loading IB] 1048575 indices, 2047 Kb
* [Loading IB] 1048572 indices, 2047 Kb
* [Loading IB] 915879 indices, 1788 Kb
* [Loading VB] 65535 verts, 767 Kb
* [Loading VB] 65533 verts, 767 Kb
* [Loading VB] 65535 verts, 767 Kb
* [Loading VB] 65534 verts, 767 Kb
* [Loading VB] 65533 verts, 767 Kb
* [Loading VB] 65535 verts, 767 Kb
* [Loading VB] 65533 verts, 767 Kb
* [Loading VB] 64530 verts, 756 Kb
* [Loading IB] 1048575 indices, 2047 Kb
* [Loading IB] 1048575 indices, 2047 Kb
* [Loading IB] 1048575 indices, 2047 Kb
* [Loading IB] 1048572 indices, 2047 Kb
* [Loading IB] 485238 indices, 947 Kb
* phase time: 1658 ms
* phase cmem: 275704 K
Wczytywanie przestrzennej bazy danych...
* phase time: 2271 ms
* phase cmem: 277836 K
Wczytywanie detali...
* [DETAILS] VertexConsts(256), Batch(61)
* [DETAILS] 40687 v(20), 26352 p
* [DETAILS] Batch(61), VB(794K), IB(154K)
* phase time: 292 ms
* phase cmem: 277846 K
Wczytywanie stref i portali...
* Loading HOM: c:\gry\s.t.a.l.k.e.r. - shadow of chernobyl\gamedata\levels\l04_darkvalley\level.hom
* phase time: 62 ms
* phase cmem: 277952 K
Wczytywanie obiektów SI...
- Loading music tracks from 'l04_darkvalley_musics'...
* phase time: 216 ms
* phase cmem: 277968 K
KLIENT: Odradzanie...
- Game configuring : Started
- Game configuring : Finished
* phase time: 36 ms
* phase cmem: 285699 K
Wczytywanie tekstur...
* t-report - base: 1860, 806060 K
* t-report - lmap: 10, 10241 K
***FATAL***: Too many lmap-textures (limit: 8 textures or 32M).
Reduce pixel density (worse) or use more vertex lighting (better).
* phase time: 6761 ms
* phase cmem: 285699 K
KLIENT: Synchronizacja...
* phase time: 11 ms
* phase cmem: 285699 K
* [win32]: free[507668 K], reserved[157980 K], committed[1431440 K]
* [ D3D ]: textures[816301 K]
* [x-ray]: crt heap[285697 K], process heap[1002422 K], game lua[24362 K], engine lua[143 K], render[4718 K]
* [x-ray]: economy: strings[17983 K], smem[37045 K]
! auto-generated bump map: arsenal_mod\gsh18_d5_bump#
! auto-generated bump map: arsenal_mod\gsh18_d4_bump#
! auto-generated bump map: arsenal_mod\gsh18_d6_bump#
! auto-generated bump map: arsenal_mod\gsh18_d1_bump#
! auto-generated bump map: arsenal_mod\gsh18_d3_bump#
! auto-generated bump map: arsenal_mod\gsh18_d2_bump#
* MEMORY USAGE: 295080 K
! auto-generated bump map: arsenal_mod\ak47_skin10_bump#
* Saving spawns...
* Saving objects...
* 23661 objects are successfully saved
* Game kalash_quicksave.sav is successfully saved to file 'e:\documents and settings\all users\dokumenty\stalker-shoc\savedgames\kalash_quicksave.sav'
* Saving spawns...
* Saving objects...
* 23661 objects are successfully saved
* Game kalash_quicksave.sav is successfully saved to file 'e:\documents and settings\all users\dokumenty\stalker-shoc\savedgames\kalash_quicksave.sav'
~ ERROR: can't detach independant object. entity[wpn_ak74_sk65039:5039], parent[wpn_ak74_sk65039:5039], section[wpn_ak74_sk6]
~ ERROR: can't detach independant object. entity[af_vyvert5213:5213], parent[af_vyvert5213:5213], section[af_vyvert]
~ ERROR: can't detach independant object. entity[af_drops5291:5291], parent[af_drops5291:5291], section[af_drops]
~ ERROR: can't detach independant object. entity[wpn_ak74_sk64791:4791], parent[wpn_ak74_sk64791:4791], section[wpn_ak74_sk6]
* Saving spawns...
* Saving objects...
* 23645 objects are successfully saved
* Game kalash_quicksave.sav is successfully saved to file 'e:\documents and settings\all users\dokumenty\stalker-shoc\savedgames\kalash_quicksave.sav'
! auto-generated bump map: arsenal_mod\upg_plank1_bump#
! auto-generated bump map: arsenal_mod\upg_collimator1_bump#
* Saving spawns...
* Saving objects...
* 23595 objects are successfully saved
* Game kalash_quicksave.sav is successfully saved to file 'e:\documents and settings\all users\dokumenty\stalker-shoc\savedgames\kalash_quicksave.sav'
* Saving spawns...
* Saving objects...
* 23566 objects are successfully saved
* Game kalash_autosave.sav is successfully saved to file 'e:\documents and settings\all users\dokumenty\stalker-shoc\savedgames\kalash_autosave.sav'
- Disconnect
- Destroying level
* DVB created: 1536K
* DIB created: 512K
- r__tf_aniso 16
- r2_tf_mipbias 0.
* GPU shading: vs(fffe0300/3.0/30), ps(ffff0300/3.0/30)
* GPU vertex cache: recognized, 24
*** RESET [2728 ms]
"c:\gry\s.t.a.l.k.e.r. - shadow of chernobyl\bin\xr_3da.exe"
* phase time: 0 ms
* phase cmem: 236664 K
SERWER: Rozpoczynanie...
* phase time: 453 ms
* phase cmem: 236442 K
SERWER: Wczytywanie symulatora Alife...
* phase time: 11 ms
* phase cmem: 236442 K
Wczytywanie zapisanej gry "kalash_autosave.sav"...
* Loading spawn registry...
* 9125 spawn points are successfully loaded
* Loading objects...
* 23566 objects are successfully loaded
* Game kalash_autosave is successfully loaded from file 'e:\documents and settings\all users\dokumenty\stalker-shoc\savedgames\kalash_autosave.sav' (4.519s)
* phase time: 4519 ms
* phase cmem: 238791 K
SERVER: Łączenie...
MaxPlayers = 32
* phase time: 41 ms
* phase cmem: 238791 K
KLIENT: Łączenie z localhost...
# Player not found. New player created.
* client : connection accepted - <>
* phase time: 27 ms
* phase cmem: 238816 K
Otwieranie strumienia...
* phase time: 57 ms
* phase cmem: 238816 K
Wczytywanie CFORM...
* phase time: 1321 ms
* phase cmem: 256224 K
Wczytywanie shaderów...
* phase time: 286 ms
* phase cmem: 256913 K
Wczytywanie danych geometrycznych...
* [Loading VB] 65535 verts, 2047 Kb
* [Loading VB] 65534 verts, 2047 Kb
* [Loading VB] 65533 verts, 2047 Kb
* [Loading VB] 65533 verts, 2047 Kb
* [Loading VB] 65534 verts, 2047 Kb
* [Loading VB] 65534 verts, 2047 Kb
* [Loading VB] 65535 verts, 2047 Kb
* [Loading VB] 65533 verts, 2047 Kb
* [Loading VB] 46432 verts, 1451 Kb
* [Loading VB] 34176 verts, 1068 Kb
* [Loading IB] 1048572 indices, 2047 Kb
* [Loading IB] 1048575 indices, 2047 Kb
* [Loading IB] 1048575 indices, 2047 Kb
* [Loading IB] 1048575 indices, 2047 Kb
* [Loading IB] 1048575 indices, 2047 Kb
* [Loading IB] 391536 indices, 764 Kb
* [Loading VB] 65535 verts, 767 Kb
* [Loading VB] 65533 verts, 767 Kb
* [Loading VB] 65533 verts, 767 Kb
* [Loading VB] 65533 verts, 767 Kb
* [Loading VB] 65535 verts, 767 Kb
* [Loading VB] 19599 verts, 229 Kb
* [Loading IB] 1048575 indices, 2047 Kb
* [Loading IB] 1048572 indices, 2047 Kb
* [Loading IB] 1048572 indices, 2047 Kb
* [Loading IB] 1048572 indices, 2047 Kb
* [Loading IB] 1031463 indices, 2014 Kb
* phase time: 1063 ms
* phase cmem: 256685 K
Wczytywanie przestrzennej bazy danych...
* phase time: 88 ms
* phase cmem: 258049 K
Wczytywanie detali...
* phase time: 10 ms
* phase cmem: 258049 K
Wczytywanie stref i portali...
* Loading HOM: c:\gry\s.t.a.l.k.e.r. - shadow of chernobyl\gamedata\levels\l04u_labx18\level.hom
* phase time: 30 ms
* phase cmem: 258214 K
Wczytywanie obiektów SI...
* phase time: 81 ms
* phase cmem: 258314 K
KLIENT: Odradzanie...
- Game configuring : Started
- Game configuring : Finished
* phase time: 34 ms
* phase cmem: 266317 K
Wczytywanie tekstur...
* t-report - base: 1635, 666357 K
* t-report - lmap: 3, 3072 K
* phase time: 1966 ms
* phase cmem: 266317 K
KLIENT: Synchronizacja...
* phase time: 12 ms
* phase cmem: 266317 K
* [win32]: free[670756 K], reserved[179480 K], committed[1246852 K]
* [ D3D ]: textures[669430 K]
* [x-ray]: crt heap[266315 K], process heap[839925 K], game lua[24260 K], engine lua[156 K], render[6502 K]
* [x-ray]: economy: strings[64414 K], smem[42627 K]
* MEMORY USAGE: 272712 K
* Saving spawns...
* Saving objects...
* 23678 objects are successfully saved
* Game kalash_quicksave.sav is successfully saved to file 'e:\documents and settings\all users\dokumenty\stalker-shoc\savedgames\kalash_quicksave.sav'
* phase time: 113 ms
* phase cmem: 271313 K
SERWER: Wczytywanie symulatora Alife...
* phase time: 16 ms
* phase cmem: 271313 K
Wczytywanie zapisanej gry "kalash_quicksave.sav"...
* Loading spawn registry...
* 9125 spawn points are successfully loaded
* Loading objects...
* 23678 objects are successfully loaded
* Game kalash_quicksave is successfully loaded from file 'e:\documents and settings\all users\dokumenty\stalker-shoc\savedgames\kalash_quicksave.sav' (3.954s)
* phase time: 3954 ms
* phase cmem: 273597 K
SERVER: Łączenie...
* phase time: 12 ms
* phase cmem: 273597 K
KLIENT: Synchronizacja...
* phase time: 12 ms
* phase cmem: 273597 K
* [win32]: free[650488 K], reserved[168320 K], committed[1278280 K]
* [ D3D ]: textures[678923 K]
* [x-ray]: crt heap[273595 K], process heap[852079 K], game lua[24231 K], engine lua[203 K], render[6523 K]
* [x-ray]: economy: strings[74323 K], smem[43768 K]
* MEMORY USAGE: 275049 K
* Saving spawns...
* Saving objects...
* 23676 objects are successfully saved
* Game kalash_quicksave.sav is successfully saved to file 'e:\documents and settings\all users\dokumenty\stalker-shoc\savedgames\kalash_quicksave.sav'
* Saving spawns...
* Saving objects...
* 23676 objects are successfully saved
* Game kalash_quicksave.sav is successfully saved to file 'e:\documents and settings\all users\dokumenty\stalker-shoc\savedgames\kalash_quicksave.sav'
* Saving spawns...
* Saving objects...
* 23668 objects are successfully saved
* Game kalash_quicksave.sav is successfully saved to file 'e:\documents and settings\all users\dokumenty\stalker-shoc\savedgames\kalash_quicksave.sav'
* Saving spawns...
* Saving objects...
* 23650 objects are successfully saved
* Game kalash_quicksave.sav is successfully saved to file 'e:\documents and settings\all users\dokumenty\stalker-shoc\savedgames\kalash_quicksave.sav'
* phase time: 111 ms
* phase cmem: 273173 K
SERWER: Wczytywanie symulatora Alife...
* phase time: 16 ms
* phase cmem: 273173 K
Wczytywanie zapisanej gry "kalash_quicksave.sav"...
* Loading spawn registry...
* 9125 spawn points are successfully loaded
* Loading objects...
* 23650 objects are successfully loaded
* Game kalash_quicksave is successfully loaded from file 'e:\documents and settings\all users\dokumenty\stalker-shoc\savedgames\kalash_quicksave.sav' (3.973s)
* phase time: 3973 ms
* phase cmem: 275487 K
SERVER: Łączenie...
* phase time: 13 ms
* phase cmem: 275487 K
KLIENT: Synchronizacja...
* phase time: 12 ms
* phase cmem: 275487 K
* [win32]: free[641612 K], reserved[166840 K], committed[1288636 K]
* [ D3D ]: textures[678923 K]
* [x-ray]: crt heap[275485 K], process heap[852199 K], game lua[24208 K], engine lua[243 K], render[6751 K]
* [x-ray]: economy: strings[108318 K], smem[43768 K]
* MEMORY USAGE: 277274 K
* Saving spawns...
* Saving objects...
* 23629 objects are successfully saved
* Game kalash_autosave.sav is successfully saved to file 'e:\documents and settings\all users\dokumenty\stalker-shoc\savedgames\kalash_autosave.sav'
- Disconnect
- Destroying level
* DVB created: 1536K
* DIB created: 512K
- r__tf_aniso 16
- r2_tf_mipbias 0.
* GPU shading: vs(fffe0300/3.0/30), ps(ffff0300/3.0/30)
* GPU vertex cache: recognized, 24
*** RESET [575 ms]
"c:\gry\s.t.a.l.k.e.r. - shadow of chernobyl\bin\xr_3da.exe"
* phase time: 0 ms
* phase cmem: 241613 K
SERWER: Rozpoczynanie...
* phase time: 117 ms
* phase cmem: 241680 K
SERWER: Wczytywanie symulatora Alife...
* phase time: 11 ms
* phase cmem: 241680 K
Wczytywanie zapisanej gry "kalash_autosave.sav"...
* Loading spawn registry...
* 9125 spawn points are successfully loaded
* Loading objects...
* 23629 objects are successfully loaded
* Game kalash_autosave is successfully loaded from file 'e:\documents and settings\all users\dokumenty\stalker-shoc\savedgames\kalash_autosave.sav' (4.056s)
* phase time: 4056 ms
* phase cmem: 247110 K
SERVER: Łączenie...
MaxPlayers = 32
* phase time: 26 ms
* phase cmem: 247110 K
KLIENT: Łączenie z localhost...
# Player not found. New player created.
* client : connection accepted - <>
* phase time: 29 ms
* phase cmem: 247135 K
Otwieranie strumienia...
* phase time: 14 ms
* phase cmem: 247135 K
Wczytywanie CFORM...
* phase time: 3869 ms
* phase cmem: 296546 K
Wczytywanie shaderów...
* phase time: 735 ms
* phase cmem: 297236 K
Wczytywanie danych geometrycznych...
* [Loading VB] 65530 verts, 2047 Kb
* [Loading VB] 65525 verts, 2047 Kb
* [Loading VB] 61226 verts, 1913 Kb
* [Loading VB] 65535 verts, 2047 Kb
* [Loading VB] 65535 verts, 2047 Kb
* [Loading VB] 65534 verts, 2047 Kb
* [Loading VB] 65535 verts, 2047 Kb
* [Loading VB] 65533 verts, 2047 Kb
* [Loading VB] 65533 verts, 2047 Kb
* [Loading VB] 65534 verts, 2047 Kb
* [Loading VB] 65534 verts, 2047 Kb
* [Loading VB] 65534 verts, 2047 Kb
* [Loading VB] 65535 verts, 2047 Kb
* [Loading VB] 65534 verts, 2047 Kb
* [Loading VB] 65535 verts, 2047 Kb
* [Loading VB] 65535 verts, 2047 Kb
* [Loading VB] 65534 verts, 2047 Kb
* [Loading VB] 2002 verts, 62 Kb
* [Loading VB] 30140 verts, 941 Kb
* [Loading IB] 1048575 indices, 2047 Kb
* [Loading IB] 1048575 indices, 2047 Kb
* [Loading IB] 1048575 indices, 2047 Kb
* [Loading IB] 1048575 indices, 2047 Kb
* [Loading IB] 1048575 indices, 2047 Kb
* [Loading IB] 1048575 indices, 2047 Kb
* [Loading IB] 1048572 indices, 2047 Kb
* [Loading IB] 915879 indices, 1788 Kb
* [Loading VB] 65535 verts, 767 Kb
* [Loading VB] 65533 verts, 767 Kb
* [Loading VB] 65535 verts, 767 Kb
* [Loading VB] 65534 verts, 767 Kb
* [Loading VB] 65533 verts, 767 Kb
* [Loading VB] 65535 verts, 767 Kb
* [Loading VB] 65533 verts, 767 Kb
* [Loading VB] 64530 verts, 756 Kb
* [Loading IB] 1048575 indices, 2047 Kb
* [Loading IB] 1048575 indices, 2047 Kb
* [Loading IB] 1048575 indices, 2047 Kb
* [Loading IB] 1048572 indices, 2047 Kb
* [Loading IB] 485238 indices, 947 Kb
* phase time: 1187 ms
* phase cmem: 297463 K
Wczytywanie przestrzennej bazy danych...
* phase time: 1796 ms
* phase cmem: 299547 K
Wczytywanie detali...
* [DETAILS] VertexConsts(256), Batch(61)
* [DETAILS] 40687 v(20), 26352 p
* [DETAILS] Batch(61), VB(794K), IB(154K)
* phase time: 78 ms
* phase cmem: 299557 K
Wczytywanie stref i portali...
* Loading HOM: c:\gry\s.t.a.l.k.e.r. - shadow of chernobyl\gamedata\levels\l04_darkvalley\level.hom
* phase time: 21 ms
* phase cmem: 299662 K
Wczytywanie obiektów SI...
- Loading music tracks from 'l04_darkvalley_musics'...
* phase time: 14 ms
* phase cmem: 299592 K
KLIENT: Odradzanie...
- Game configuring : Started
- Game configuring : Finished
* phase time: 41 ms
* phase cmem: 310333 K
Wczytywanie tekstur...
* t-report - base: 1952, 859985 K
* t-report - lmap: 10, 10241 K
***FATAL***: Too many lmap-textures (limit: 8 textures or 32M).
Reduce pixel density (worse) or use more vertex lighting (better).
* phase time: 7131 ms
* phase cmem: 310334 K
KLIENT: Synchronizacja...
* phase time: 14 ms
* phase cmem: 310334 K
* [win32]: free[450568 K], reserved[112940 K], committed[1533580 K]
* [ D3D ]: textures[870227 K]
* [x-ray]: crt heap[310332 K], process heap[1070069 K], game lua[24592 K], engine lua[227 K], render[7105 K]
* [x-ray]: economy: strings[119539 K], smem[43879 K]
! auto-generated bump map: arsenal_mod\m16a1_d1_bump#
! auto-generated bump map: arsenal_mod\556x45_clip_ar15_bump#
! auto-generated bump map: arsenal_mod\upg_scope1_d2_bump#
! auto-generated bump map: arsenal_mod\m16a1_d2_bump#
! auto-generated bump map: arsenal_mod\upg_scope1_d1_bump#
* MEMORY USAGE: 321653 K
* Saving spawns...
* Saving objects...
* 23722 objects are successfully saved
* Game kalash_autosave.sav is successfully saved to file 'e:\documents and settings\all users\dokumenty\stalker-shoc\savedgames\kalash_autosave.sav'
- Disconnect
- Destroying level
* DVB created: 1536K
* DIB created: 512K
- r__tf_aniso 16
- r2_tf_mipbias 0.
* GPU shading: vs(fffe0300/3.0/30), ps(ffff0300/3.0/30)
* GPU vertex cache: recognized, 24
*** RESET [1482 ms]
"c:\gry\s.t.a.l.k.e.r. - shadow of chernobyl\bin\xr_3da.exe"
* phase time: 0 ms
* phase cmem: 244427 K
SERWER: Rozpoczynanie...
* phase time: 404 ms
* phase cmem: 244374 K
SERWER: Wczytywanie symulatora Alife...
* phase time: 11 ms
* phase cmem: 244374 K
Wczytywanie zapisanej gry "kalash_autosave.sav"...
* Loading spawn registry...
* 9125 spawn points are successfully loaded
* Loading objects...
* 23722 objects are successfully loaded
* Game kalash_autosave is successfully loaded from file 'e:\documents and settings\all users\dokumenty\stalker-shoc\savedgames\kalash_autosave.sav' (4.993s)
* phase time: 4992 ms
* phase cmem: 251445 K
SERVER: Łączenie...
MaxPlayers = 32
* phase time: 90 ms
* phase cmem: 251358 K
KLIENT: Łączenie z localhost...
# Player not found. New player created.
* client : connection accepted - <>
* phase time: 61 ms
* phase cmem: 251382 K
Otwieranie strumienia...
* phase time: 62 ms
* phase cmem: 251382 K
Wczytywanie CFORM...
* phase time: 5961 ms
* phase cmem: 324037 K
Wczytywanie shaderów...
* phase time: 647 ms
* phase cmem: 324727 K
Wczytywanie danych geometrycznych...
* [Loading VB] 65532 verts, 2047 Kb
* [Loading VB] 65525 verts, 2047 Kb
* [Loading VB] 65535 verts, 2047 Kb
* [Loading VB] 65466 verts, 2045 Kb
* [Loading VB] 17208 verts, 537 Kb
* [Loading VB] 65533 verts, 2047 Kb
* [Loading VB] 65534 verts, 2047 Kb
* [Loading VB] 65534 verts, 2047 Kb
* [Loading VB] 65531 verts, 2047 Kb
* [Loading VB] 65535 verts, 2047 Kb
* [Loading VB] 65535 verts, 2047 Kb
* [Loading VB] 46595 verts, 1456 Kb
* [Loading VB] 65534 verts, 2047 Kb
* [Loading VB] 65533 verts, 2047 Kb
* [Loading VB] 65535 verts, 2047 Kb
* [Loading VB] 65532 verts, 2047 Kb
* [Loading VB] 65533 verts, 2047 Kb
* [Loading VB] 65533 verts, 2047 Kb
* [Loading VB] 53181 verts, 1661 Kb
* [Loading IB] 1048575 indices, 2047 Kb
* [Loading IB] 1048572 indices, 2047 Kb
* [Loading IB] 1048572 indices, 2047 Kb
* [Loading IB] 1048572 indices, 2047 Kb
* [Loading IB] 1048572 indices, 2047 Kb
* [Loading IB] 1048572 indices, 2047 Kb
* [Loading IB] 1048575 indices, 2047 Kb
* [Loading IB] 1048572 indices, 2047 Kb
* [Loading IB] 1048575 indices, 2047 Kb
* [Loading IB] 228285 indices, 445 Kb
* [Loading VB] 65533 verts, 767 Kb
* [Loading VB] 65534 verts, 767 Kb
* [Loading VB] 65534 verts, 767 Kb
* [Loading VB] 65535 verts, 767 Kb
* [Loading VB] 65535 verts, 767 Kb
* [Loading VB] 65534 verts, 767 Kb
* [Loading VB] 65535 verts, 767 Kb
* [Loading VB] 14030 verts, 164 Kb
* [Loading IB] 1048575 indices, 2047 Kb
* [Loading IB] 1048575 indices, 2047 Kb
* [Loading IB] 1048575 indices, 2047 Kb
* [Loading IB] 718302 indices, 1402 Kb
* phase time: 1782 ms
* phase cmem: 324843 K
Wczytywanie przestrzennej bazy danych...
* phase time: 4007 ms
* phase cmem: 327451 K
Wczytywanie detali...
* [DETAILS] VertexConsts(256), Batch(61)
* [DETAILS] 40687 v(20), 26352 p
* [DETAILS] Batch(61), VB(794K), IB(154K)
* phase time: 164 ms
* phase cmem: 327461 K
Wczytywanie stref i portali...
* Loading HOM: c:\gry\s.t.a.l.k.e.r. - shadow of chernobyl\gamedata\levels\l01_escape\level.hom
* phase time: 34 ms
* phase cmem: 327602 K
Wczytywanie obiektów SI...
- Loading music tracks from 'l01_escape_musics'...
* phase time: 72 ms
* phase cmem: 327623 K
KLIENT: Odradzanie...
- Game configuring : Started
- Game configuring : Finished
* phase time: 100 ms
* phase cmem: 378202 K
Wczytywanie tekstur...
* t-report - base: 2005, 889138 K
* t-report - lmap: 7, 7168 K
* phase time: 19374 ms
* phase cmem: 378202 K
KLIENT: Synchronizacja...
* phase time: 15 ms
* phase cmem: 378202 K
* [win32]: free[314428 K], reserved[137520 K], committed[1645140 K]
* [ D3D ]: textures[896307 K]
* [x-ray]: crt heap[378200 K], process heap[1100390 K], game lua[22379 K], engine lua[178 K], render[7396 K]
* [x-ray]: economy: strings[122435 K], smem[44106 K]
! auto-generated bump map: arsenal_mod\aug_scope1_bump#
! auto-generated bump map: arsenal_mod\556x45_clip_bump#
! auto-generated bump map: arsenal_mod\ak47_d1_bump#
! auto-generated bump map: arsenal_mod\ak47_d4_bump#
! auto-generated bump map: arsenal_mod\ak47_d3_bump#
! auto-generated bump map: arsenal_mod\ak47_d2_bump#
! auto-generated bump map: arsenal_mod\ak5_d4_bump#
! auto-generated bump map: arsenal_mod\ak5_d5_bump#
! auto-generated bump map: arsenal_mod\ak5_d3_bump#
! auto-generated bump map: arsenal_mod\ak5_d2_bump#
! auto-generated bump map: arsenal_mod\ak5_d1_bump#
! auto-generated bump map: arsenal_mod\aps_sk2_bump#
! auto-generated bump map: arsenal_mod\aug_bump#
! auto-generated bump map: arsenal_mod\upg_aimport1_bump#
! auto-generated bump map: arsenal_mod\fnc_d1_bump#
! auto-generated bump map: arsenal_mod\fnc_d2_bump#
! auto-generated bump map: arsenal_mod\g36e_d2_bump#
! auto-generated bump map: arsenal_mod\g36e_d3_bump#
! auto-generated bump map: arsenal_mod\762x51_galil_bump#
! auto-generated bump map: arsenal_mod\galatz_bump#
! auto-generated bump map: arsenal_mod\upg_scope7_bump#
! auto-generated bump map: arsenal_mod\galil_ar_d3_bump#
! auto-generated bump map: arsenal_mod\galil_ar_d1_bump#
! auto-generated bump map: arsenal_mod\galil_ar_d2_bump#
! auto-generated bump map: arsenal_mod\galil_mar_bump#
! auto-generated bump map: arsenal_mod\glock18c_sk1_d1_bump#
! auto-generated bump map: arsenal_mod\glock18c_sk1_d3_bump#
! auto-generated bump map: arsenal_mod\glock18c_sk1_d2_bump#
! auto-generated bump map: arsenal_mod\glock18c_sk2_d1_bump#
! auto-generated bump map: arsenal_mod\glock18c_sk2_d2_bump#
! auto-generated bump map: arsenal_mod\upg_scope5_bump#
! auto-generated bump map: arsenal_mod\upg_scope2_bump#
! auto-generated bump map: arsenal_mod\hk417_d1_bump#
! auto-generated bump map: arsenal_mod\hk417_d2_bump#
! auto-generated bump map: arsenal_mod\hk417_d3_bump#
! auto-generated bump map: arsenal_mod\m16a2_d3_bump#
! auto-generated bump map: arsenal_mod\m16a2_d2_bump#
! auto-generated bump map: arsenal_mod\mg36_d2_bump#
! auto-generated bump map: arsenal_mod\mg36_d1_bump#
! auto-generated bump map: arsenal_mod\oc33_d3_bump#
! auto-generated bump map: arsenal_mod\oc33_d1_bump#
! auto-generated bump map: arsenal_mod\oc33_d2_bump#
! auto-generated bump map: arsenal_mod\ppd40_bump#
! auto-generated bump map: arsenal_mod\762x25_ppd40_71_bump#
! auto-generated bump map: arsenal_mod\ppsh41_sk1_d1_bump#
! auto-generated bump map: arsenal_mod\sg550_mk2_d1_bump#
! auto-generated bump map: arsenal_mod\sg550_mk2_d2_bump#
! auto-generated bump map: arsenal_mod\sg552_d3_bump#
! auto-generated bump map: arsenal_mod\upg_scope3_bump#
! auto-generated bump map: arsenal_mod\762x51_sr25_bump#
! auto-generated bump map: arsenal_mod\sr25_d3_bump#
! auto-generated bump map: arsenal_mod\sr25_d5_bump#
! auto-generated bump map: arsenal_mod\sr25_d4_bump#
! auto-generated bump map: arsenal_mod\sr25_d1_bump#
! auto-generated bump map: arsenal_mod\vz58_bump#
! auto-generated bump map: arsenal_mod\patron2_bump#
! auto-generated bump map: arsenal_mod\patron2_bump
! auto-generated bump map: arsenal_mod\xm8_sk2_d5_bump#
! auto-generated bump map: arsenal_mod\xm8_sk2_d3_bump#
! auto-generated bump map: arsenal_mod\xm8_sk2_d1_bump#
! auto-generated bump map: arsenal_mod\xm8_sk2_d4_bump#
! auto-generated bump map: arsenal_mod\xm8_sk2_d6_bump#
! auto-generated bump map: arsenal_mod\xm8_sk2_d2_bump#
! auto-generated bump map: arsenal_mod\556x45_nato_100_bump#
! auto-generated bump map: arsenal_mod\xm8_d1_bump#
! auto-generated bump map: arsenal_mod\xm8_d2_bump#
* MEMORY USAGE: 449643 K
~ ERROR: can't detach independant object. entity[wpn_tt33_sk10838:838], parent[wpn_tt33_sk10838:838], section[wpn_tt33_sk1]
~ ERROR: can't detach independant object. entity[wpn_ak74_sk40415:415], parent[wpn_ak74_sk40415:415], section[wpn_ak74_sk4]
~ ERROR: can't detach independant object. entity[wpn_ak74_sk40436:436], parent[wpn_ak74_sk40436:436], section[wpn_ak74_sk4]
~ ERROR: can't detach independant object. entity[wpn_ak74_sk40408:408], parent[wpn_ak74_sk40408:408], section[wpn_ak74_sk4]
* Saving spawns...
* Saving objects...
* 23590 objects are successfully saved
* Game kalash_quicksave.sav is successfully saved to file 'e:\documents and settings\all users\dokumenty\stalker-shoc\savedgames\kalash_quicksave.sav'
* Saving spawns...
* Saving objects...
FATAL ERROR
[error]Expression : error handler is invoked!
[error]Function : handler_base
[error]File : E:\stalker\sources\trunk\xrCore\xrDebugNew.cpp
[error]Line : 749
[error]Description : std: out of memory
stack trace:










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