[PROBLEMY] S.T.A.L.K.E.R. Build 1935

Czy to sen...? Koszmar! - Stwierdził z niepewnością Naznaczony rozglądając się nerwowo. Traumatyczne przeżycia sprzed lat ponownie dały o sobie znać.

Re: Problem z włączeniem S.T.A.L.K.E.R. Alpha 1935

Postprzez dowcip68 w 25 Maj 2009, 17:11

mam to samo nic nie pomaga
dowcip68
Kot

Posty: 7
Dołączenie: 25 Maj 2009, 17:05
Ostatnio był: 29 Maj 2009, 13:56
Frakcja: Samotnicy
Ulubiona broń: Sniper Rifle SVDm2
Kozaki: 0

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Re: Problem z włączeniem S.T.A.L.K.E.R. Alpha 1935

Postprzez KoweK w 25 Maj 2009, 19:09

dowcip68 napisał(a):mam to samo nic nie pomaga

A czego próbujesz?
Daj loga najlepiej.
"kowunio jest stalkerem ubranym w sweter ochronny "wschód słońca" szukającym artefaktów w zonie szczecińskiej
legenda głosi, że zdołał ominąć korki i dostać się do centrum - żyły złota"

Wheeljack
Awatar użytkownika
KoweK
Główny Administrator

Posty: 5642
Dołączenie: 10 Cze 2005, 14:49
Ostatnio był: 08 Mar 2024, 14:32
Frakcja: Bandyci
Ulubiona broń: Vintar BC
Kozaki: 1470

Re: Problem z włączeniem S.T.A.L.K.E.R. Alpha 1935

Postprzez pietrucha w 26 Maj 2009, 11:34

Miałem to samo pobierz z innej stronki i po problemie. :+:
Awatar użytkownika
pietrucha
Stalker

Posty: 76
Dołączenie: 13 Maj 2009, 17:59
Ostatnio był: 31 Gru 2011, 18:42
Frakcja: Wolność
Ulubiona broń: Sniper Rifle SVDm2
Kozaki: 3

Re: Problem z włączeniem S.T.A.L.K.E.R. Alpha 1935

Postprzez dowcip68 w 27 Maj 2009, 02:12

pobralem z innej dalej to samo mam radiowke 11godz pobieralem chyba se odpuszcze szkoda tak sie cieszylem
Załączniki
2009-05-27_020200.png
(3.46 KiB) Ściągnięto 13 razy
dowcip68
Kot

Posty: 7
Dołączenie: 25 Maj 2009, 17:05
Ostatnio był: 29 Maj 2009, 13:56
Frakcja: Samotnicy
Ulubiona broń: Sniper Rifle SVDm2
Kozaki: 0

Re: Problem z włączeniem S.T.A.L.K.E.R. Alpha 1935

Postprzez KoweK w 27 Maj 2009, 11:26

dowcip68 napisał(a):pobralem z innej dalej to samo mam radiowke 11godz pobieralem chyba se odpuszcze szkoda tak sie cieszylem

A odpowiesz w końcu na moje pytania?
Z jakiego pliku uruchamiasz?
Czytałeś FAQ?

Moim zdaniem po prostu niczego nie przeczytałeś i uruchamiasz z XR_3DA.exe :)
"kowunio jest stalkerem ubranym w sweter ochronny "wschód słońca" szukającym artefaktów w zonie szczecińskiej
legenda głosi, że zdołał ominąć korki i dostać się do centrum - żyły złota"

Wheeljack
Awatar użytkownika
KoweK
Główny Administrator

Posty: 5642
Dołączenie: 10 Cze 2005, 14:49
Ostatnio był: 08 Mar 2024, 14:32
Frakcja: Bandyci
Ulubiona broń: Vintar BC
Kozaki: 1470

Re: Problem z włączeniem S.T.A.L.K.E.R. Alpha 1935

Postprzez dowcip68 w 27 Maj 2009, 12:41

run_alife_all lub run_alife_s dodam ze probowalem czysta i po twoim patchu jest tak samo
dowcip68
Kot

Posty: 7
Dołączenie: 25 Maj 2009, 17:05
Ostatnio był: 29 Maj 2009, 13:56
Frakcja: Samotnicy
Ulubiona broń: Sniper Rifle SVDm2
Kozaki: 0

Re: Problem z włączeniem S.T.A.L.K.E.R. Alpha 1935

Postprzez KoweK w 27 Maj 2009, 12:44

dowcip68 napisał(a):run_alife_all lub run_alife_s dodam ze probowalem czysta i po twoim patchu jest tak samo

Tak więc daj loga
(Build 1935\logs\)

Btw. mojego patcha nie uruchamia się z plików, które wymieniłeś powyżej tylko z :
.CONTINUE GAME xrCore_xKoweKx
lub
.NEW GAME xrCore_xKoweKx
"kowunio jest stalkerem ubranym w sweter ochronny "wschód słońca" szukającym artefaktów w zonie szczecińskiej
legenda głosi, że zdołał ominąć korki i dostać się do centrum - żyły złota"

Wheeljack
Awatar użytkownika
KoweK
Główny Administrator

Posty: 5642
Dołączenie: 10 Cze 2005, 14:49
Ostatnio był: 08 Mar 2024, 14:32
Frakcja: Bandyci
Ulubiona broń: Vintar BC
Kozaki: 1470

Re: Problem z włączeniem S.T.A.L.K.E.R. Alpha 1935

Postprzez dowcip68 w 27 Maj 2009, 12:57

no probowalen "rozszerzenie log jest zabronione" czy robie cos nie tak?
dowcip68
Kot

Posty: 7
Dołączenie: 25 Maj 2009, 17:05
Ostatnio był: 29 Maj 2009, 13:56
Frakcja: Samotnicy
Ulubiona broń: Sniper Rifle SVDm2
Kozaki: 0

Re: Problem z włączeniem S.T.A.L.K.E.R. Alpha 1935

Postprzez KoweK w 27 Maj 2009, 13:53

Rozszerzenie log? To jest zwykły dokument tekstowy. U mnie wygląda to tak:
E:\Build 1935\logs\xray_xkowekx.txt

Otwórz to i skopiuj loga do posta w taki sposób za pomocą znaczników [ code ] [/code]

Kod: Zaznacz wszystko
'xrCore' build 1935, Oct 18 2004

* mailSLOT successfully created.
Initializing Engine...
Loading DLL: xrRender_R1.dll
Loading DLL: xrGame.dll
* loading script class_registrator.script
* loading script se_smart_terrain.script
* loading script game_registrator.script
* loading script game_last_sv.script
* loading script game_last_cl.script
* loading script game_types.script
* loading script game_last_ps.script
* loading script game_last_ui.script
* loading script game_last_tmp.script
* loading script game_last_dialog.script
* loading script game_last_charselect_dlg.script
* loading script game_last_header_wnd.script
* loading script .script
* loading script stalker.script
* loading script monsters.script
* loading script globals.script
* loading script xr_actions_id.script
* loading script xr_evaluators_id.script
* loading script xr_sounds_id.script
* loading script xr_evaluators.script
* loading script xr_storyline.script
* loading script debug_info.script
* loading script utils.script
* loading script move_mgr.script
* loading script gramofon.script
* loading script escape_bobik.script
* loading script xr_motivator.script
* loading script xr_sounds.script
* loading script xr_zones.script
* loading script xr_reactions.script
* loading script xr_state.script
* loading script xr_position.script
* loading script xr_sound.script
* loading script xr_dialogs.script
* loading script xr_gulag.script
* loading script gulag_tasks.script
* loading script xr_bandit.script
* loading script xr_meet.script
* loading script xr_kamp.script
* loading script xr_guard.script
* loading script xr_walker.script
* loading script xr_assassin.script
* loading script xr_robbers.script
* loading script xr_guide.script
* loading script xr_robber_guard.script
* loading script xr_punch.script
* loading script xr_talker.script
* loading script xr_bodyguard.script
* loading script xr_scared.script
* loading script xr_camper2.script
* loading script xr_sleeper.script
* loading script xr_commander.script
* loading script xr_swat.script
* loading script xr_comm_ptr.script
* loading script xr_follower.script
* loading script xr_ambush.script
* loading script xr_waiter.script
* loading script xr_wounded.script
* loading script xr_scout.script
* loading script xr_trivial.script
* loading script xr_report.script
* loading script xr_rest.script
* loading script xr_chaser.script
* loading script xr_formation.script
* loading script xr_sos.script
* loading script bar_stalker.script
* loading script barman.script
* loading script escape.script
* loading script level_news.script
* loading script escape_factory_bandits.script
* loading script xr_scientist.script
* loading script xr_sniper.script
* loading script m_monster_ai.script
* loading script script_zone.script
* loading script m_Rest.script
* loading script m_Attack.script
* loading script m_DangerSound.script
* loading script m_NotDangerSound.script
* loading script m_Hit.script
* loading script monsterAi.script
* loading script storage.script
* loading script m_Eat.script
* loading script m_Walk.script
* loading script m_WalkPoint.script
* loading script m_garbage.script
* loading script StateAttack.script
* loading script StateHit.script
* loading script StateDangerSound.script
* loading script StateNotDangerSound.script
* loading script StateRest.script
* loading script StateEat.script
* loading script StateWalk.script
* loading script classes.script
Executing config-script "user.ltx"...
Executing config-script "default_controls.ltx"...
! Cannot open script file.
! Invalid syntax in call to 'recon_min_speed'
! Valid arguments: float value in range [1.000,180.000]
Starting INPUT device...
OpenAL: Using device 'Generic Software'.
EAX 2.0 extension: absent
EAX 2.0 deferred: absent
* sound : cache: 16386 kb, 3805 lines, 4410 bpl
Starting RENDER device...
* GPU: NVIDIA GeForce GTX 260
* Vertex Processor: PURE HARDWARE
*     Texture memory: 2373 M
*          DDI-level: 9.0
* GPU shading: vs(fffe0300/3.0/30), ps(ffff0300/3.0/30)
* GPU vertex cache: recognized, 24
* DVB created: 1024K
* DIB created: 512K
! Renderer doesn't support blender 'andy_shader'
! Renderer doesn't support blender 'effects\light'
! Renderer doesn't support blender 'levels\l1_escape\terrain'
! Renderer doesn't support blender 'levels\l1_escape\terrain_00'
! Renderer doesn't support blender 'levels\l1_escape\terrain_ch'
! Renderer doesn't support blender 'test\ccccc_00'
* distortion: used, dev(30),need(14)
! Missing ogg-comment, file:  gamedata\sounds\music\amb01_l.ogg
! Missing ogg-comment, file:  gamedata\sounds\music\amb01_r.ogg
! Missing ogg-comment, file:  gamedata\sounds\music\amb02_l.ogg
! Missing ogg-comment, file:  gamedata\sounds\music\amb02_r.ogg
! Missing ogg-comment, file:  gamedata\sounds\music\amb03_l.ogg
! Missing ogg-comment, file:  gamedata\sounds\music\amb03_r.ogg
! Missing ogg-comment, file:  gamedata\sounds\music\amb04_l.ogg
! Missing ogg-comment, file:  gamedata\sounds\music\amb04_r.ogg
! Missing ogg-comment, file:  gamedata\sounds\music\amb05_l.ogg
! Missing ogg-comment, file:  gamedata\sounds\music\amb05_r.ogg
! Missing ogg-comment, file:  gamedata\sounds\music\amb06_l.ogg
! Missing ogg-comment, file:  gamedata\sounds\music\amb06_r.ogg
! Missing ogg-comment, file:  gamedata\sounds\music\amb07_l.ogg
! Missing ogg-comment, file:  gamedata\sounds\music\amb07_r.ogg
! Missing ogg-comment, file:  gamedata\sounds\music\amb08_l.ogg
! Missing ogg-comment, file:  gamedata\sounds\music\amb08_r.ogg
! Missing ogg-comment, file:  gamedata\sounds\music\amb09_l.ogg
! Missing ogg-comment, file:  gamedata\sounds\music\amb09_r.ogg
! Missing ogg-comment, file:  gamedata\sounds\music\amb10_l.ogg
! Missing ogg-comment, file:  gamedata\sounds\music\amb10_r.ogg
Starting engine...
! WARNING: Invalid wave length (must be at least 100ms), file: gamedata\sounds\material\small-weapon\collide\hithard03hl.ogg
! WARNING: Invalid wave length (must be at least 100ms), file: gamedata\sounds\material\small-weapon\collide\hithard02hl.ogg
* prefetching: actor
Loading actor: actor
Loading reference motions: actors\stalker_animation
! Missing ogg-comment, file:  gamedata\sounds\actor\hurt1.ogg
! Missing ogg-comment, file:  gamedata\sounds\actor\hurt2.ogg
! Missing ogg-comment, file:  gamedata\sounds\actor\hurt3.ogg
! Missing ogg-comment, file:  gamedata\sounds\actor\hurt4.ogg
! Missing ogg-comment, file:  gamedata\sounds\actor\die0.ogg
! Missing ogg-comment, file:  gamedata\sounds\actor\die1.ogg
! Missing ogg-comment, file:  gamedata\sounds\actor\die2.ogg
! Missing ogg-comment, file:  gamedata\sounds\actor\die3.ogg
! Missing ogg-comment, file:  gamedata\sounds\heart\8.ogg
Loading actor: actor
Loading actor: actor
Loading actor: actor
Loading actor: actor
Loading actor: actor
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Loading actor: actor
Loading actor: actor
Loading actor: actor
Loading actor: actor
Loading actor: actor
Loading actor: actor
Loading actor: actor
Loading actor: actor
Loading actor: actor
* prefetching: af_ameba_mica
! WARNING: model 'physics\anomaly\artefact_ameba1' has only one motion. Candidate for SkeletonRigid???
! Missing ogg-comment, file:  gamedata\sounds\zone_mosquito_bald.ogg
* prefetching: af_ameba_slime
! WARNING: model 'physics\anomaly\artefact_ameba3' has only one motion. Candidate for SkeletonRigid???
* prefetching: af_ameba_slug
! WARNING: model 'physics\anomaly\artefact_ameba2' has only one motion. Candidate for SkeletonRigid???
* prefetching: af_blood
! WARNING: model 'physics\anomaly\artefact_myasorubka1' has only one motion. Candidate for SkeletonRigid???
* prefetching: af_cristall_flower
* prefetching: af_electra_flash
! WARNING: model 'physics\anomaly\artefact_electra3' has only one motion. Candidate for SkeletonRigid???
* prefetching: af_electra_moonlight
! WARNING: model 'physics\anomaly\artefact_electra1' has only one motion. Candidate for SkeletonRigid???
* prefetching: af_electra_sparkler
! WARNING: model 'physics\anomaly\artefact_electra4' has only one motion. Candidate for SkeletonRigid???
* prefetching: af_gold_fish
! WARNING: model 'physics\anomaly\artefact_gravy3' has only one motion. Candidate for SkeletonRigid???
* prefetching: af_gravi
! WARNING: model 'physics\anomaly\artefact_gravy2' has only one motion. Candidate for SkeletonRigid???
* prefetching: af_medusa
* prefetching: af_mincer_meat
! WARNING: model 'physics\anomaly\artefact_myasorubka2' has only one motion. Candidate for SkeletonRigid???
* prefetching: af_night_star
* prefetching: af_soul
! WARNING: model 'physics\anomaly\artefact_myasorubka3' has only one motion. Candidate for SkeletonRigid???
* prefetching: af_vyvert
! WARNING: model 'physics\anomaly\artefact_gravy1' has only one motion. Candidate for SkeletonRigid???
* prefetching: ammo_11.43x23_fmj
* prefetching: ammo_11.43x23_hydro
* prefetching: ammo_12x70_buck
* prefetching: ammo_12x76_dart
* prefetching: ammo_12x76_zhekan
* prefetching: ammo_5.45x39_ap
* prefetching: ammo_5.45x39_fmj
* prefetching: ammo_5.56x45_ap
* prefetching: ammo_5.56x45_ss190
* prefetching: ammo_5.7x28_ap
* prefetching: ammo_5.7x28_fmj
* prefetching: ammo_7.62x54_7h1
* prefetching: ammo_7.62x54_7h14
* prefetching: ammo_7.62x54_ap
* prefetching: ammo_9x18_fmj
* prefetching: ammo_9x18_pbp
* prefetching: ammo_9x18_pmm
* prefetching: ammo_9x19_fmj
* prefetching: ammo_9x19_pbp
* prefetching: ammo_9x39_ap
* prefetching: ammo_9x39_pab9
* prefetching: ammo_9x39_sp5
* prefetching: ammo_gauss
* prefetching: ammo_m209
* prefetching: ammo_og-7b
* prefetching: ammo_vog-25
* prefetching: ammo_vog-25p
* prefetching: bolt
* prefetching: detector_simple
! Missing ogg-comment, file:  gamedata\sounds\detectors\da-2_beep1.ogg
! Invalid ogg-comment version, file:  gamedata\sounds\detectors\geiger_click3.ogg
* prefetching: device_pda
* prefetching: device_torch
* prefetching: exo_outfit
* prefetching: explosive_fuelcan
* prefetching: explosive_tank
* prefetching: grenade_f1
! Missing ogg-comment, file:  gamedata\sounds\weapons\generic_checkout.ogg
* prefetching: grenade_rgd5
* prefetching: kolbasa
* prefetching: m_army_commander
Loading reference motions: actors\stalker_animation
* prefetching: m_army_sniper
* prefetching: m_army_soldier
* prefetching: m_army_specnaz
* prefetching: m_bandit_bandit
* prefetching: m_bandit_commander
* prefetching: m_boar_e
* prefetching: m_burer_e
! Invalid ogg-comment version, file:  gamedata\sounds\monsters\burer\burer_scan_affect_0.ogg
! Invalid ogg-comment version, file:  gamedata\sounds\monsters\burer\burer_gravi_wave_0.ogg
* prefetching: m_chimera_e
* prefetching: m_controller_e
! Invalid ogg-comment version, file:  gamedata\sounds\monsters\controller\controller_control1.ogg
! Invalid ogg-comment version, file:  gamedata\sounds\monsters\controller\controller_control2.ogg
* prefetching: m_crow
! Invalid ogg-comment version, file:  gamedata\sounds\monsters\crow\idle_0.ogg
! Invalid ogg-comment version, file:  gamedata\sounds\monsters\crow\idle_1.ogg
! Invalid ogg-comment version, file:  gamedata\sounds\monsters\crow\idle_2.ogg
* prefetching: m_dog_e
* prefetching: m_flesh_e
* prefetching: m_fraction_commander
* prefetching: m_fraction_sniper
* prefetching: m_fraction_soldier
* prefetching: m_fraction_specnaz
* prefetching: m_fracture_e
* prefetching: m_gigant_e
* prefetching: m_rat_e
Loading reference motions: monsters\rat_animation
Loading reference motions: monsters\rat_animation
* prefetching: m_sniper
* prefetching: m_snork_e
* prefetching: m_stalker_demo
* prefetching: m_stalker_e
Loading reference motions: actors\stalker_animation
Loading reference motions: actors\stalker_animation
Loading reference motions: actors\stalker_animation
Loading reference motions: actors\stalker_animation
Loading reference motions: actors\stalker_animation
Loading reference motions: actors\stalker_animation
Loading reference motions: actors\stalker_animation
Loading reference motions: actors\stalker_animation
Loading reference motions: actors\stalker_animation
Loading reference motions: actors\stalker_animation
Loading reference motions: actors\stalker_animation
Loading reference motions: actors\stalker_animation
Loading reference motions: actors\stalker_animation
Loading reference motions: actors\stalker_animation
Loading reference motions: actors\stalker_animation
Loading reference motions: actors\stalker_animation
Loading reference motions: actors\stalker_animation
Loading reference motions: actors\stalker_animation
Loading reference motions: actors\stalker_animation
Loading reference motions: actors\stalker_animation
Loading reference motions: actors\stalker_animation
Loading reference motions: actors\stalker_animation
Loading reference motions: actors\stalker_animation
Loading reference motions: actors\stalker_animation
Loading reference motions: actors\stalker_animation
Loading reference motions: actors\stalker_animation
* prefetching: m_stalker_wolf
* prefetching: m_target_assault
* prefetching: m_target_cs
* prefetching: m_target_cs_base
* prefetching: m_target_cs_cask
* prefetching: m_trader
* prefetching: m_zombie_e
* prefetching: medkit
* prefetching: mp_actor
Loading actor: mp_actor
Loading reference motions: actors\stalker_animation
Loading reference motions: actors\stalker_animation
Loading reference motions: actors\stalker_animation
Loading reference motions: actors\stalker_animation
Loading reference motions: actors\stalker_animation
Loading reference motions: actors\stalker_animation
Loading reference motions: actors\stalker_animation
Loading reference motions: actors\stalker_animation
Loading reference motions: actors\stalker_animation
Loading reference motions: actors\stalker_animation
Loading reference motions: actors\stalker_animation
Loading reference motions: actors\stalker_animation
! Missing ogg-comment, file:  gamedata\sounds\mp_actor\hurt1.ogg
! Missing ogg-comment, file:  gamedata\sounds\mp_actor\hurt2.ogg
! Missing ogg-comment, file:  gamedata\sounds\mp_actor\hurt3.ogg
! Missing ogg-comment, file:  gamedata\sounds\mp_actor\hurt4.ogg
! Missing ogg-comment, file:  gamedata\sounds\mp_actor\die0.ogg
! Missing ogg-comment, file:  gamedata\sounds\mp_actor\die1.ogg
! Missing ogg-comment, file:  gamedata\sounds\mp_actor\die2.ogg
! Missing ogg-comment, file:  gamedata\sounds\mp_actor\die3.ogg
Loading actor: mp_actor
Loading actor: mp_actor
Loading actor: mp_actor
Loading actor: mp_actor
Loading actor: mp_actor
Loading actor: mp_actor
Loading actor: mp_actor
Loading actor: mp_actor
Loading actor: mp_actor
Loading actor: mp_actor
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Loading actor: mp_actor
Loading actor: mp_actor
* prefetching: physic_object
* prefetching: protection_outfit
* prefetching: scientific_outfit
* prefetching: wpn_addon_grenade_launcher
* prefetching: wpn_addon_grenade_launcher_m203
* prefetching: wpn_addon_scope
* prefetching: wpn_addon_silencer
* prefetching: wpn_ak74
! Missing ogg-comment, file:  gamedata\sounds\weapons\ak74_draw.ogg
! Missing ogg-comment, file:  gamedata\sounds\weapons\generic_holster.ogg
* prefetching: wpn_ak74u
* prefetching: wpn_beretta
! Missing ogg-comment, file:  gamedata\sounds\weapons\walther_draw.ogg
! Missing ogg-comment, file:  gamedata\sounds\weapons\generic_close.ogg
* prefetching: wpn_binoc
! Missing ogg-comment, file:  gamedata\sounds\weapons\generic_draw.ogg
! Missing ogg-comment, file:  gamedata\sounds\weapons\binoculars_gyro.ogg
! Missing ogg-comment, file:  gamedata\sounds\weapons\binoculars_zoomin.ogg
! Missing ogg-comment, file:  gamedata\sounds\weapons\binoculars_zoomout.ogg
* prefetching: wpn_bm16
! Missing ogg-comment, file:  gamedata\sounds\weapons\generic_empty.ogg
! Missing ogg-comment, file:  gamedata\sounds\weapons\toz34_reload.ogg
* prefetching: wpn_colt1911
! Missing ogg-comment, file:  gamedata\sounds\weapons\fort_draw.ogg
* prefetching: wpn_desert_eagle
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* prefetching: wpn_fake_missile1
* prefetching: wpn_fake_missile2
* prefetching: wpn_fn2000
! Missing ogg-comment, file:  gamedata\sounds\weapons\fn2000_shoot.ogg
! Missing ogg-comment, file:  gamedata\sounds\weapons\fn2000_reload.ogg
* prefetching: wpn_fort
* prefetching: wpn_gauss
! Missing ogg-comment, file:  gamedata\sounds\weapons\svd_draw.ogg
* prefetching: wpn_groza
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! Missing ogg-comment, file:  gamedata\sounds\weapons\pm_draw.ogg
* prefetching: wpn_knife
* prefetching: wpn_l85
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! Invalid ogg-comment version, file:  gamedata\sounds\weapons\lr300_shoot.ogg
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! Missing ogg-comment, file:  gamedata\sounds\weapons\generic_reload.ogg
* prefetching: wpn_pb
* prefetching: wpn_pm
* prefetching: wpn_rpg7
! Missing ogg-comment, file:  gamedata\sounds\weapons\rpg7_reload.ogg
* prefetching: wpn_rpg7_missile
* prefetching: wpn_spas12
* prefetching: wpn_svd
* prefetching: wpn_svu
! Missing ogg-comment, file:  gamedata\sounds\weapons\svu_draw.ogg
* prefetching: wpn_toz34
* prefetching: wpn_usp
! Missing ogg-comment, file:  gamedata\sounds\weapons\usp_draw.ogg
* prefetching: wpn_val
* prefetching: wpn_vintorez
* prefetching: wpn_walther
* prefetching: zone_acid_fog
* prefetching: zone_dead
* prefetching: zone_flame
* prefetching: zone_gravi_zone
* prefetching: zone_mincer
* prefetching: zone_mosquito_bald
* prefetching: zone_witches_galantine
* prefetching: zone_x
* prefetching: zone_x1
* prefetching: zone_x2
* prefetching: zone_x3
* [Object-prefetch] objects: 4679
* [Object-prefetch] time:    12988 ms
* [Object-prefetch] memory:  115891Kb
* [Object-prefetch] average: 2.78 ms, 25362 bytes
~ exit
! Unknown command:  exit
~ quit
Input:  1
Destroying Direct3D...
DeviceREF: 827
"kowunio jest stalkerem ubranym w sweter ochronny "wschód słońca" szukającym artefaktów w zonie szczecińskiej
legenda głosi, że zdołał ominąć korki i dostać się do centrum - żyły złota"

Wheeljack
Awatar użytkownika
KoweK
Główny Administrator

Posty: 5642
Dołączenie: 10 Cze 2005, 14:49
Ostatnio był: 08 Mar 2024, 14:32
Frakcja: Bandyci
Ulubiona broń: Vintar BC
Kozaki: 1470

Re: Problem z włączeniem S.T.A.L.K.E.R. Alpha 1935

Postprzez dowcip68 w 27 Maj 2009, 13:56

Kod: Zaznacz wszystko
'xrCore' build 1935, Oct 18 2004

* mailSLOT successfully created.
Initializing Engine...
Loading DLL: xrRender_R1.dll
Loading DLL: xrGame.dll
* loading script class_registrator.script
* loading script se_smart_terrain.script
* loading script game_registrator.script
* loading script game_last_sv.script
* loading script game_last_cl.script
* loading script game_types.script
* loading script game_last_ps.script
* loading script game_last_ui.script
* loading script game_last_tmp.script
* loading script game_last_dialog.script
* loading script game_last_charselect_dlg.script
* loading script game_last_header_wnd.script
* loading script .script
* loading script stalker.script
* loading script monsters.script
* loading script globals.script
* loading script xr_actions_id.script
* loading script xr_evaluators_id.script
* loading script xr_sounds_id.script
* loading script xr_evaluators.script
* loading script xr_storyline.script
* loading script debug_info.script
* loading script utils.script
* loading script move_mgr.script
* loading script gramofon.script
* loading script escape_bobik.script
* loading script xr_motivator.script
* loading script xr_sounds.script
* loading script xr_zones.script
* loading script xr_reactions.script
* loading script xr_state.script
* loading script xr_position.script
* loading script xr_sound.script
* loading script xr_dialogs.script
* loading script xr_gulag.script
* loading script gulag_tasks.script
* loading script xr_bandit.script
* loading script xr_meet.script
* loading script xr_kamp.script
* loading script xr_guard.script
* loading script xr_walker.script
* loading script xr_assassin.script
* loading script xr_robbers.script
* loading script xr_guide.script
* loading script xr_robber_guard.script
* loading script xr_punch.script
* loading script xr_talker.script
* loading script xr_bodyguard.script
* loading script xr_scared.script
* loading script xr_camper2.script
* loading script xr_sleeper.script
* loading script xr_commander.script
* loading script xr_swat.script
* loading script xr_comm_ptr.script
* loading script xr_follower.script
* loading script xr_ambush.script
* loading script xr_waiter.script
* loading script xr_wounded.script
* loading script xr_scout.script
* loading script xr_trivial.script
* loading script xr_report.script
* loading script xr_rest.script
* loading script xr_chaser.script
* loading script xr_formation.script
* loading script xr_sos.script
* loading script bar_stalker.script
* loading script barman.script
* loading script escape.script
* loading script level_news.script
* loading script escape_factory_bandits.script
* loading script xr_scientist.script
* loading script xr_sniper.script
* loading script m_monster_ai.script
* loading script script_zone.script
* loading script m_Rest.script
* loading script m_Attack.script
* loading script m_DangerSound.script
* loading script m_NotDangerSound.script
* loading script m_Hit.script
* loading script monsterAi.script
* loading script storage.script
* loading script m_Eat.script
* loading script m_Walk.script
* loading script m_WalkPoint.script
* loading script m_garbage.script
* loading script StateAttack.script
* loading script StateHit.script
* loading script StateDangerSound.script
* loading script StateNotDangerSound.script
* loading script StateRest.script
* loading script StateEat.script
* loading script StateWalk.script
* loading script classes.script
Executing config-script "user_xkowekx.ltx"...
Executing config-script "default_controls.ltx"...
! Cannot open script file.
! Invalid syntax in call to 'recon_min_speed'
! Valid arguments: float value in range [1.000,180.000]
Starting INPUT device...
OpenAL: Using device 'Generic Software'.
EAX 2.0 extension: absent
EAX 2.0 deferred: absent
* sound : cache: 16386 kb, 3805 lines, 4410 bpl
Starting RENDER device...
* GPU: ATI MOBILITY RADEON X1700
* Vertex Processor: PURE HARDWARE
*     Texture memory: 1230 M
*          DDI-level: 9.0
* GPU shading: vs(fffe0300/3.0/30), ps(ffff0300/3.0/30)
* GPU vertex cache: unrecognized, 16
* DVB created: 1024K
* DIB created: 512K
! Renderer doesn't support blender 'andy_shader'
! Renderer doesn't support blender 'effects\light'
! Renderer doesn't support blender 'levels\l1_escape\terrain'
! Renderer doesn't support blender 'levels\l1_escape\terrain_00'
! Renderer doesn't support blender 'levels\l1_escape\terrain_ch'
! Renderer doesn't support blender 'test\ccccc_00'
* distortion: used, dev(30),need(14)
! Missing ogg-comment, file:  gamedata\sounds\music\amb01_l.ogg
! Missing ogg-comment, file:  gamedata\sounds\music\amb01_r.ogg
! Missing ogg-comment, file:  gamedata\sounds\music\amb02_l.ogg
! Missing ogg-comment, file:  gamedata\sounds\music\amb02_r.ogg
! Missing ogg-comment, file:  gamedata\sounds\music\amb03_l.ogg
! Missing ogg-comment, file:  gamedata\sounds\music\amb03_r.ogg
! Missing ogg-comment, file:  gamedata\sounds\music\amb04_l.ogg
! Missing ogg-comment, file:  gamedata\sounds\music\amb04_r.ogg
! Missing ogg-comment, file:  gamedata\sounds\music\amb05_l.ogg
! Missing ogg-comment, file:  gamedata\sounds\music\amb05_r.ogg
! Missing ogg-comment, file:  gamedata\sounds\music\amb06_l.ogg
! Missing ogg-comment, file:  gamedata\sounds\music\amb06_r.ogg
! Missing ogg-comment, file:  gamedata\sounds\music\amb07_l.ogg
! Missing ogg-comment, file:  gamedata\sounds\music\amb07_r.ogg
! Missing ogg-comment, file:  gamedata\sounds\music\amb08_l.ogg
! Missing ogg-comment, file:  gamedata\sounds\music\amb08_r.ogg
! Missing ogg-comment, file:  gamedata\sounds\music\amb09_l.ogg
! Missing ogg-comment, file:  gamedata\sounds\music\amb09_r.ogg
! Missing ogg-comment, file:  gamedata\sounds\music\amb10_l.ogg
! Missing ogg-comment, file:  gamedata\sounds\music\amb10_r.ogg
Starting engine...
! WARNING: Invalid wave length (must be at least 100ms), file: gamedata\sounds\material\small-weapon\collide\hithard03hl.ogg
! WARNING: Invalid wave length (must be at least 100ms), file: gamedata\sounds\material\small-weapon\collide\hithard02hl.ogg
* prefetching: actor
Loading actor: actor
Loading reference motions: actors\stalker_animation
! Missing ogg-comment, file:  gamedata\sounds\actor\hurt1.ogg
! Missing ogg-comment, file:  gamedata\sounds\actor\hurt2.ogg
! Missing ogg-comment, file:  gamedata\sounds\actor\hurt3.ogg
! Missing ogg-comment, file:  gamedata\sounds\actor\hurt4.ogg
! Missing ogg-comment, file:  gamedata\sounds\actor\die0.ogg
! Missing ogg-comment, file:  gamedata\sounds\actor\die1.ogg
! Missing ogg-comment, file:  gamedata\sounds\actor\die2.ogg
! Missing ogg-comment, file:  gamedata\sounds\actor\die3.ogg
! Missing ogg-comment, file:  gamedata\sounds\heart\8.ogg
Loading actor: actor
Loading actor: actor
Loading actor: actor
Loading actor: actor
Loading actor: actor
Loading actor: actor
Loading actor: actor
Loading actor: actor
Loading actor: actor
Loading actor: actor
Loading actor: actor
Loading actor: actor
Loading actor: actor
Loading actor: actor
Loading actor: actor
* prefetching: af_ameba_mica
! WARNING: model 'physics\anomaly\artefact_ameba1' has only one motion. Candidate for SkeletonRigid???
! Missing ogg-comment, file:  gamedata\sounds\zone_mosquito_bald.ogg
* prefetching: af_ameba_slime
! WARNING: model 'physics\anomaly\artefact_ameba3' has only one motion. Candidate for SkeletonRigid???
* prefetching: af_ameba_slug
! WARNING: model 'physics\anomaly\artefact_ameba2' has only one motion. Candidate for SkeletonRigid???
* prefetching: af_blood
! WARNING: model 'physics\anomaly\artefact_myasorubka1' has only one motion. Candidate for SkeletonRigid???
* prefetching: af_cristall_flower
* prefetching: af_electra_flash
! WARNING: model 'physics\anomaly\artefact_electra3' has only one motion. Candidate for SkeletonRigid???
* prefetching: af_electra_moonlight
! WARNING: model 'physics\anomaly\artefact_electra1' has only one motion. Candidate for SkeletonRigid???
* prefetching: af_electra_sparkler
! WARNING: model 'physics\anomaly\artefact_electra4' has only one motion. Candidate for SkeletonRigid???
* prefetching: af_gold_fish
! WARNING: model 'physics\anomaly\artefact_gravy3' has only one motion. Candidate for SkeletonRigid???
* prefetching: af_gravi
! WARNING: model 'physics\anomaly\artefact_gravy2' has only one motion. Candidate for SkeletonRigid???
* prefetching: af_medusa
* prefetching: af_mincer_meat
! WARNING: model 'physics\anomaly\artefact_myasorubka2' has only one motion. Candidate for SkeletonRigid???
* prefetching: af_night_star
* prefetching: af_soul
! WARNING: model 'physics\anomaly\artefact_myasorubka3' has only one motion. Candidate for SkeletonRigid???
* prefetching: af_vyvert
! WARNING: model 'physics\anomaly\artefact_gravy1' has only one motion. Candidate for SkeletonRigid???
* prefetching: ammo_11.43x23_fmj
* prefetching: ammo_11.43x23_hydro
* prefetching: ammo_12x70_buck
* prefetching: ammo_12x76_dart
* prefetching: ammo_12x76_zhekan
* prefetching: ammo_5.45x39_ap
* prefetching: ammo_5.45x39_fmj
* prefetching: ammo_5.56x45_ap
* prefetching: ammo_5.56x45_ss190
* prefetching: ammo_5.7x28_ap
* prefetching: ammo_5.7x28_fmj
* prefetching: ammo_7.62x54_7h1
* prefetching: ammo_7.62x54_7h14
* prefetching: ammo_7.62x54_ap
* prefetching: ammo_9x18_fmj
* prefetching: ammo_9x18_pbp
* prefetching: ammo_9x18_pmm
* prefetching: ammo_9x19_fmj
* prefetching: ammo_9x19_pbp
* prefetching: ammo_9x39_ap
* prefetching: ammo_9x39_pab9
* prefetching: ammo_9x39_sp5
* prefetching: ammo_gauss
* prefetching: ammo_m209
* prefetching: ammo_og-7b
* prefetching: ammo_vog-25
* prefetching: ammo_vog-25p
* prefetching: bolt
* prefetching: detector_simple
! Missing ogg-comment, file:  gamedata\sounds\detectors\da-2_beep1.ogg
! Invalid ogg-comment version, file:  gamedata\sounds\detectors\geiger_click3.ogg
* prefetching: device_pda
* prefetching: device_torch
* prefetching: exo_outfit
* prefetching: explosive_fuelcan
* prefetching: explosive_tank
* prefetching: grenade_f1
! Missing ogg-comment, file:  gamedata\sounds\weapons\generic_checkout.ogg
* prefetching: grenade_rgd5
* prefetching: kolbasa
* prefetching: m_army_commander
Loading reference motions: actors\stalker_animation
* prefetching: m_army_sniper
* prefetching: m_army_soldier
* prefetching: m_army_specnaz
* prefetching: m_bandit_bandit
* prefetching: m_bandit_commander
* prefetching: m_boar_e
* prefetching: m_burer_e
! Invalid ogg-comment version, file:  gamedata\sounds\monsters\burer\burer_scan_affect_0.ogg
! Invalid ogg-comment version, file:  gamedata\sounds\monsters\burer\burer_gravi_wave_0.ogg
* prefetching: m_chimera_e
* prefetching: m_controller_e
! Invalid ogg-comment version, file:  gamedata\sounds\monsters\controller\controller_control1.ogg
! Invalid ogg-comment version, file:  gamedata\sounds\monsters\controller\controller_control2.ogg
* prefetching: m_crow
! Invalid ogg-comment version, file:  gamedata\sounds\monsters\crow\idle_0.ogg
! Invalid ogg-comment version, file:  gamedata\sounds\monsters\crow\idle_1.ogg
! Invalid ogg-comment version, file:  gamedata\sounds\monsters\crow\idle_2.ogg
* prefetching: m_dog_e
* prefetching: m_flesh_e
* prefetching: m_fraction_commander
* prefetching: m_fraction_sniper
* prefetching: m_fraction_soldier
* prefetching: m_fraction_specnaz
* prefetching: m_fracture_e
* prefetching: m_gigant_e
* prefetching: m_rat_e
Loading reference motions: monsters\rat_animation
Loading reference motions: monsters\rat_animation
* prefetching: m_sniper
* prefetching: m_snork_e
* prefetching: m_stalker_demo
* prefetching: m_stalker_e
Loading reference motions: actors\stalker_animation
Loading reference motions: actors\stalker_animation
Loading reference motions: actors\stalker_animation
Loading reference motions: actors\stalker_animation
Loading reference motions: actors\stalker_animation
Loading reference motions: actors\stalker_animation
Loading reference motions: actors\stalker_animation
Loading reference motions: actors\stalker_animation
Loading reference motions: actors\stalker_animation
Loading reference motions: actors\stalker_animation
Loading reference motions: actors\stalker_animation
Loading reference motions: actors\stalker_animation
Loading reference motions: actors\stalker_animation
Loading reference motions: actors\stalker_animation
Loading reference motions: actors\stalker_animation
Loading reference motions: actors\stalker_animation
Loading reference motions: actors\stalker_animation
Loading reference motions: actors\stalker_animation
Loading reference motions: actors\stalker_animation
Loading reference motions: actors\stalker_animation
Loading reference motions: actors\stalker_animation
Loading reference motions: actors\stalker_animation
Loading reference motions: actors\stalker_animation
Loading reference motions: actors\stalker_animation
Loading reference motions: actors\stalker_animation
Loading reference motions: actors\stalker_animation
* prefetching: m_stalker_wolf
* prefetching: m_target_assault
* prefetching: m_target_cs
* prefetching: m_target_cs_base
* prefetching: m_target_cs_cask
* prefetching: m_trader
* prefetching: m_zombie_e
* prefetching: medkit
* prefetching: mp_actor
Loading actor: mp_actor
Loading reference motions: actors\stalker_animation
Loading reference motions: actors\stalker_animation
Loading reference motions: actors\stalker_animation
Loading reference motions: actors\stalker_animation
Loading reference motions: actors\stalker_animation
Loading reference motions: actors\stalker_animation
Loading reference motions: actors\stalker_animation
Loading reference motions: actors\stalker_animation
Loading reference motions: actors\stalker_animation
Loading reference motions: actors\stalker_animation
Loading reference motions: actors\stalker_animation
Loading reference motions: actors\stalker_animation
! Missing ogg-comment, file:  gamedata\sounds\mp_actor\hurt1.ogg
! Missing ogg-comment, file:  gamedata\sounds\mp_actor\hurt2.ogg
! Missing ogg-comment, file:  gamedata\sounds\mp_actor\hurt3.ogg
! Missing ogg-comment, file:  gamedata\sounds\mp_actor\hurt4.ogg
! Missing ogg-comment, file:  gamedata\sounds\mp_actor\die0.ogg
! Missing ogg-comment, file:  gamedata\sounds\mp_actor\die1.ogg
! Missing ogg-comment, file:  gamedata\sounds\mp_actor\die2.ogg
! Missing ogg-comment, file:  gamedata\sounds\mp_actor\die3.ogg
Loading actor: mp_actor
Loading actor: mp_actor
Loading actor: mp_actor
Loading actor: mp_actor
Loading actor: mp_actor
Loading actor: mp_actor
Loading actor: mp_actor
Loading actor: mp_actor
Loading actor: mp_actor
Loading actor: mp_actor
Loading actor: mp_actor
Loading actor: mp_actor
Loading actor: mp_actor
Loading actor: mp_actor
Loading actor: mp_actor
* prefetching: physic_object
* prefetching: protection_outfit
* prefetching: scientific_outfit
* prefetching: wpn_addon_grenade_launcher
* prefetching: wpn_addon_grenade_launcher_m203
* prefetching: wpn_addon_scope
* prefetching: wpn_addon_silencer
* prefetching: wpn_ak74
! Missing ogg-comment, file:  gamedata\sounds\weapons\ak74_draw.ogg
! Missing ogg-comment, file:  gamedata\sounds\weapons\generic_holster.ogg
* prefetching: wpn_ak74u
* prefetching: wpn_beretta
! Missing ogg-comment, file:  gamedata\sounds\weapons\walther_draw.ogg
! Missing ogg-comment, file:  gamedata\sounds\weapons\generic_close.ogg
* prefetching: wpn_binoc
! Missing ogg-comment, file:  gamedata\sounds\weapons\generic_draw.ogg
! Missing ogg-comment, file:  gamedata\sounds\weapons\binoculars_gyro.ogg
! Missing ogg-comment, file:  gamedata\sounds\weapons\binoculars_zoomin.ogg
! Missing ogg-comment, file:  gamedata\sounds\weapons\binoculars_zoomout.ogg
* prefetching: wpn_bm16
! Missing ogg-comment, file:  gamedata\sounds\weapons\generic_empty.ogg
! Missing ogg-comment, file:  gamedata\sounds\weapons\toz34_reload.ogg
* prefetching: wpn_colt1911
! Missing ogg-comment, file:  gamedata\sounds\weapons\fort_draw.ogg
* prefetching: wpn_desert_eagle
* prefetching: wpn_fake_missile
* prefetching: wpn_fake_missile1
* prefetching: wpn_fake_missile2
* prefetching: wpn_fn2000
! Missing ogg-comment, file:  gamedata\sounds\weapons\fn2000_shoot.ogg
! Missing ogg-comment, file:  gamedata\sounds\weapons\fn2000_reload.ogg
* prefetching: wpn_fort
* prefetching: wpn_gauss
! Missing ogg-comment, file:  gamedata\sounds\weapons\svd_draw.ogg
* prefetching: wpn_groza
* prefetching: wpn_hpsa
! Missing ogg-comment, file:  gamedata\sounds\weapons\pm_draw.ogg
* prefetching: wpn_knife
* prefetching: wpn_l85
* prefetching: wpn_lr300
! Invalid ogg-comment version, file:  gamedata\sounds\weapons\lr300_shoot.ogg
* prefetching: wpn_mp5
! Missing ogg-comment, file:  gamedata\sounds\weapons\generic_reload.ogg
* prefetching: wpn_pb
* prefetching: wpn_pm
* prefetching: wpn_rpg7
! Missing ogg-comment, file:  gamedata\sounds\weapons\rpg7_reload.ogg
* prefetching: wpn_rpg7_missile
* prefetching: wpn_spas12
* prefetching: wpn_svd
* prefetching: wpn_svu
! Missing ogg-comment, file:  gamedata\sounds\weapons\svu_draw.ogg
* prefetching: wpn_toz34
* prefetching: wpn_usp
! Missing ogg-comment, file:  gamedata\sounds\weapons\usp_draw.ogg
* prefetching: wpn_val
* prefetching: wpn_vintorez
* prefetching: wpn_walther
* prefetching: zone_acid_fog
* prefetching: zone_dead
* prefetching: zone_flame
* prefetching: zone_gravi_zone
* prefetching: zone_mincer
* prefetching: zone_mosquito_bald
* prefetching: zone_witches_galantine
* prefetching: zone_x
* prefetching: zone_x1
* prefetching: zone_x2
* prefetching: zone_x3
* [Object-prefetch] objects: 4679
* [Object-prefetch] time:    11029 ms
* [Object-prefetch] memory:  115907Kb
* [Object-prefetch] average: 2.36 ms, 25366 bytes
SERVER: Starting...
! sv_Connect: all/single/alife
Created server_game single
* Initializing game script process
SERVER: Loading alife simulator...
* Cannot find saved game savedgames\all.sav
* Creating new game...
* Loading spawn registry...
6194 spawn points are successfully loaded
Adding Story item ID [3], Object [escape_trader] at level [l01_escape]
Adding Story item ID [0], Object [escape_blockpost_case] at level [l01_escape]
* Loading ai space is successfully completed (0.322s,  15.558 Mb)
Adding Story item ID [1], Object [escape_robbed_novice] at level [l01_escape]
Adding Story item ID [2], Object [escape_night_star] at level [l01_escape]
* Saving spawn extra info...
* Saving objects...
13531 objects are successfully saved
* Saving events...
* Saving tasks...
* Saving anomalies...
* Saving organizations and discoveries...
* Saving news...
* Game all.sav is successfully saved to file 'savedgames\all.sav' (2546608 bytes)
* Saving spawn extra info...
* Saving objects...
13531 objects are successfully saved
* Saving events...
* Saving tasks...
* Saving anomalies...
* Saving organizations and discoveries...
* Saving news...
* Game all.sav is successfully saved to file 'savedgames\all.sav' (2546608 bytes)
* New game is successfully created!
* Loading alife simulator is successfully completed ( 25.283 Mb)
SERVER: Connecting...
CLIENT: Connecting to 'localhost'...
* Client connect on port 5445

***STOP*** file 'D:\Projects\XRAY\xrNetServer\NET_Client.cpp', line 250.
***Reason***: *** API-failure ***
Invalid host address
Expression: res
***STOP*** file '(null)', line 0.
***Reason***: *** Internal Error ***
Saved dump file to 'logs\xray_Dowcip_05-27-09_12-51-55.mdmp'
[color=#004000][color=#004000][/color][/color]
dowcip68
Kot

Posty: 7
Dołączenie: 25 Maj 2009, 17:05
Ostatnio był: 29 Maj 2009, 13:56
Frakcja: Samotnicy
Ulubiona broń: Sniper Rifle SVDm2
Kozaki: 0

Re: Problem z włączeniem S.T.A.L.K.E.R. Alpha 1935

Postprzez KoweK w 27 Maj 2009, 14:01

Jaką masz kartę graficzną?
"kowunio jest stalkerem ubranym w sweter ochronny "wschód słońca" szukającym artefaktów w zonie szczecińskiej
legenda głosi, że zdołał ominąć korki i dostać się do centrum - żyły złota"

Wheeljack
Awatar użytkownika
KoweK
Główny Administrator

Posty: 5642
Dołączenie: 10 Cze 2005, 14:49
Ostatnio był: 08 Mar 2024, 14:32
Frakcja: Bandyci
Ulubiona broń: Vintar BC
Kozaki: 1470

Re: Problem z włączeniem S.T.A.L.K.E.R. Alpha 1935

Postprzez dowcip68 w 27 Maj 2009, 14:36

asus g2p procesor 2+2 giga ati x1700 512 vista 32 bit 2 ramu
Załączniki
2009-05-27_193723.png
moze tu cos nie tak cos mi tu chyba tych ".bat."ow brakuje
dowcip68
Kot

Posty: 7
Dołączenie: 25 Maj 2009, 17:05
Ostatnio był: 29 Maj 2009, 13:56
Frakcja: Samotnicy
Ulubiona broń: Sniper Rifle SVDm2
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