FATAL ERROR
[error]Expression : _valid( bi.mTransform )
[error]Function : CKinematics::CLBone
[error]File : ..\xrRender\SkeletonRigid.cpp
[error]Line : 157
[error]Description : callback kils bone matrix bone: front_gun_tower
stack trace:
001B:62B546EA xrCore.dll, xrDebug::fail()
001B:628E174F xrRender_R1.dll
001B:628E1769 xrRender_R1.dll
001B:628E1769 xrRender_R1.dll
001B:628E1769 xrRender_R1.dll
001B:628E199D xrRender_R1.dll
001B:6428D636 ODE.dll, dCreateGeomTransform()
001B:64285775 ODE.dll, dSimpleSpaceCreate()
001B:624C7632 xrGame.dll, CDialogHolder::operator=()
001B:624C78B8 xrGame.dll, CDialogHolder::operator=()
001B:624C404F xrGame.dll, CDialogHolder::operator=()
001B:624C4387 xrGame.dll, CDialogHolder::operator=()
001B:62B4D410 xrCore.dll, CInifile::line_exist()
001B:62B4D3FB xrCore.dll, CInifile::line_exist()
001B:624C05BD xrGame.dll, CDialogHolder::operator=()
001B:011A92E2 XR_3DA.exe, CObjectList::SingleUpdate()
001B:011A60C3 XR_3DA.exe, IGame_Level::OnFrame()
001B:0118DC4D XR_3DA.exe, CEvent::operator=()
001B:011D3418 XR_3DA.exe, CRenderDevice::FrameMove()
001B:011D355A XR_3DA.exe, CRenderDevice::on_idle()
001B:011D34AA XR_3DA.exe, CRenderDevice::message_loop()
001B:011D3FDE XR_3DA.exe, CRenderDevice::Run()
001B:011A1E2A XR_3DA.exe, CApplication::CApplication()
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