Mam taki problem nie pokazuje żadnego loga błędu,proszę o odopowiedź na forum.
:
* Detected CPU: Intel(R) Core(TM)2 Duo CPU E4600 @ 2.40GHz [GenuineIntel], F6/M15/S13, 2399.00 mhz, 66-clk 'rdtsc' * CPU features: RDTSC, MMX, SSE, SSE2, SSE3, MONITOR/MWAIT, SSSE3 * CPU threads: 2 Initializing File System... using fs-ltx fsgame.ltx FS: 40206 files cached 30 archives, 8284Kb memory used. Init FileSystem 2.809660 sec 'xrCore' build 3967, Dec 14 2009 EH: BE30F7B70CD69ECA808A126EF936BC72 -----loading d:\program files\gsc world publishing\s.t.a.l.k.e.r. - zew prypeci\gamedata\configs\system.ltx -----loading d:\program files\gsc world publishing\s.t.a.l.k.e.r. - zew prypeci\gamedata\configs\system.ltx Initializing Engine... Starting INPUT device... Loading DLL: xrRender_R2.dll Loading DLL: xrRender_R3.dll Loading DLL: xrRender_R4.dll command line Executing config-script "user.ltx"... [c:\docume~1\alluse~1\dokume~1\stalke~2.-ze\user.ltx] successfully loaded. Loading DLL: xrRender_R1.dll Loading DLL: xrGame.dll ! Player name in registry is empty! (InstallUserName) * [win32]: free[1992228 K], reserved[20232 K], committed[84628 K] * [ D3D ]: textures[0 K] * [x-ray]: crt heap[15402 K], process heap[3344 K], game lua[0 K], render[0 K] * [x-ray]: economy: strings[10421 K], smem[0 K] SOUND: OpenAL: enumerate devices... SOUND: OpenAL: EnumerationExtension Present dir[0]=D:\Program Files\GSC World Publishing\S.T.A.L.K.E.R. - Zew Prypeci\bin\ dir[1]=D:\Program Files\GSC World Publishing\S.T.A.L.K.E.R. - Zew Prypeci\ dir[2]=D:\Program Files\GSC World Publishing\S.T.A.L.K.E.R. - Zew Prypeci\bin\ dir[3]=C:\WINDOWS\system32\ CleanDeviceSpecifierList CleanDeviceSpecifierList Generic Hardware devices Generic Hardware SOUND: OpenAL: system default SndDevice name is Generic Hardware SOUND: OpenAL: default SndDevice name set to Generic Software SOUND: OpenAL: All available devices: 1. Generic Hardware, Spec Version 1.1 eax[2] efx[no] xram[no] 2. Generic Software, Spec Version 1.1 (default) eax[0] efx[no] xram[no] Executing config-script "d:\program files\gsc world publishing\s.t.a.l.k.e.r. - zew prypeci\gamedata\configs\default_controls.ltx"... [d:\program files\gsc world publishing\s.t.a.l.k.e.r. - zew prypeci\gamedata\configs\default_controls.ltx] successfully loaded. Executing config-script "user.ltx"... Executing config-script "d:\program files\gsc world publishing\s.t.a.l.k.e.r. - zew prypeci\gamedata\configs\rspec_default.ltx"... [d:\program files\gsc world publishing\s.t.a.l.k.e.r. - zew prypeci\gamedata\configs\rspec_default.ltx] successfully loaded. Executing config-script "d:\program files\gsc world publishing\s.t.a.l.k.e.r. - zew prypeci\gamedata\configs\default_controls.ltx"... [d:\program files\gsc world publishing\s.t.a.l.k.e.r. - zew prypeci\gamedata\configs\default_controls.ltx] successfully loaded. ~ Invalid syntax in call to 'r2_aa_break' ~ Valid arguments: vector3 in range [0.000000e+000,0.000000e+000,0.000000e+000]-[1.000000e+000,1.000000e+000,1.000000e+000] ~ Invalid syntax in call to 'r2_aa_weight' ~ Valid arguments: vector3 in range [0.000000e+000,0.000000e+000,0.000000e+000]-[1.000000e+000,1.000000e+000,1.000000e+000] ~ Invalid syntax in call to 'sv_adm_menu_ban_time' ~ Valid arguments: ui_mp_am_10_minutes/ui_mp_am_30_minutes/ui_mp_am_1_hour/ui_mp_am_6_hours/ui_mp_am_1_day/ui_mp_am_1_week/ui_mp_am_1_month/ui_mp_am_3_monthes/ui_mp_am_forever [c:\docume~1\alluse~1\dokume~1\stalke~2.-ze\user.ltx] successfully loaded. SOUND: Selected device is Generic Software * sound: EAX 2.0 extension: absent * sound: EAX 2.0 deferred: absent * sound : cache: 65537 kb, 4856 lines, 13820 bpl Starting RENDER device... * GPU [vendor:10DE]-[device:400]: NVIDIA GeForce 8600 GTS * GPU driver: 6.14.11.9621 * CREATE: DeviceREF: 1 * Vertex Processor: PURE HARDWARE * Texture memory: 999 M * DDI-level: 9.0 * GPU shading: vs(fffe0300/3.0/30), ps(ffff0300/3.0/30) * GPU vertex cache: unrecognized, 16 * NVidia MGPU: Logical(1), Physical(1) * Starting rendering as 2-GPU. * DVB created: 1536K * DIB created: 512K * distortion: used, dev(30),need(14) * color_mapping: used, dev(30),need(14) * SSample: 1024x768 compiling shader postprocess compiling shader postprocess_d compiling shader postprocess_cm_pre * SSample: enabled compiling shader particle_distort compiling shader particle compiling shader particle - r__tf_aniso 8 - r1_tf_mipbias 0. compiling shader simple_color compiling shader portal compiling shader editor compiling shader sky2 compiling shader sky2 compiling shader clouds compiling shader clouds Starting engine... compiling shader hud_font ! Player name in registry is empty! (InstallUserName) Loading DLL: xrGameSpy.dll compiling shader yuv2rgb ! Missing ogg-comment, file: d:\program files\gsc world publishing\s.t.a.l.k.e.r. - zew prypeci\gamedata\sounds\video\ati_radeon_1920x1080.ogg ! Missing ogg-comment, file: d:\program files\gsc world publishing\s.t.a.l.k.e.r. - zew prypeci\gamedata\sounds\video\amd_fusion_final_720.ogg intro_start intro_logo intro_delete ::update_logo_intro compiling shader yuv2rgb * [win32]: free[1838776 K], reserved[61216 K], committed[197096 K] * [ D3D ]: textures[64 K] * [x-ray]: crt heap[103588 K], process heap[9708 K], game lua[2272 K], render[180 K] * [x-ray]: economy: strings[10470 K], smem[0 K] * 0.0 : [ 55] $null * 0.0 : [ 2] $user$cmap0 * 0.0 : [ 2] $user$cmap1 * 0.0 : [ 3] $user$distort * 0.0 : [ 6] $user$rendertarget * 0.0 : [ 5] $user$rendertarget_color_map * 0.0 : [ 1] $user$sky0 * 0.0 : [ 1] $user$sky1 * 0.0 : [ 1] $user$tonemap * 0.0 : [ 1] act\act_controller_hit1 * 0.0 : [ 1] fx\fx_flare1 * 0.0 : [ 1] fx\fx_flare2 * 0.0 : [ 1] fx\fx_flare3 * 0.0 : [ 1] fx\fx_gradient * 0.0 : [ 1] fx\fx_gradient1 * 0.0 : [ 1] fx\fx_lightning * 0.0 : [ 1] fx\fx_rain * 0.0 : [ 1] fx\fx_rainsplash1 * 0.0 : [ 1] fx\fx_sun * 0.0 : [ 1] fx\fx_sun_rise * 0.0 : [ 1] fx\fx_thunderbolts_gradient * 0.0 : [ 1] fx\fx_thunderbolts_gradient_surge * 0.0 : [ 1] fx\fx_volumefog1 * 0.0 : [ 1] glow\glow_04 * 0.0 : [ 1] glow\glow_fire1 * 0.0 : [ 1] glow\glow_orange * 0.0 : [ 1] glow\glow_orange2 * 0.0 : [ 1] glow\glow_orange_bright * 0.0 : [ 1] glow\glow_white * 0.0 : [ 1] pfx\pfx_ani-explosion-02 * 0.0 : [ 1] pfx\pfx_ani-explosion-02-b-a * 0.0 : [ 1] pfx\pfx_ani-explosion-02a * 0.0 : [ 1] pfx\pfx_ani-fire01 * 0.0 : [ 1] pfx\pfx_ani-smoke-01 * 0.0 : [ 1] pfx\pfx_anomaly_1 * 0.0 : [ 1] pfx\pfx_anomaly_16 * 0.0 : [ 1] pfx\pfx_anomaly_18 * 0.0 : [ 1] pfx\pfx_anomaly_19 * 0.0 : [ 1] pfx\pfx_anomaly_2 * 0.0 : [ 1] pfx\pfx_anomaly_21 * 0.0 : [ 1] pfx\pfx_anomaly_23 * 0.0 : [ 1] pfx\pfx_anomaly_2_green * 0.0 : [ 1] pfx\pfx_anomaly_3 * 0.0 : [ 1] pfx\pfx_anomaly_4 * 0.0 : [ 1] pfx\pfx_anomaly_5 * 0.0 : [ 1] pfx\pfx_anomaly_6 * 0.0 : [ 1] pfx\pfx_anomaly_7 * 0.0 : [ 1] pfx\pfx_anomaly_8 * 0.0 : [ 1] pfx\pfx_anomaly_88 * 0.0 : [ 1] pfx\pfx_anomaly_9 * 0.0 : [ 1] pfx\pfx_bloodsplash1 * 0.0 : [ 1] pfx\pfx_bloodsplash2 * 0.0 : [ 1] pfx\pfx_blurry_cloud * 0.0 : [ 1] pfx\pfx_brick * 0.0 : [ 1] pfx\pfx_bubble * 0.0 : [ 1] pfx\pfx_bubble_1 * 0.0 : [ 1] pfx\pfx_bubble_water * 0.0 : [ 1] pfx\pfx_concretedebris_01 * 0.0 : [ 1] pfx\pfx_concretepuffs_01 * 0.0 : [ 1] pfx\pfx_dist2 * 0.0 : [ 1] pfx\pfx_dist2inv * 0.0 : [ 1] pfx\pfx_dist3 * 0.0 : [ 1] pfx\pfx_dist4 * 0.0 : [ 1] pfx\pfx_dist7 * 0.0 : [ 1] pfx\pfx_dist8 * 0.0 : [ 1] pfx\pfx_dist9 * 0.0 : [ 1] pfx\pfx_dist_teleport * 0.0 : [ 1] pfx\pfx_distort_anomaly * 0.0 : [ 1] pfx\pfx_distortion * 0.0 : [ 1] pfx\pfx_explotions_2 * 0.0 : [ 1] pfx\pfx_explotions_3 * 0.0 : [ 1] pfx\pfx_explotions_4 * 0.0 : [ 1] pfx\pfx_explotions_smoke * 0.0 : [ 1] pfx\pfx_flame * 0.0 : [ 1] pfx\pfx_flame_01 * 0.0 : [ 1] pfx\pfx_flamefx_01 * 0.0 : [ 1] pfx\pfx_flash_01 * 0.0 : [ 1] pfx\pfx_flash_05 * 0.0 : [ 1] pfx\pfx_flash_07 * 0.0 : [ 1] pfx\pfx_gologramma * 0.0 : [ 1] pfx\pfx_gradient * 0.0 : [ 1] pfx\pfx_gradient1 * 0.0 : [ 1] pfx\pfx_leaves_01 * 0.0 : [ 1] pfx\pfx_leaves_02 * 0.0 : [ 1] pfx\pfx_light1 * 0.0 : [ 1] pfx\pfx_light3 * 0.0 : [ 1] pfx\pfx_light4 * 0.0 : [ 1] pfx\pfx_lighting_stancia_01 * 0.0 : [ 1] pfx\pfx_lighting_stancia_02 * 0.0 : [ 1] pfx\pfx_lightning_01 * 0.0 : [ 1] pfx\pfx_lightning_02 * 0.0 : [ 1] pfx\pfx_ligth_6 * 0.0 : [ 1] pfx\pfx_plasma * 0.0 : [ 1] pfx\pfx_shells1 * 0.0 : [ 1] pfx\pfx_shells2 * 0.0 : [ 1] pfx\pfx_skinsplash1 * 0.0 : [ 1] pfx\pfx_smoke_a * 0.0 : [ 1] pfx\pfx_smoke_b * 0.0 : [ 1] pfx\pfx_smokepuffs1 * 0.0 : [ 1] pfx\pfx_smokepuffs2 * 0.0 : [ 1] pfx\pfx_spark_01 * 0.0 : [ 1] pfx\pfx_sparks * 0.0 : [ 1] pfx\pfx_specks * 0.0 : [ 1] pfx\pfx_specks_poison * 0.0 : [ 1] pfx\pfx_spikey_star * 0.0 : [ 1] pfx\pfx_splash3 * 0.0 : [ 1] pfx\pfx_splash_01 * 0.0 : [ 1] pfx\pfx_splash_02 * 0.0 : [ 1] pfx\pfx_step_blood * 0.0 : [ 1] pfx\pfx_stonedebris1 * 0.0 : [ 1] pfx\pfx_stonedebris2 * 0.0 : [ 1] pfx\pfx_synus * 0.0 : [ 1] pfx\pfx_teleport * 0.0 : [ 1] pfx\pfx_test_textures * 0.0 : [ 1] pfx\pfx_vehglassdebris_01 * 0.0 : [ 1] pfx\pfx_vehmetaldebris_01 * 0.0 : [ 1] pfx\pfx_water_wave * 0.0 : [ 1] pfx\pfx_woodchips1 * 0.0 : [ 1] pfx\pfx_woodchips3 * 0.0 : [ 1] prop\prop_fake_bed_fireplace * 0.0 : [ 1] prop\prop_provod_02 * 0.0 : [ 5] sky\sky_12_vibros_cube * 0.0 : [ 5] sky\sky_12_vibros_cube#small * 0.0 : [ 26] sky\sky_13_cube * 0.0 : [ 26] sky\sky_13_cube#small * 0.0 : [ 16] sky\sky_13_cube_night * 0.0 : [ 16] sky\sky_13_cube_night#small * 0.0 : [ 12] sky\sky_13_vibros_cube * 0.0 : [ 12] sky\sky_13_vibros_cube#small * 0.0 : [ 10] sky\sky_14_cube * 0.0 : [ 10] sky\sky_14_cube#small * 0.0 : [ 4] sky\sky_17_clouds_cube * 0.0 : [ 4] sky\sky_17_clouds_cube#small * 0.0 : [ 4] sky\sky_17_cube * 0.0 : [ 4] sky\sky_17_cube#small * 0.0 : [ 8] sky\sky_18_cube * 0.0 : [ 8] sky\sky_18_cube#small * 0.0 : [ 11] sky\sky_19_cube * 0.0 : [ 11] sky\sky_19_cube#small * 0.0 : [ 4] sky\sky_1_clouds_cube * 0.0 : [ 4] sky\sky_1_clouds_cube#small * 0.0 : [ 4] sky\sky_20_clouds_cube * 0.0 : [ 4] sky\sky_20_clouds_cube#small * 0.0 : [ 4] sky\sky_20_cube * 0.0 : [ 4] sky\sky_20_cube#small * 0.0 : [ 4] sky\sky_2_clouds_cube * 0.0 : [ 4] sky\sky_2_clouds_cube#small * 0.0 : [ 4] sky\sky_2_cube * 0.0 : [ 4] sky\sky_2_cube#small * 0.0 : [ 12] sky\sky_3_cube * 0.0 : [ 12] sky\sky_3_cube#small * 0.0 : [ 3] sky\sky_4_cube * 0.0 : [ 3] sky\sky_4_cube#small * 0.0 : [ 30] sky\sky_5_cube * 0.0 : [ 30] sky\sky_5_cube#small * 0.0 : [ 7] sky\sky_6_cube * 0.0 : [ 7] sky\sky_6_cube#small * 0.0 : [ 11] sky\sky_7_cube * 0.0 : [ 11] sky\sky_7_cube#small * 0.0 : [ 8] sky\sky_8_cube * 0.0 : [ 8] sky\sky_8_cube#small * 0.0 : [ 51] sky\sky_9_cube * 0.0 : [ 51] sky\sky_9_cube#small * 0.0 : [ 238] sky\sky_oblaka * 0.0 : [ 1] wm\wm_blood_1 * 0.0 : [ 1] wm\wm_blood_1_1 * 0.0 : [ 1] wm\wm_blood_1_2 * 0.0 : [ 1] wm\wm_blood_1_3 * 0.0 : [ 1] wm\wm_blood_drop_4 * 0.0 : [ 1] wm\wm_bullet_asfalt_1 * 0.0 : [ 1] wm\wm_bullet_asfalt_2 * 0.0 : [ 1] wm\wm_bullet_asfalt_3 * 0.0 : [ 1] wm\wm_bullet_brick_1 * 0.0 : [ 1] wm\wm_bullet_brick_2 * 0.0 : [ 1] wm\wm_bullet_concrete * 0.0 : [ 1] wm\wm_bullet_concrete_1 * 0.0 : [ 1] wm\wm_bullet_concrete_2 * 0.0 : [ 1] wm\wm_bullet_concrete_4 * 0.0 : [ 1] wm\wm_bullet_concrete_5 * 0.0 : [ 1] wm\wm_bullet_concrete_6 * 0.0 : [ 1] wm\wm_bullet_concrete_7 * 0.0 : [ 1] wm\wm_bullet_glass01 * 0.0 : [ 1] wm\wm_bullet_glass02 * 0.0 : [ 1] wm\wm_bullet_glass03 * 0.0 : [ 1] wm\wm_bullet_glass04 * 0.0 : [ 1] wm\wm_bullet_ground * 0.0 : [ 1] wm\wm_bullet_ground_1 * 0.0 : [ 1] wm\wm_bullet_ground_2 * 0.0 : [ 1] wm\wm_bullet_metall_thik * 0.0 : [ 1] wm\wm_bullet_metall_thik_1 * 0.0 : [ 1] wm\wm_bullet_metall_thik_2 * 0.0 : [ 1] wm\wm_bullet_metall_thik_3 * 0.0 : [ 1] wm\wm_bullet_metall_thin * 0.0 : [ 1] wm\wm_bullet_metall_thin_1 * 0.0 : [ 1] wm\wm_bullet_metall_thin_2 * 0.0 : [ 1] wm\wm_bullet_metall_thin_3 * 0.0 : [ 1] wm\wm_bullet_metall_thin_4 * 0.0 : [ 1] wm\wm_bullet_wood * 0.0 : [ 1] wm\wm_bullet_wood_1 * 0.0 : [ 1] wm\wm_bullet_wood_2 * 0.0 : [ 1] wm\wm_bullet_wood_3 * 0.0 : [ 1] wm\wm_bullet_wood_4 * 0.0 : [ 1] wm\wm_bullet_wood_5 * 0.0 : [ 1] wm\wm_bullet_wood_6 * 0.0 : [ 1] wm\wm_bullet_wood_7 * 0.0 : [ 1] wm\wm_bullet_wood_8 * 0.0 : [ 1] wm\wm_bullet_wood_9 * 0.0 : [ 1] wm\wm_grenade * 0.0 : [ 1] wm\wm_knife_dead * 0.0 : [ 1] wm\wm_knife_horiz * 0.0 : [ 1] wm\wm_knife_horiz_blood * 0.0 : [ 1] wm\wm_knife_horiz_blood1 * 0.0 : [ 1] wm\wm_knife_horiz_metal * 0.0 : [ 1] wm\wm_knife_horiz_ston * 0.0 : [ 1] wm\wm_knife_wood * 0.0 : [ 1] wm\wm_knife_wood1 * 0.0 : [ 1] wm\wm_knife_wood2 * 8.1 : [ 1] andrzej - zbadanie helikoptera ogończa 3 * 32.1 : [ 1] ui\ui_font_arial_14_1024_cent * 32.1 : [ 1] ui\ui_font_letter_16_1024_cent * 32.1 : [ 1] ui\ui_magnifier3 * 33.0 : [ 1] ui\ui_ani_cursor * 64.1 : [ 1] ui\ui_font_console_02 * 64.1 : [ 1] ui\ui_font_graff_19_1024_cent * 64.1 : [ 1] ui\ui_font_graff_22_1024_cent * 64.1 : [ 1] ui\ui_font_hud_01 * 64.1 : [ 1] ui\ui_font_letter_18_1024_cent * 64.1 : [ 1] ui\ui_font_letter_25_1024_cent * 128.1 : [ 1] ui\ui_font_graff_32_1024_cent * 170.8 : [ 4] fx\fx_noise2 * 256.1 : [ 1] ui\ui_font_graff_50_1024_cent * 256.1 : [ 1] ui\ui_font_hud_02 * 270.0 : [ 1] ui\video_voroni_crop * 936.0 : [ 1] ui\video_water_crop * 1024.1 : [ 1] ui\ui_actor_hint_wnd * 1024.1 : [ 1] ui\ui_actor_main_menu * 1024.1 : [ 1] ui\ui_actor_mp_screen * 1024.1 : [ 1] ui\ui_actor_multiplayer_background * 1024.1 : [ 1] ui\ui_actor_multiplayer_game_menu * 1024.1 : [ 1] ui\ui_actor_sleep_screen * 4096.1 : [ 1] ui\ui_common compiling shader model_def_hq compiling shader model_def_hq_3 compiling shader model_def_lq compiling shader model_def_lq_3 compiling shader add_point compiling shader model_def_point_3 compiling shader add_spot compiling shader model_def_spot_3 compiling shader model_shadow compiling shader model_def_shadow_3 "d:\program files\gsc world publishing\s.t.a.l.k.e.r. - zew prypeci\bin\xrengine.exe" * phase time: 4 ms * phase cmem: 113521 K Loading objects... compiling shader model_def_hq_0 compiling shader model_def_lq_0 compiling shader model_def_point_0 compiling shader model_def_spot_0 compiling shader model_def_shadow_0 compiling shader model_env_hq compiling shader model_env_hq_0 compiling shader model_env_lq compiling shader model_env_lq_0 compiling shader model_env_hq_1 compiling shader model_env_lq_1 compiling shader model_def_point_1 compiling shader model_def_spot_1 compiling shader model_def_shadow_1 compiling shader model_def_hq_1 compiling shader model_def_lq_1 compiling shader model_env_hq_2 compiling shader model_env_lq_2 compiling shader model_def_point_2 compiling shader model_def_spot_2 compiling shader model_def_shadow_2 Loading models... compiling shader model_def_hq_4 compiling shader model_def_lq_4 compiling shader model_def_point_4 compiling shader model_def_spot_4 compiling shader model_def_shadow_4 compiling shader model_def_hq_2 compiling shader model_def_lq_2 compiling shader simple compiling shader model_def_lqs_1 compiling shader model_env_hq_3 compiling shader model_env_lq_3 compiling shader model_distort4glass_3 * [prefetch] time: 13107 ms * [prefetch] memory: 77991Kb ! Player name in registry is empty! (InstallUserName) * phase time: 13457 ms * phase cmem: 194114 K * phase time: 7 ms * phase cmem: 194114 K * Loading spawn registry... * 6478 spawn points are successfully loaded * Loading objects... * 14320 objects are successfully loaded * Game andrzej - zbadanie helikoptera ogończa 3 is successfully loaded from file 'c:\docume~1\alluse~1\dokume~1\stalke~2.-ze\savedgames\andrzej - zbadanie helikoptera ogończa 3.scop' (4.281s) * phase time: 4280 ms * phase cmem: 255619 K * phase time: 79 ms * phase cmem: 255635 K * phase time: 10 ms * phase cmem: 255635 K * WARNING: player not logged in * client : connection accepted - <All Ok> * phase time: 608 ms * phase cmem: 255669 K * phase time: 35 ms * phase cmem: 255669 K * phase time: 6385 ms * phase cmem: 356445 K compiling shader simple compiling shader simple_point compiling shader simple_spot compiling shader vert compiling shader vert compiling shader vert_point compiling shader vert_spot compiling shader vert_l compiling shader vert_l compiling shader base_lplanes compiling shader base_lplanes compiling shader wmark compiling shader wmark_point compiling shader wmark_spot compiling shader wmarkmult compiling shader lmap compiling shader lmap compiling shader lmap_point compiling shader lmap_spot compiling shader lmap_l compiling shader lmap_l compiling shader impl_dt compiling shader impl_dt compiling shader impl_point compiling shader impl_spot compiling shader impl_l compiling shader impl_l compiling shader water compiling shader water compiling shader waterd compiling shader waterd compiling shader tree_s compiling shader tree_s_point compiling shader tree_s_spot compiling shader lod compiling shader lod compiling shader tree_w compiling shader tree_w_point compiling shader tree_w_spot compiling shader avg4 * phase time: 215 ms * phase cmem: 357456 K * [Loading VB] 65524 verts, 2047 Kb * [Loading VB] 49375 verts, 1542 Kb * [Loading VB] 65532 verts, 2047 Kb * [Loading VB] 65535 verts, 2047 Kb * [Loading VB] 65535 verts, 2047 Kb * [Loading VB] 65534 verts, 2047 Kb * [Loading VB] 65535 verts, 2047 Kb * [Loading VB] 65532 verts, 2047 Kb * [Loading VB] 65534 verts, 2047 Kb * [Loading VB] 65532 verts, 2047 Kb * [Loading VB] 65534 verts, 2047 Kb * [Loading VB] 65535 verts, 2047 Kb * [Loading VB] 65534 verts, 2047 Kb * [Loading VB] 65535 verts, 2047 Kb * [Loading VB] 65535 verts, 2047 Kb * [Loading VB] 65535 verts, 2047 Kb * [Loading VB] 65533 verts, 2047 Kb * [Loading VB] 65533 verts, 2047 Kb * [Loading VB] 65535 verts, 2047 Kb * [Loading VB] 65534 verts, 2047 Kb * [Loading VB] 65532 verts, 2047 Kb * [Loading VB] 65533 verts, 2047 Kb * [Loading VB] 65534 verts, 2047 Kb * [Loading VB] 65530 verts, 2047 Kb * [Loading VB] 65535 verts, 2047 Kb * [Loading VB] 65532 verts, 2047 Kb * [Loading VB] 65533 verts, 2047 Kb * [Loading VB] 65535 verts, 2047 Kb * [Loading VB] 65532 verts, 2047 Kb * [Loading VB] 65535 verts, 2047 Kb * [Loading VB] 65534 verts, 2047 Kb * [Loading VB] 62064 verts, 1939 Kb * [Loading VB] 65534 verts, 2047 Kb * [Loading VB] 65534 verts, 2047 Kb * [Loading VB] 65533 verts, 2047 Kb * [Loading VB] 20072 verts, 627 Kb * [Loading IB] 1048575 indices, 2047 Kb * [Loading IB] 1048575 indices, 2047 Kb * [Loading IB] 1048575 indices, 2047 Kb * [Loading IB] 1048575 indices, 2047 Kb * [Loading IB] 1048575 indices, 2047 Kb * [Loading IB] 1048575 indices, 2047 Kb * [Loading IB] 1048575 indices, 2047 Kb * [Loading IB] 1048575 indices, 2047 Kb * [Loading IB] 1048575 indices, 2047 Kb * [Loading IB] 1048575 indices, 2047 Kb * [Loading IB] 1048575 indices, 2047 Kb * [Loading IB] 1048572 indices, 2047 Kb * [Loading IB] 393270 indices, 768 Kb * phase time: 1547 ms * phase cmem: 357542 K * phase time: 250 ms * phase cmem: 364850 K compiling shader detail compiling shader detail_wave compiling shader detail_still * [DETAILS] VertexConsts(256), Batch(61) * [DETAILS] 10126 v(20), 5368 p * [DETAILS] Batch(61), VB(197K), IB(31K) * phase time: 66 ms * phase cmem: 364882 K * Loading HOM: d:\program files\gsc world publishing\s.t.a.l.k.e.r. - zew prypeci\gamedata\levels\zaton\level.hom * phase time: 1574 ms * phase cmem: 365249 K * phase time: 44 ms * phase cmem: 365249 K * phase time: 10 ms * phase cmem: 365249 K * t-report - base: 706, 194975 K * t-report - lmap: 26, 26627 K * WARNING: player not logged in * phase time: 6162 ms * phase cmem: 413143 K * phase time: 31 ms * phase cmem: 413143 K * [win32]: free[962636 K], reserved[96704 K], committed[1037748 K] * [ D3D ]: textures[259850 K] * [x-ray]: crt heap[413143 K], process heap[408232 K], game lua[41369 K], render[250 K] * [x-ray]: economy: strings[27428 K], smem[10192 K] compiling shader model_def_lqs_0 ! Can't find texture 'act\act_krovosos_new1' compiling shader model_def_lplanes_0 compiling shader model_distort_4 compiling shader model_distort4ghost_0 compiling shader particle_alphaonly compiling shader model_distort_1 ! Unknown command: dump_infos intro_start game_loaded * MEMORY USAGE: 440241 K * End of synchronization A[1] R[1] intro_delete ::update_game_loaded compiling shader yuv2rgb * [win32]: free[852332 K], reserved[96360 K], committed[1148396 K] * [ D3D ]: textures[290728 K] * [x-ray]: crt heap[404535 K], process heap[446572 K], game lua[49821 K], render[415 K] * [x-ray]: economy: strings[28676 K], smem[10243 K] - Disconnect - Destroying level * 0.0 : [ 66] $null * 0.0 : [ 2] $user$cmap0 * 0.0 : [ 2] $user$cmap1 * 0.0 : [ 3] $user$distort * 0.0 : [ 244] $user$projector * 0.0 : [ 6] $user$rendertarget * 0.0 : [ 5] $user$rendertarget_color_map * 0.0 : [ 1] $user$sky0 * 0.0 : [ 1] $user$sky1 * 0.0 : [ 1] $user$tonemap * 0.0 : [ 3] prop\prop_lampa_g_red2 * 1.1 : [ 211] internal\internal_light_attclip * 1.4 : [ 1] prop\prop_provod_02 * 1.5 : [ 1] fx\fx_flare1 * 2.7 : [ 4] act\act_stalker_head_glass_02 * 2.7 : [ 4] mtl\mtl_bochka_02 * 2.8 : [ 4] act\act_krovosos_new1 * 3.1 : [ 1] grad\grad_electra_mine * 3.1 : [ 5] sky\sky_12_vibros_cube#small * 3.1 : [ 27] sky\sky_13_cube#small * 3.1 : [ 16] sky\sky_13_cube_night#small * 3.1 : [ 12] sky\sky_13_vibros_cube#small * 3.1 : [ 10] sky\sky_14_cube#small * 3.1 : [ 4] sky\sky_17_clouds_cube#small * 3.1 : [ 4] sky\sky_17_cube#small * 3.1 : [ 8] sky\sky_18_cube#small * 3.1 : [ 11] sky\sky_19_cube#small * 3.1 : [ 4] sky\sky_1_clouds_cube#small * 3.1 : [ 4] sky\sky_20_clouds_cube#small * 3.1 : [ 4] sky\sky_20_cube#small * 3.1 : [ 4] sky\sky_2_clouds_cube#small * 3.1 : [ 4] sky\sky_2_cube#small * 3.1 : [ 12] sky\sky_3_cube#small * 3.1 : [ 3] sky\sky_4_cube#small * 3.1 : [ 30] sky\sky_5_cube#small * 3.1 : [ 7] sky\sky_6_cube#small * 3.1 : [ 11] sky\sky_7_cube#small * 3.1 : [ 8] sky\sky_8_cube#small * 3.1 : [ 52] sky\sky_9_cube#small * 4.1 : [ 1] ui\cursor * 5.5 : [ 1] pfx\pfx_spark_01 * 5.5 : [ 1] fx\fx_flare2 * 5.5 : [ 1] fx\fx_flare3 * 5.5 : [ 1] fx\fx_gradient * 5.5 : [ 1] fx\fx_rain * 5.5 : [ 1] fx\fx_sun_rise * 5.5 : [ 1] glow\glow_orange2 * 5.5 : [ 1] wm\wm_bullet_asfalt_1 * 5.5 : [ 1] wm\wm_bullet_asfalt_2 * 5.5 : [ 1] wm\wm_bullet_asfalt_3 * 5.5 : [ 1] wm\wm_bullet_brick_1 * 5.5 : [ 1] wm\wm_bullet_brick_2 * 5.5 : [ 1] wm\wm_bullet_concrete * 5.5 : [ 1] wm\wm_bullet_concrete_1 * 5.5 : [ 1] wm\wm_bullet_concrete_2 * 5.5 : [ 1] wm\wm_bullet_concrete_4 * 5.5 : [ 1] wm\wm_bullet_concrete_5 * 5.5 : [ 1] wm\wm_bullet_concrete_6 * 5.5 : [ 1] wm\wm_bullet_concrete_7 * 5.5 : [ 1] wm\wm_bullet_ground * 5.5 : [ 1] wm\wm_bullet_ground_1 * 5.5 : [ 1] wm\wm_bullet_ground_2 * 5.5 : [ 1] wm\wm_bullet_metall_thik * 5.5 : [ 1] wm\wm_bullet_metall_thik_1 * 5.5 : [ 1] wm\wm_bullet_metall_thik_2 * 5.5 : [ 1] wm\wm_bullet_metall_thik_3 * 5.5 : [ 1] wm\wm_bullet_metall_thin * 5.5 : [ 1] wm\wm_bullet_metall_thin_1 * 5.5 : [ 1] wm\wm_bullet_metall_thin_2 * 5.5 : [ 1] wm\wm_bullet_metall_thin_3 * 5.5 : [ 1] wm\wm_bullet_metall_thin_4 * 5.5 : [ 1] wm\wm_bullet_wood * 5.5 : [ 1] wm\wm_bullet_wood_1 * 5.5 : [ 1] wm\wm_bullet_wood_2 * 5.5 : [ 1] wm\wm_bullet_wood_3 * 5.5 : [ 1] wm\wm_bullet_wood_4 * 5.5 : [ 1] wm\wm_bullet_wood_5 * 5.5 : [ 1] wm\wm_bullet_wood_6 * 5.5 : [ 1] wm\wm_bullet_wood_7 * 5.5 : [ 1] wm\wm_bullet_wood_8 * 5.5 : [ 1] wm\wm_bullet_wood_9 * 10.7 : [ 4] act\act_stalker_head_glass * 10.7 : [ 4] mtl\mtl_ventil_pod_01 * 10.7 : [ 4] prop\prop_box_3 * 10.7 : [ 4] prop\prop_elec_kran * 10.7 : [ 4] prop\prop_electricalunit3 * 10.7 : [ 1] prop\prop_fake_bed_fireplace * 10.7 : [ 4] prop\prop_teapot_1 * 10.7 : [ 4] act\act_pseudodog_fur * 10.7 : [ 4] act\act_pseudodog_fur1 * 10.8 : [ 1] pfx\pfx_step_blood * 12.1 : [ 1] artifact\artifact_anim_dist * 12.1 : [ 2] sky\sky_heli * 16.1 : [ 1] ui\ui_grid * 21.4 : [ 4] door\door_kotelna * 21.4 : [ 4] door\door_lift_01 * 21.4 : [ 4] door\door_sheet * 21.4 : [ 4] door\door_white_04 * 21.4 : [ 4] mtl\mtl_barrel_02 * 21.4 : [ 4] mtl\mtl_barrel_04 * 21.4 : [ 4] mtl\mtl_barrel_05 * 21.4 : [ 4] prop\prop_ballon2 * 21.4 : [ 4] prop\prop_ballon3 * 21.4 : [ 1] act\act_controller_hit1 * 21.4 : [ 4] act\act_stalker_head_glass_01 * 21.4 : [ 4] prop\prop_bottle_box * 21.5 : [ 1] pfx\pfx_bubble * 21.5 : [ 1] pfx\pfx_flamefx_01 * 21.5 : [ 1] pfx\pfx_leaves_01 * 21.5 : [ 1] pfx\pfx_leaves_02 * 21.5 : [ 1] pfx\pfx_splash3 * 21.5 : [ 1] pfx\pfx_splash_02 * 21.5 : [ 1] pfx\pfx_synus * 21.5 : [ 1] pfx\pfx_vehmetaldebris_01 * 21.5 : [ 1] fx\fx_gradient1 * 21.5 : [ 1] fx\fx_rainsplash1 * 21.5 : [ 1] fx\fx_sun * 21.5 : [ 1] fx\fx_volumefog1 * 21.5 : [ 1] glow\glow_04 * 21.5 : [ 1] glow\glow_fire1 * 21.5 : [ 1] wm\wm_blood_1_1 * 21.5 : [ 1] wm\wm_blood_1_2 * 21.5 : [ 1] wm\wm_blood_1_3 * 21.5 : [ 1] wm\wm_blood_drop_1 * 21.5 : [ 1] wm\wm_blood_drop_2 * 21.5 : [ 1] wm\wm_blood_drop_3 * 21.5 : [ 1] wm\wm_blood_drop_4 * 21.5 : [ 1] wm\wm_grenade * 21.5 : [ 1] wm\wm_knife_dead * 21.5 : [ 1] wm\wm_knife_horiz * 21.5 : [ 1] wm\wm_knife_horiz_blood * 21.5 : [ 1] wm\wm_knife_wood * 21.5 : [ 1] wm\wm_knife_wood1 * 21.5 : [ 1] wm\wm_knife_wood2 * 32.1 : [ 1] ui\ui_font_arial_14_1024_cent * 32.1 : [ 1] ui\ui_font_letter_16_1024_cent * 32.1 : [ 1] ui\ui_magnifier3 * 33.0 : [ 1] ui\ui_ani_cursor * 42.7 : [ 4] act\act_dog_red * 42.7 : [ 4] act\act_dogs_big * 42.7 : [ 4] act\act_dogs_brown * 42.7 : [ 4] act\act_dogs_bulterer * 42.7 : [ 4] act\act_poltergeyst * 42.7 : [ 4] act\act_pseudodog * 42.7 : [ 4] act\act_rat01 * 42.7 : [ 4] act\act_ryukzak * 42.7 : [ 4] act\act_ryukzak_black * 42.7 : [ 4] act\act_stalker_head_antigas_2 * 42.7 : [ 4] act\act_stalker_head_mask * 42.7 : [ 4] door\door_katakomb_01 * 42.7 : [ 4] door\door_ship_metall * 42.7 : [ 4] door\door_white_02 * 42.7 : [ 4] mtl\mtl_bochka_01 * 42.7 : [ 4] mtl\mtl_pod_01 * 42.7 : [ 4] prop\prop_blind01 * 42.7 : [ 4] prop\prop_dangerbox_2 * 42.7 : [ 4] prop\prop_el_shkaf_01 * 42.7 : [ 4] prop\prop_freez * 42.7 : [ 4] prop\prop_kitchen_stuff * 42.7 : [ 4] prop\prop_plita * 42.7 : [ 4] prop\prop_spade * 42.7 : [ 4] wood\wood_plank6 * 42.7 : [ 4] mtl\mtl_truba_pod_01 * 42.7 : [ 4] mtl\mtl_truba_pod_02 * 42.7 : [ 4] glas\glas_dirt * 42.8 : [ 1] pfx\pfx_concretedebris_01 * 42.8 : [ 4] artifact\artifact_mp_green * 42.8 : [ 3] artifact\artifact_myasorubka2 * 42.8 : [ 4] artifact\artifact_myasorubka3 * 42.8 : [ 4] item\item_calibrate_tools * 42.8 : [ 4] item\item_document_01 * 42.8 : [ 4] item\item_drink_stalker * 42.8 : [ 4] item\item_food * 42.8 : [ 4] item\item_medkit * 42.8 : [ 4] item\item_medkit_2 * 42.8 : [ 4] item\item_medkit_3 * 42.8 : [ 4] item\item_medkit_4 * 42.8 : [ 4] item\item_nabor_young_technic * 42.8 : [ 4] item\item_small_tools * 42.8 : [ 4] prop\prop_speakerphone * 42.8 : [ 4] wpn\wpn_pkm_lenta * 42.8 : [ 1] lights\lights_cone_handing_lamp * 42.8 : [ 1] wm\wm_knife_horiz_blood1 * 42.8 : [ 1] wm\wm_knife_horiz_metal * 42.8 : [ 1] wm\wm_knife_horiz_ston * 42.9 : [ 1] fx\fx_lightning * 48.1 : [ 80] sky\sky_cube_weapons * 64.1 : [ 422] internal\internal_light_attpoint * 64.1 : [ 1] ui\ui_font_console_02 * 64.1 : [ 1] ui\ui_font_graff_19_1024_cent * 64.1 : [ 1] ui\ui_font_graff_22_1024_cent * 64.1 : [ 1] ui\ui_font_hud_01 * 64.1 : [ 1] ui\ui_font_letter_18_1024_cent * 64.1 : [ 1] ui\ui_font_letter_25_1024_cent * 64.1 : [ 1] ui\ui_hud_grenade_mark * 64.1 : [ 1] ui\ui_hud_hit_mark * 85.3 : [ 4] act\act_face_04 * 85.3 : [ 4] act\act_face_mask_01 * 85.3 : [ 4] act\act_face_mask_02 * 85.3 : [ 4] act\act_face_mask_03 * 85.3 : [ 4] act\act_face_mask_04 * 85.3 : [ 4] act\act_face_zombie_01 * 85.3 : [ 4] act\act_faces_1_01 * 85.3 : [ 4] act\act_faces_1_02 * 85.3 : [ 4] act\act_faces_1_03 * 85.3 : [ 4] act\act_faces_1_04 * 85.3 : [ 4] act\act_faces_1_05 * 85.3 : [ 4] act\act_faces_1_06 * 85.3 : [ 4] act\act_faces_1_07 * 85.3 : [ 4] act\act_faces_1_08 * 85.3 : [ 4] act\act_faces_2_01 * 85.3 : [ 4] act\act_faces_2_02 * 85.3 : [ 4] act\act_faces_2_03 * 85.3 : [ 4] act\act_faces_2_04 * 85.3 : [ 4] act\act_faces_2_05 * 85.3 : [ 4] act\act_faces_2_06 * 85.3 : [ 4] act\act_faces_2_07 * 85.3 : [ 4] act\act_faces_2_08 * 85.3 : [ 4] act\act_faces_2_09 * 85.3 : [ 4] act\act_faces_3_01 * 85.3 : [ 4] act\act_faces_3_02 * 85.3 : [ 4] act\act_faces_3_03 * 85.3 : [ 4] act\act_faces_3_04 * 85.3 : [ 4] act\act_faces_3_05 * 85.3 : [ 4] act\act_faces_3_06 * 85.3 : [ 4] act\act_faces_3_07 * 85.3 : [ 4] act\act_faces_3_08 * 85.3 : [ 4] act\act_faces_4_01 * 85.3 : [ 4] act\act_faces_4_02 * 85.3 : [ 4] act\act_faces_4_03 * 85.3 : [ 4] act\act_faces_4_04 * 85.3 : [ 4] act\act_stalker_freedom_3 * 85.3 : [ 4] act\act_stalker_soldier_1 * 85.3 : [ 4] act\act_stalker_soldier_2 * 85.3 : [ 4] act\act_crow * 85.5 : [ 1] pfx\pfx_anomaly_21 * 85.5 : [ 1] pfx\pfx_bloodsplash1 * 85.5 : [ 1] pfx\pfx_bubble_1 * 85.5 : [ 1] pfx\pfx_bubble_water * 85.5 : [ 1] pfx\pfx_dist2 * 85.5 : [ 1] pfx\pfx_dist2inv * 85.5 : [ 1] pfx\pfx_dist3 * 85.5 : [ 1] pfx\pfx_dist4 * 85.5 : [ 1] pfx\pfx_dist7 * 85.5 : [ 1] pfx\pfx_dist8 * 85.5 : [ 1] pfx\pfx_dist9 * 85.5 : [ 1] pfx\pfx_dist_glass * 85.5 : [ 1] pfx\pfx_dist_teleport * 85.5 : [ 1] pfx\pfx_distort_anomaly * 85.5 : [ 1] pfx\pfx_distortion * 85.5 : [ 1] pfx\pfx_flame_01 * 85.5 : [ 1] pfx\pfx_flash_01 * 85.5 : [ 1] pfx\pfx_flash_05 * 85.5 : [ 1] pfx\pfx_flash_07 * 85.5 : [ 1] pfx\pfx_gologramma * 85.5 : [ 1] pfx\pfx_gradient * 85.5 : [ 1] pfx\pfx_gradient1 * 85.5 : [ 1] pfx\pfx_specks * 85.5 : [ 1] pfx\pfx_specks_poison * 85.5 : [ 1] pfx\pfx_spikey_star * 85.5 : [ 1] pfx\pfx_splash_01 * 85.5 : [ 1] pfx\pfx_stonedebris1 * 85.5 : [ 1] pfx\pfx_stonedebris2 * 85.5 : [ 1] pfx\pfx_vehglassdebris_01 * 85.5 : [ 1] pfx\pfx_water_wave * 85.5 : [ 1] pfx\pfx_flame * 85.5 : [ 4] item\item_poison_gas * 85.5 : [ 4] artifact\artifact_sopli * 85.5 : [ 1] fx\fx_thunderbolts_gradient * 85.5 : [ 1] fx\fx_thunderbolts_gradient_surge * 85.5 : [ 4] glow\glow_ghost * 85.5 : [ 1] glow\glow_orange * 85.5 : [ 1] glow\glow_orange_bright * 85.5 : [ 1] glow\glow_white * 85.5 : [ 1] glow\glow_yellow * 85.5 : [ 211] internal\internal_light_att * 85.5 : [ 4] prop\prop_voda1 * 85.5 : [ 1] wm\wm_blood_1 * 85.5 : [ 1] wm\wm_blood_2 * 85.5 : [ 1] wm\wm_blood_3 * 85.5 : [ 1] wm\wm_blood_4 * 85.5 : [ 1] wm\wm_blood_5 * 85.5 : [ 1] wm\wm_blood_6 * 85.5 : [ 1] wm\wm_blood_7 * 85.5 : [ 1] wm\wm_blood_8 * 85.5 : [ 1] wm\wm_blood_9 * 85.5 : [ 1] wm\wm_bullet_glass01 * 85.5 : [ 1] wm\wm_bullet_glass02 * 85.5 : [ 1] wm\wm_bullet_glass03 * 85.5 : [ 1] wm\wm_bullet_glass04 * 85.5 : [ 4] wpn\wpn_bolt * 85.5 : [ 4] wpn\wpn_vog * 128.1 : [ 1] ui\ui_font_graff_32_1024_cent * 170.6 : [ 4] act\act_plot * 170.6 : [ 4] act\act_pseudodog1 * 170.6 : [ 4] act\act_psevdogigant * 170.6 : [ 4] act\act_scientist * 170.6 : [ 4] act\act_scientist_suit_green * 170.6 : [ 4] act\act_stalker_bandit_1 * 170.6 : [ 4] act\act_stalker_bandit_2 * 170.6 : [ 4] act\act_stalker_bandit_3 * 170.6 : [ 4] act\act_stalker_bandit_3a * 170.6 : [ 4] act\act_stalker_dolg_1 * 170.6 : [ 4] act\act_stalker_dolg_2 * 170.6 : [ 4] act\act_stalker_dolg_3 * 170.6 : [ 4] act\act_stalker_dolg_4 * 170.6 : [ 4] act\act_stalker_freedom_1 * 170.6 : [ 4] act\act_stalker_freedom_2 * 170.6 : [ 4] act\act_stalker_freedom_4 * 170.6 : [ 4] act\act_stalker_hero * 170.6 : [ 4] act\act_stalker_merc_2 * 170.6 : [ 4] act\act_stalker_merc_4 * 170.6 : [ 4] act\act_stalker_monolith_1 * 170.6 : [ 4] act\act_stalker_monolith_2 * 170.6 : [ 4] act\act_stalker_monolith_3 * 170.6 : [ 4] act\act_stalker_monolith_4 * 170.6 : [ 4] act\act_stalker_neutral_1 * 170.6 : [ 4] act\act_stalker_neutral_2 * 170.6 : [ 4] act\act_stalker_neutral_3 * 170.6 : [ 4] act\act_stalker_neutral_4 * 170.6 : [ 4] act\act_stalker_soldier_4 * 170.6 : [ 4] wood\wood_walls8 * 170.8 : [ 4] fx\fx_noise2 * 170.8 : [ 1] pfx\pfx_dist_glass3 * 170.8 : [ 1] pfx\pfx_smokepuffs2 * 170.8 : [ 1] pfx\pfx_sparks * 170.8 : [ 4] item\item_detector_3 * 170.8 : [ 4] item\item_ustroystva * 170.8 : [ 4] prop\prop_item2 * 170.8 : [ 4] prop\prop_item3 * 170.8 : [ 6] prop\prop_iten4 * 170.8 : [ 1] pfx\pfx_woodchips1 * 170.8 : [ 1] pfx\pfx_woodchips3 * 170.8 : [ 4] trees\trees_bark_sux_mox * 170.8 : [ 1] pfx\pfx_shells2 * 256.1 : [ 4] item\item_detector_4 * 256.1 : [ 4] item\item_spalnik * 256.1 : [ 1] ui\ars_monster_wnd * 256.1 : [ 1] ui\ui_font_graff_50_1024_cent * 256.1 : [ 1] ui\ui_font_hud_02 * 256.1 : [ 6] wpn\wpn_grenade * 270.0 : [ 1] ui\video_voroni_crop * 341.1 : [ 4] act\act_burer * 341.1 : [ 4] act\act_controller * 341.1 : [ 4] act\act_himera * 341.1 : [ 6] act\act_krovosos_1 * 341.1 : [ 6] act\act_krovosos_2 * 341.1 : [ 6] act\act_krovosos_3 * 341.1 : [ 4] act\act_mutant_boar * 341.1 : [ 4] act\act_mutant_boar_u * 341.5 : [ 1] pfx\pfx_ani-smoke-01 * 341.5 : [ 1] pfx\pfx_anomaly_1 * 341.5 : [ 1] pfx\pfx_anomaly_16 * 341.5 : [ 1] pfx\pfx_anomaly_18 * 341.5 : [ 1] pfx\pfx_anomaly_19 * 341.5 : [ 1] pfx\pfx_anomaly_3 * 341.5 : [ 5] pfx\pfx_anomaly_4 * 341.5 : [ 1] pfx\pfx_anomaly_5 * 341.5 : [ 1] pfx\pfx_anomaly_6 * 341.5 : [ 1] pfx\pfx_anomaly_8 * 341.5 : [ 1] pfx\pfx_anomaly_88 * 341.5 : [ 1] pfx\pfx_anomaly_9 * 341.5 : [ 1] pfx\pfx_bloodsplash2 * 341.5 : [ 1] pfx\pfx_blurry_cloud * 341.5 : [ 1] pfx\pfx_brick * 341.5 : [ 1] pfx\pfx_light1 * 341.5 : [ 1] pfx\pfx_light3 * 341.5 : [ 1] pfx\pfx_light4 * 341.5 : [ 1] pfx\pfx_lightning_01 * 341.5 : [ 1] pfx\pfx_lightning_02 * 341.5 : [ 1] pfx\pfx_ligth_6 * 341.5 : [ 1] pfx\pfx_plasma * 341.5 : [ 1] pfx\pfx_skinsplash1 * 341.5 : [ 1] pfx\pfx_smoke_a * 341.5 : [ 1] pfx\pfx_smoke_b * 341.5 : [ 1] pfx\pfx_teleport * 341.5 : [ 1] pfx\pfx_test_textures * 341.5 : [ 6] item\item_detector_1 * 341.5 : [ 4] item\item_detector_2 * 341.5 : [ 1] map\map_labx8 * 341.5 : [ 4] prop\prop_instrument_1 * 341.5 : [ 6] wpn\wpn_beretta * 341.5 : [ 4] wpn\wpn_binokl * 341.5 : [ 6] wpn\wpn_colt * 341.5 : [ 4] wpn\wpn_desert_eagle * 341.5 : [ 6] wpn\wpn_fort * 341.5 : [ 6] wpn\wpn_hpsa * 341.5 : [ 6] wpn\wpn_knife * 341.5 : [ 6] wpn\wpn_pb * 341.5 : [ 6] wpn\wpn_pm * 341.5 : [ 6] wpn\wpn_rg6 * 341.5 : [ 6] wpn\wpn_sig-p220 * 341.5 : [ 6] wpn\wpn_usp * 341.5 : [ 6] wpn\wpn_walter99 * 428.0 : [ 3] artifact\artifact_lavahell1 * 682.2 : [ 4] act\act_gasmask * 682.2 : [ 4] act\act_stalker_nebo_2 * 682.2 : [ 4] act\act_stalker_nebo_3 * 682.8 : [ 1] pfx\pfx_anomaly_2 * 682.8 : [ 1] pfx\pfx_anomaly_23 * 682.8 : [ 1] pfx\pfx_anomaly_2_green * 682.8 : [ 1] pfx\pfx_anomaly_7 * 682.8 : [ 1] pfx\pfx_concretepuffs_01 * 682.8 : [ 1] pfx\pfx_lighting_stancia_01 * 682.8 : [ 1] pfx\pfx_lighting_stancia_02 * 682.8 : [ 1] pfx\pfx_shells1 * 682.8 : [ 1] pfx\pfx_smokepuffs1 * 682.8 : [ 1] ui\ui_global_map * 682.8 : [ 4] wpn\wpn_ammo * 682.8 : [ 4] wpn\wpn_protecta * 682.8 : [ 4] act\act_face_tp * 682.8 : [ 4] act\act_puh * 682.8 : [ 4] wpn\wpn_rpg-7 * 682.8 : [ 6] wpn\wpn_toz-34 * 768.1 : [ 5] sky\sky_12_vibros_cube * 768.1 : [ 27] sky\sky_13_cube * 768.1 : [ 16] sky\sky_13_cube_night * 768.1 : [ 12] sky\sky_13_vibros_cube * 768.1 : [ 10] sky\sky_14_cube * 768.1 : [ 4] sky\sky_17_clouds_cube * 768.1 : [ 4] sky\sky_17_cube * 768.1 : [ 10] sky\sky_18_cube * 768.1 : [ 11] sky\sky_19_cube * 768.1 : [ 4] sky\sky_1_clouds_cube * 768.1 : [ 4] sky\sky_20_clouds_cube * 768.1 : [ 6] sky\sky_20_cube * 768.1 : [ 4] sky\sky_2_clouds_cube * 768.1 : [ 4] sky\sky_2_cube * 768.1 : [ 12] sky\sky_3_cube * 768.1 : [ 3] sky\sky_4_cube * 768.1 : [ 36] sky\sky_5_cube * 768.1 : [ 7] sky\sky_6_cube * 768.1 : [ 11] sky\sky_7_cube * 768.1 : [ 8] sky\sky_8_cube * 768.1 : [ 52] sky\sky_9_cube * 854.8 : [ 1] artifact\artifact_hell1 * 936.0 : [ 1] ui\video_water_crop * 1024.1 : [ 4] act\act_stalker_neutral_k * 1024.1 : [ 1] ui\backgrounder * 1024.1 : [ 1] ui\ui_actor_achivments * 1024.1 : [ 1] ui\ui_actor_dialog_screen * 1024.1 : [ 1] ui\ui_actor_hint_wnd * 1024.1 : [ 1] ui\ui_actor_main_menu * 1024.1 : [ 1] ui\ui_actor_menu * 1024.1 : [ 1] ui\ui_actor_monsters_pda * 1024.1 : [ 1] ui\ui_actor_mp_screen * 1024.1 : [ 1] ui\ui_actor_multiplayer_game_menu * 1024.1 : [ 1] ui\ui_actor_newsmanager_icons * 1024.1 : [ 1] ui\ui_actor_pda * 1024.1 : [ 1] ui\ui_actor_portrets * 1024.1 : [ 1] ui\ui_actor_sleep_screen * 1024.1 : [ 1] ui\ui_actor_weapons * 1024.1 : [ 4] wpn\grn_light * 1024.1 : [ 1] wpn\wpn_crosshair * 1024.1 : [ 1] wpn\wpn_crosshair_g36 * 1024.1 : [ 1] wpn\wpn_crosshair_l85 * 1024.1 : [ 1] wpn\wpn_crosshair_rpg * 1365.5 : [ 4] act\act_arm_4 * 1365.5 : [ 4] act\act_arm_5 * 1365.5 : [ 4] act\act_face_trupnew * 1365.5 : [ 4] item\item_thermos * 1365.5 : [ 1] map\map_jupiter_underground * 1365.5 : [ 240] sky\sky_oblaka * 1365.5 : [ 6] wpn\wpn_abakan * 1365.5 : [ 6] wpn\wpn_ak74 * 1365.5 : [ 6] wpn\wpn_aksu * 1365.5 : [ 6] wpn\wpn_bm-16 * 1365.5 : [ 6] wpn\wpn_fn2000_new * 1365.5 : [ 6] wpn\wpn_g36 * 1365.5 : [ 6] wpn\wpn_gauss * 1365.5 : [ 6] wpn\wpn_groza * 1365.5 : [ 6] wpn\wpn_l85 * 1365.5 : [ 6] wpn\wpn_lr300_banan * 1365.5 : [ 6] wpn\wpn_mp5 * 1365.5 : [ 4] wpn\wpn_pkm * 1365.5 : [ 6] wpn\wpn_sig550 * 1365.5 : [ 6] wpn\wpn_spas12 * 1365.5 : [ 6] wpn\wpn_svd * 1365.5 : [ 6] wpn\wpn_svu-a * 1365.5 : [ 6] wpn\wpn_upgrade * 1365.5 : [ 6] wpn\wpn_vss * 1365.5 : [ 6] wpn\wpn_winchester1300 * 2048.1 : [ 1] ui\ui_icon_equipment * 2730.8 : [ 1] pfx\pfx_explotions_3 * 4096.1 : [ 4] act\act_stalker_band_k * 4096.1 : [ 4] act\act_stalker_novi_k * 4096.1 : [ 4] act\act_stalker_sold_k * 4096.1 : [ 1] ui\ui_common * 4096.1 : [ 1] ui\ui_hud * 4096.1 : [ 1] ui\ui_ingame2_common * 4096.1 : [ 1] ui\ui_pda2 * 4096.1 : [ 1] ui\ui_pda2_noice * 5461.5 : [ 1] pfx\pfx_ani-explosion-02 * 5461.5 : [ 1] pfx\pfx_ani-explosion-02-b-a * 5461.5 : [ 1] pfx\pfx_ani-explosion-02a * 5461.5 : [ 1] pfx\pfx_ani-fire01 * 5461.5 : [ 1] pfx\pfx_explotions_2 * 5461.5 : [ 1] pfx\pfx_explotions_4 * 5461.5 : [ 1] pfx\pfx_explotions_smoke * 5461.5 : [ 1] map\map_jupiter * 5461.5 : [ 1] map\map_pripyat * 5461.5 : [ 1] map\map_zaton * [ D3D ]: textures[217277 K] compiling shader font2 DestroySingleton::RefCounter: 0 DestroySingleton::RefCounter: 0 Input: 1 Config-file [c:\docume~1\alluse~1\dokume~1\stalke~2.-ze\user.ltx] saved successfully Destroying Direct3D... * RM_Dump: textures : 0 * RM_Dump: rtargets : 0 * RM_Dump: vs : 0 * RM_Dump: ps : 0 * RM_Dump: dcl : 0 * RM_Dump: states : 0 * RM_Dump: tex_list : 0 * RM_Dump: matrices : 0 * RM_Dump: lst_constants: 0 * RM_Dump: v_passes : 0 * RM_Dump: v_elements: 0 * RM_Dump: v_shaders : 0 refCount:pBaseZB 1 refCount:pBaseRT 1 DeviceREF: 1