current_state 5
next_state 5
item_sect wpn_lr300
H_Parent sim_default_stalker_2
current_state 5
next_state 5
item_sect wpn_fort
H_Parent sim_default_stalker_1
current_state 5
next_state 5
item_sect wpn_fort
H_Parent sim_default_stalker_1
current_state 5
next_state 5
item_sect wpn_lr300
H_Parent sim_default_stalker_2
! PS: c:\program files (x86)\gsc world publishing\s.t.a.l.k.e.r. - zew prypeci\gamedata\shaders\r3\objects\r4\yuv2rgb.ps\2048__1__0_____0_____0_____________1___141_00
! CreatePixelShader hr == 0x887a0005
! PS: c:\program files (x86)\gsc world publishing\s.t.a.l.k.e.r. - zew prypeci\gamedata\shaders\r3\objects\r4\yuv2rgb.ps\2048__1__0_____0_____0_____________1___141_00
! CreatePixelShader hr == 0x887a0005
* [win32]: free[2251368 K], reserved[201220 K], committed[1741652 K]
* [ D3D ]: textures[779207 K]
* [x-ray]: crt heap[464698 K], process heap[16540 K], game lua[39272 K], render[208 K]
* [x-ray]: economy: strings[24813 K], smem[91984 K]
! Unknown command: dump_infos
intro_start game_loaded
* MEMORY USAGE: 508109 K
* End of synchronization A[1] R[1]
intro_delete ::update_game_loaded
! PS: c:\program files (x86)\gsc world publishing\s.t.a.l.k.e.r. - zew prypeci\gamedata\shaders\r3\objects\r4\yuv2rgb.ps\2048__1__0_____0_____0_____________1___141_00
! CreatePixelShader hr == 0x887a0005
! PS: c:\program files (x86)\gsc world publishing\s.t.a.l.k.e.r. - zew prypeci\gamedata\shaders\r3\objects\r4\yuv2rgb.ps\2048__1__0_____0_____0_____________1___141_00
! CreatePixelShader hr == 0x887a0005
Użytkownicy przeglądający to forum: Brak zarejestrowanych użytkowników oraz 1 gość