Initializing File System...
using fs-ltx fsgame.ltx
FS: 30180 files cached 30 archives, 5473Kb memory used.
Init FileSystem 1.680700 sec
'xrCore' build 3795, Jun 25 2009
Initializing Engine...
Starting INPUT device...
Loading DLL: xrRender_R2.dll
Loading DLL: xrRender_R3.dll
refCount:m_pAdapter 1
command line
Executing config-script "user.ltx"...
[c:\users\public\documents\stalker-stcs\user.ltx] successfully loaded.
Loading DLL: xrRender_R2.dll
Loading DLL: xrGame.dll
* [win32]: free[1946080 K], reserved[22116 K], committed[128892 K]
* [ D3D ]: textures[0 K]
* [x-ray]: crt heap[10734 K], process heap[712 K], game lua[0 K], render[0 K]
* [x-ray]: economy: strings[7043 K], smem[0 K]
SOUND: OpenAL: enumerate devices...
SOUND: OpenAL: EnumerationExtension Present
devices Generic Hardware
SOUND: OpenAL: system default SndDevice name is Generic Hardware
SOUND: OpenAL: default SndDevice name set to Generic Software
SOUND: OpenAL: cant create context for
SOUND: OpenAL: All available devices:
1. Generic Software, Spec Version 1.1 (default) eax[0] efx[no] xram[no]
2. Generic Software, Spec Version 1.1 (default) eax[0] efx[no] xram[no]
Executing config-script "user.ltx"...
Executing config-script "d:\gry\s.t.a.l.k.e.r. - clear sky\s.t.a.l.k.e.r. - clear sky\gamedata\configs\rspec_default.ltx"...
[d:\gry\s.t.a.l.k.e.r. - clear sky\s.t.a.l.k.e.r. - clear sky\gamedata\configs\rspec_default.ltx] successfully loaded.
[c:\users\public\documents\stalker-stcs\user.ltx] successfully loaded.
SOUND: Selected device is Generic Software
* sound: EAX 2.0 extension: absent
* sound: EAX 2.0 deferred: absent
* sound : cache: 65537 kb, 4856 lines, 13820 bpl
Starting RENDER device...
* GPU [vendor:10DE]-[device:615]: NVIDIA GeForce GTS 250
* GPU driver: 8.17.12.8562
* CREATE: DeviceREF: 1
* Vertex Processor: PURE HARDWARE
* Texture memory: 2529 M
* DDI-level: 9.0
* GPU shading: vs(fffe0300/3.0/30), ps(ffff0300/3.0/30)
* GPU vertex cache: recognized, 24
* NVidia MGPU: Logical(1), Physical(1)
* Starting rendering as 2-GPU.
* DVB created: 1536K
* DIB created: 512K
! Renderer doesn't support blender 'effects\shadow_world'
* NULLRT supported
* ...and used
* HWDST/PCF supported and used
* NV-DBT supported and used
- r__tf_aniso 4
- r2_tf_mipbias 0.
Starting engine...
Loading DLL: xrGameSpy.dll
* DVB created: 1536K
* DIB created: 512K
- r__tf_aniso 4
- r2_tf_mipbias 0.
* GPU shading: vs(fffe0300/3.0/30), ps(ffff0300/3.0/30)
* GPU vertex cache: recognized, 24
* NVidia MGPU: Logical(1), Physical(1)
* Starting rendering as 2-GPU.
*** RESET [618 ms]
"d:\gry\s.t.a.l.k.e.r. - clear sky\s.t.a.l.k.e.r. - clear sky\bin\xrengine.exe"
* phase time: 0 ms
* phase cmem: 136099 K
Buforowanie obiektów...
Loading objects...
Loading models...
* [prefetch] time: 511 ms
* [prefetch] memory: 0Kb
* phase time: 712 ms
* phase cmem: 127016 K
SERWER: rozpoczynanie...
* phase time: 959 ms
* phase cmem: 114184 K
SERWER: Wczytywanie symulatora Alife...
* phase time: 489 ms
* phase cmem: 114184 K
Wczytywanie zapisanej gry "none_02_tfw_a.save-udf8020.sav"...
* Loading spawn registry...
* 11002 spawn points are successfully loaded
* Loading objects...
* 22014 objects are successfully loaded
* Game none_02_tfw_a.save-udf8020 is successfully loaded from file 'c:\users\public\documents\stalker-stcs\savedgames\none_02_tfw_a.save-udf8020.sav' (27.006s)
* phase time: 27005 ms
* phase cmem: 181045 K
SERWER: łączenie...
* phase time: 953 ms
* phase cmem: 181067 K
KLIENT: Łączenie z localhost...
* client : connection accepted - <>
* phase time: 1100 ms
* phase cmem: 181100 K
Otwieranie strumienia...
* phase time: 374 ms
* phase cmem: 181100 K
Wczytywanie CFORM...
* phase time: 4894 ms
* phase cmem: 266069 K
Wczytywanie shaderów...
* phase time: 605 ms
* phase cmem: 267164 K
Wczytywanie danych geometrycznych...
* [Loading VB] 65532 verts, 2047 Kb
* [Loading VB] 65533 verts, 2047 Kb
* [Loading VB] 65526 verts, 2047 Kb
* [Loading VB] 65506 verts, 2047 Kb
* [Loading VB] 30586 verts, 955 Kb
* [Loading VB] 65535 verts, 2047 Kb
* [Loading VB] 65533 verts, 2047 Kb
* [Loading VB] 65533 verts, 2047 Kb
* [Loading VB] 65535 verts, 2047 Kb
* [Loading VB] 65534 verts, 2047 Kb
* [Loading VB] 65532 verts, 2047 Kb
* [Loading VB] 65535 verts, 2047 Kb
* [Loading VB] 65534 verts, 2047 Kb
* [Loading VB] 65535 verts, 2047 Kb
* [Loading VB] 65533 verts, 2047 Kb
* [Loading VB] 65532 verts, 2047 Kb
* [Loading VB] 65535 verts, 2047 Kb
* [Loading VB] 65525 verts, 2047 Kb
* [Loading VB] 65531 verts, 2047 Kb
* [Loading VB] 65534 verts, 2047 Kb
* [Loading VB] 65504 verts, 2047 Kb
* [Loading VB] 65517 verts, 2047 Kb
* [Loading VB] 65533 verts, 2047 Kb
* [Loading VB] 65535 verts, 2047 Kb
* [Loading VB] 1195 verts, 37 Kb
* [Loading VB] 65535 verts, 2047 Kb
* [Loading VB] 65533 verts, 2047 Kb
* [Loading VB] 65534 verts, 2047 Kb
* [Loading VB] 34422 verts, 1075 Kb
* [Loading IB] 1048575 indices, 2047 Kb
* [Loading IB] 1048575 indices, 2047 Kb
* [Loading IB] 1048575 indices, 2047 Kb
* [Loading IB] 1048575 indices, 2047 Kb
* [Loading IB] 1048575 indices, 2047 Kb
* [Loading IB] 1048575 indices, 2047 Kb
* [Loading IB] 1048575 indices, 2047 Kb
* [Loading IB] 1048572 indices, 2047 Kb
* [Loading IB] 1048572 indices, 2047 Kb
* [Loading IB] 1048572 indices, 2047 Kb
* [Loading IB] 1048575 indices, 2047 Kb
* [Loading IB] 812169 indices, 1586 Kb
* [Loading VB] 65535 verts, 767 Kb
* [Loading VB] 65533 verts, 767 Kb
* [Loading VB] 65535 verts, 767 Kb
* [Loading VB] 65534 verts, 767 Kb
* [Loading VB] 65535 verts, 767 Kb
* [Loading VB] 65535 verts, 767 Kb
* [Loading VB] 65534 verts, 767 Kb
* [Loading VB] 65533 verts, 767 Kb
* [Loading VB] 65535 verts, 767 Kb
* [Loading VB] 65533 verts, 767 Kb
* [Loading VB] 65534 verts, 767 Kb
* [Loading VB] 41130 verts, 481 Kb
* [Loading IB] 1048575 indices, 2047 Kb
* [Loading IB] 1048575 indices, 2047 Kb
* [Loading IB] 1048575 indices, 2047 Kb
* [Loading IB] 1048575 indices, 2047 Kb
* [Loading IB] 1048575 indices, 2047 Kb
* [Loading IB] 1048575 indices, 2047 Kb
* [Loading IB] 1048575 indices, 2047 Kb
* [Loading IB] 539193 indices, 1053 Kb
* phase time: 1169 ms
* phase cmem: 267399 K
Wczytywanie przestrzennej bazy danych...
* phase time: 308 ms
* phase cmem: 272667 K
Wczytywanie detali...
* [DETAILS] VertexConsts(256), Batch(61)
* [DETAILS] 9394 v(20), 5002 p
* [DETAILS] Batch(61), VB(183K), IB(29K)
* phase time: 540 ms
* phase cmem: 272668 K
Wczytywanie stref i portali...
* Loading HOM: d:\gry\s.t.a.l.k.e.r. - clear sky\s.t.a.l.k.e.r. - clear sky\gamedata\levels\agroprom\level.hom
* phase time: 327 ms
* phase cmem: 273248 K
Wczytywanie obiektów SI...
* phase time: 930 ms
* phase cmem: 273248 K
KLIENT: Odradzanie...
* phase time: 672 ms
* phase cmem: 273248 K
Wczytywanie tekstur...
! Can't find texture 'trees\trees_tina_rotten'
* t-report - base: 1284, 269803 K
* t-report - lmap: 7, 7168 K
* phase time: 2542 ms
* phase cmem: 298382 K
KLIENT: Synchronizacja...
* phase time: 444 ms
* phase cmem: 298382 K
* [win32]: free[860744 K], reserved[56540 K], committed[1179804 K]
* [ D3D ]: textures[297654 K]
* [x-ray]: crt heap[298382 K], process heap[7721 K], game lua[104477 K], render[118 K]
* [x-ray]: economy: strings[21629 K], smem[971 K]
! [LUA][ERROR] psy_dog_phantom in rest = agr_restr_secret_trader
! auto-generated bump map: act\act_stalker_mercenary3_bump#
! auto-generated bump map: act\act_stalker_mercenary3_bump
! [LUA][ERROR] psy_dog_phantom in rest = agr_door_helper2
! [LUA][ERROR] psy_dog_phantom in rest = agr_restr_secret_trader
! [LUA][ERROR] companion_anatol_init in rest = agr_door_helper2
! [LUA][ERROR] companion_anatol_init in rest = agr_restr_secret_trader
! auto-generated bump map: act\act_medic_band2_______bump#
! [LUA][ERROR] agr_duty_trader in rest = agr_door_helper2
! [LUA][ERROR] agr_duty_trader in rest = agr_restr_secret_trader
! [LUA][ERROR] agr_duty_mechanic in rest = agr_door_helper2
! [LUA][ERROR] agr_duty_mechanic in rest = agr_restr_secret_trader
! [LUA][ERROR] agr_duty_commander in rest = agr_door_helper2
! [LUA][ERROR] agr_duty_commander in rest = agr_restr_secret_trader
! [LUA][ERROR] agr_duty_weaponmaster in rest = agr_door_helper2
! [LUA][ERROR] agr_duty_weaponmaster in rest = agr_restr_secret_trader
! [LUA][ERROR] agr_duty_barman in rest = agr_door_helper2
! [LUA][ERROR] agr_duty_barman in rest = agr_restr_secret_trader
! [LUA][ERROR] sim_default_duty_0_grunt15872 in rest = agr_door_helper2
! [LUA][ERROR] sim_default_duty_0_grunt15872 in rest = agr_restr_secret_trader
! [LUA][ERROR] sim_default_duty_0_sniper15884 in rest = agr_door_helper2
! [LUA][ERROR] sim_default_duty_0_sniper15884 in rest = agr_restr_secret_trader
! [LUA][ERROR] sim_default_duty_0_trooper15895 in rest = agr_door_helper2
! [LUA][ERROR] sim_default_duty_0_trooper15895 in rest = agr_restr_secret_trader
! [LUA][ERROR] sim_default_duty_0_medic15907 in rest = agr_door_helper2
! [LUA][ERROR] sim_default_duty_0_medic15907 in rest = agr_restr_secret_trader
! [LUA][ERROR] sim_default_duty_0_sniper15918 in rest = agr_door_helper2
! [LUA][ERROR] sim_default_duty_0_sniper15918 in rest = agr_restr_secret_trader
! [LUA][ERROR] sim_default_duty_0_grunt15979 in rest = agr_door_helper2
! [LUA][ERROR] sim_default_duty_0_grunt15979 in rest = agr_restr_secret_trader
! [LUA][ERROR] sim_default_duty_0_sniper15991 in rest = agr_door_helper2
! [LUA][ERROR] sim_default_duty_0_sniper15991 in rest = agr_restr_secret_trader
! [LUA][ERROR] sim_default_duty_0_trooper16003 in rest = agr_door_helper2
! [LUA][ERROR] sim_default_duty_0_trooper16003 in rest = agr_restr_secret_trader
! [LUA][ERROR] sim_default_duty_0_medic16014 in rest = agr_door_helper2
! [LUA][ERROR] sim_default_duty_0_medic16014 in rest = agr_restr_secret_trader
! [LUA][ERROR] sim_default_duty_0_sniper16025 in rest = agr_door_helper2
! [LUA][ERROR] sim_default_duty_0_sniper16025 in rest = agr_restr_secret_trader
! [LUA][ERROR] sim_default_duty_0_grunt16088 in rest = agr_door_helper2
! [LUA][ERROR] sim_default_duty_0_grunt16088 in rest = agr_restr_secret_trader
! [LUA][ERROR] sim_default_duty_0_sniper16099 in rest = agr_door_helper2
! [LUA][ERROR] sim_default_duty_0_sniper16099 in rest = agr_restr_secret_trader
! [LUA][ERROR] sim_default_duty_0_trooper16111 in rest = agr_door_helper2
! [LUA][ERROR] sim_default_duty_0_trooper16111 in rest = agr_restr_secret_trader
! [LUA][ERROR] sim_default_duty_0_medic16122 in rest = agr_door_helper2
! [LUA][ERROR] sim_default_duty_0_medic16122 in rest = agr_restr_secret_trader
! [LUA][ERROR] sim_default_duty_0_sniper16134 in rest = agr_door_helper2
! [LUA][ERROR] sim_default_duty_0_sniper16134 in rest = agr_restr_secret_trader
! [LUA][ERROR] sim_default_duty_1_grunt16195 in rest = agr_door_helper2
! [LUA][ERROR] sim_default_duty_1_grunt16195 in rest = agr_restr_secret_trader
! [LUA][ERROR] sim_default_duty_1_grunt16220 in rest = agr_door_helper2
! [LUA][ERROR] sim_default_duty_1_grunt16220 in rest = agr_restr_secret_trader
! [LUA][ERROR] sim_default_duty_1_sniper16233 in rest = agr_door_helper2
! [LUA][ERROR] sim_default_duty_1_sniper16233 in rest = agr_restr_secret_trader
! [LUA][ERROR] sim_default_duty_1_sniper16246 in rest = agr_door_helper2
! [LUA][ERROR] sim_default_duty_1_sniper16246 in rest = agr_restr_secret_trader
! [LUA][ERROR] sim_default_duty_1_grunt16311 in rest = agr_door_helper2
! [LUA][ERROR] sim_default_duty_1_grunt16311 in rest = agr_restr_secret_trader
! [LUA][ERROR] sim_default_duty_1_grunt16324 in rest = agr_door_helper2
! [LUA][ERROR] sim_default_duty_1_grunt16324 in rest = agr_restr_secret_trader
! [LUA][ERROR] sim_default_duty_1_grunt16338 in rest = agr_door_helper2
! [LUA][ERROR] sim_default_duty_1_grunt16338 in rest = agr_restr_secret_trader
! [LUA][ERROR] sim_default_duty_1_sniper16350 in rest = agr_door_helper2
! [LUA][ERROR] sim_default_duty_1_sniper16350 in rest = agr_restr_secret_trader
! [LUA][ERROR] sim_default_duty_1_sniper16362 in rest = agr_door_helper2
! [LUA][ERROR] sim_default_duty_1_sniper16362 in rest = agr_restr_secret_trader
* MEMORY USAGE: 373068 K
* End of synchronization A[1] R[1]
* Saving spawns...
* Saving objects...
* 22020 objects are successfully saved
* Game powinnosc1.sav is successfully saved to file 'c:\users\public\documents\stalker-stcs\savedgames\powinnosc1.sav'
! [LUA][ERROR] sim_default_duty_0_medic19191 in rest = agr_door_helper2
! [LUA][ERROR] sim_default_duty_0_medic19191 in rest = agr_restr_secret_trader
! [LUA][ERROR] sim_default_duty_0_medic22020 in rest = agr_door_helper2
! [LUA][ERROR] sim_default_duty_0_medic22020 in rest = agr_restr_secret_trader
! [LUA][ERROR] sim_default_duty_0_grunt22032 in rest = agr_door_helper2
! [LUA][ERROR] sim_default_duty_0_grunt22032 in rest = agr_restr_secret_trader
! [LUA][ERROR] sim_default_duty_0_grunt22044 in rest = agr_door_helper2
! [LUA][ERROR] sim_default_duty_0_grunt22044 in rest = agr_restr_secret_trader
stack trace:








Prif, duty, Gandzia, scigacz1975.









Tolik Stirlitz.










Tolik Stirlitz.













Użytkownicy przeglądający to forum: Brak zarejestrowanych użytkowników oraz 0 gości