








* Detected CPU: AuthenticAMD , F15/M3/S3, 2612.00 mhz, 8-clk 'rdtsc'
* CPU Features: RDTSC, MMX, 3DNow!, SSE, SSE2
Initializing File System...
using fs-ltx fsgame.ltx
FS: 42945 files cached, 6848Kb memory used.
Init FileSystem 3.120778 sec
'xrCore' build 3116, Aug 15 2007
Initializing Engine...
Executing config-script "user.ltx"...
[c:\users\public\documents\stalker-shoc\user.ltx] successfully loaded.
Starting INPUT device...
Loading DLL: xrRender_R1.dll
Loading DLL: xrGame.dll
* [win32]: free[4045976 K], reserved[64408 K], committed[83856 K]
* [ D3D ]: textures[0 K]
* [x-ray]: crt heap[15223 K], process heap[658 K], game lua[0 K], engine lua[0 K], render[0 K]
* [x-ray]: economy: strings[8324 K], smem[0 K]
Executing config-script "e:\s.t.a.l.k.e.r. - shadow of chernobyl\gamedata\config\default_controls.ltx"...
! cant convert dik_name for dik[144], prop=[Poprzednia
[e:\s.t.a.l.k.e.r. - shadow of chernobyl\gamedata\config\default_controls.ltx] successfully loaded.
Executing config-script "user.ltx"...
Executing config-script "e:\s.t.a.l.k.e.r. - shadow of chernobyl\gamedata\config\rspec_extreme.ltx"...
! Unknown command: r__dtex_range
! Unknown command: r__ssa_glod_end
! Unknown command: r__ssa_glod_start
! Unknown command: r__wallmark_ttl
! Unknown command: rs_detail
! Unknown command: rs_skeleton_update
! Unknown command: vid_bpp
[e:\s.t.a.l.k.e.r. - shadow of chernobyl\gamedata\config\rspec_extreme.ltx] successfully loaded.
Executing config-script "e:\s.t.a.l.k.e.r. - shadow of chernobyl\gamedata\config\default_controls.ltx"...
[e:\s.t.a.l.k.e.r. - shadow of chernobyl\gamedata\config\default_controls.ltx] successfully loaded.
[c:\users\public\documents\stalker-shoc\user.ltx] successfully loaded.
SOUND: OpenAL: enumerate devices...
SOUND: OpenAL: EnumerationExtension Present
devices Generic Hardware
SOUND: OpenAL: system default SndDevice name is Generic Hardware
SOUND: OpenAL: default SndDevice name set to Generic Software
SOUND: OpenAL: All available devices:
1. Generic Software, Spec Version 1.1 (default)
2. Generic Software, Spec Version 1.1 (default)
SOUND: OpenAL: SelectBestDevice is Generic Software 1.1
SOUND: OpenAL: Required device: Generic Software. Created device: Generic Software.
* sound: EAX 2.0 extension: absent
* sound: EAX 2.0 deferred: absent
* sound : cache: 32773 kb, 3805 lines, 8820 bpl
Starting RENDER device...
* GPU [vendor:10DE]-[device:611]: NVIDIA GeForce 8800 GT
* GPU driver: 8.17.12.6658
* CREATE: DeviceREF: 1
* Vertex Processor: PURE HARDWARE
* Texture memory: 1761 M
* DDI-level: 9.0
* GPU shading: vs(fffe0300/3.0/30), ps(ffff0300/3.0/30)
* GPU vertex cache: recognized, 24
* DVB created: 1536K
* DIB created: 512K
count of .thm files=319
load time=139 ms
* distortion: used, dev(30),need(14)
* SSample: 2048x1800
* SSample: enabled
- r__tf_aniso 16
- r1_tf_mipbias 0.
Starting engine...
[16-9] get_xml_name for[ui_mp_icon_rank.xml] returns [ui_mp_icon_rank.xml]
[16-9] get_xml_name for[ui_icons_map.xml] returns [ui_icons_map.xml]
[16-9] get_xml_name for[ui_common.xml] returns [ui_common.xml]
[16-9] get_xml_name for[ui_old_textures.xml] returns [ui_old_textures.xml]
[16-9] get_xml_name for[ui_ingame.xml] returns [ui_ingame.xml]
[16-9] get_xml_name for[ui_map_description.xml] returns [ui_map_description.xml]
[16-9] get_xml_name for[ui_models_multiplayer.xml] returns [ui_models_multiplayer.xml]
[16-9] get_xml_name for[ui_team_logo.xml] returns [ui_team_logo.xml]
[16-9] get_xml_name for[ui_team_logo_small.xml] returns [ui_team_logo_small.xml]
[16-9] get_xml_name for[ui_mainmenu.xml] returns [ui_mainmenu.xml]
[16-9] get_xml_name for[ui_mp_main.xml] returns [ui_mp_main.xml]
[16-9] get_xml_name for[ui_statistics.xml] returns [ui_statistics.xml]
[16-9] get_xml_name for[ui_hud.xml] returns [ui_hud.xml]
[16-9] get_xml_name for[ui_numpad.xml] returns [ui_numpad.xml]
[16-9] get_xml_name for[ui_inventory.xml] returns [ui_inventory.xml]
[16-9] get_xml_name for[ui_inventory2.xml] returns [ui_inventory2.xml]
[16-9] get_xml_name for[ui_iconstotal.xml] returns [ui_iconstotal.xml]
[16-9] get_xml_name for[ui_pda.xml] returns [ui_pda.xml]
[16-9] get_xml_name for[ui_icons_npc.xml] returns [ui_icons_npc.xml]
[16-9] get_xml_name for[ui_npc_monster.xml] returns [ui_npc_monster.xml]
[16-9] get_xml_name for[ui_npc_unique.xml] returns [ui_npc_unique.xml]
[16-9] get_xml_name for[ui_buy_menu.xml] returns [ui_buy_menu.xml]
[16-9] get_xml_name for[ui_asus_intro.xml] returns [ui_asus_intro.xml]
[16-9] get_xml_name for[amk_ui_base.xml] returns [amk_ui_base.xml]
[16-9] get_xml_name for[aem_ui_npc.xml] returns [aem_ui_npc.xml]
[16-9] get_xml_name for[ui_arhara_unique.xml] returns [ui_arhara_unique.xml]
[16-9] get_xml_name for[color_defs.xml] returns [color_defs.xml]
[16-9] get_xml_name for[hint_item.xml] returns [hint_item.xml]
[16-9] get_xml_name for[ui_custom_msgs_doc_viewer.xml] returns [ui_custom_msgs_doc_viewer.xml]
Loading DLL: xrGameSpy.dll
[16-9] get_xml_name for[message_box.xml] returns [message_box.xml]
[16-9] get_xml_name for[message_box.xml] returns [message_box.xml]
[16-9] get_xml_name for[message_box.xml] returns [message_box.xml]
[16-9] get_xml_name for[message_box.xml] returns [message_box.xml]
[16-9] get_xml_name for[message_box.xml] returns [message_box.xml]
[16-9] get_xml_name for[message_box.xml] returns [message_box.xml]
[16-9] get_xml_name for[message_box.xml] returns [message_box.xml]
[16-9] get_xml_name for[message_box.xml] returns [message_box.xml]
[16-9] get_xml_name for[message_box.xml] returns [message_box.xml]
[16-9] get_xml_name for[message_box.xml] returns [message_box.xml]
[16-9] get_xml_name for[message_box.xml] returns [message_box.xml]
[16-9] get_xml_name for[message_box.xml] returns [message_box.xml]
[16-9] get_xml_name for[message_box.xml] returns [message_box.xml]
[16-9] get_xml_name for[message_box.xml] returns [message_box.xml]
[16-9] get_xml_name for[message_box.xml] returns [message_box.xml]
[16-9] get_xml_name for[ui_mm_main.xml] returns [ui_mm_main.xml]
[16-9] get_xml_name for[scroll_bar.xml] returns [scroll_bar.xml]
! Missing ogg-comment, file: e:\s.t.a.l.k.e.r. - shadow of chernobyl\gamedata\sounds\music\terrapack-empty_noise_l.ogg
! Missing ogg-comment, file: e:\s.t.a.l.k.e.r. - shadow of chernobyl\gamedata\sounds\music\terrapack-empty_noise_r.ogg
[16-9] get_xml_name for[ui_mm_load_dlg.xml] returns [ui_mm_load_dlg.xml]
[16-9] get_xml_name for[scroll_bar.xml] returns [scroll_bar.xml]
* DVB created: 1536K
* DIB created: 512K
- r__tf_aniso 16
- r1_tf_mipbias 0.
* SSample: 2048x1800
* SSample: enabled
* GPU shading: vs(fffe0300/3.0/30), ps(ffff0300/3.0/30)
* GPU vertex cache: recognized, 24
*** RESET [133 ms]
"e:\s.t.a.l.k.e.r. - shadow of chernobyl\bin\xr_3da.exe" -noprefetch -nointro
* phase time: 0 ms
* phase cmem: 104189 K
Ładowanie obiektów...
* phase time: 49 ms
* phase cmem: 101655 K
Serwer: Rozpoczynanie...
* phase time: 94 ms
* phase cmem: 101825 K
Serwer: Wczytywanie symulatora Alife...
* phase time: 3 ms
* phase cmem: 101825 K
Wczytywanie zapisanej gry "radar 2.sav"...
* Loading spawn registry...
* 15270 spawn points are successfully loaded
* Loading objects...
* 31970 objects are successfully loaded
[16-9] get_xml_name for[map_spots.xml] returns [map_spots.xml]
[16-9] get_xml_name for[map_spots_escape.xml] returns [map_spots_escape.xml]
[16-9] get_xml_name for[map_spots_garbage.xml] returns [map_spots_garbage.xml]
[16-9] get_xml_name for[map_spots_agroprom.xml] returns [map_spots_agroprom.xml]
[16-9] get_xml_name for[map_spots_darkvalley.xml] returns [map_spots_darkvalley.xml]
[16-9] get_xml_name for[map_spots_bar.xml] returns [map_spots_bar.xml]
[16-9] get_xml_name for[map_spots_military.xml] returns [map_spots_military.xml]
[16-9] get_xml_name for[map_spots_radar.xml] returns [map_spots_radar.xml]
[16-9] get_xml_name for[map_spots_mp.xml] returns [map_spots_mp.xml]
[16-9] get_xml_name for[map_spots_relations.xml] returns [map_spots_relations.xml]
[16-9] get_xml_name for[map_spots_lchangers.xml] returns [map_spots_lchangers.xml]
* Game radar 2 is successfully loaded from file 'c:\users\public\documents\stalker-shoc\savedgames\radar 2.sav' (9.693s)
* phase time: 9693 ms
* phase cmem: 194685 K
Serwer: Łączenie...
MaxPlayers = 32
* phase time: 63 ms
* phase cmem: 194685 K
Klient: Łączenie z localhost...
Player not found
* client : connection accepted - <>
* phase time: 22 ms
* phase cmem: 194709 K
Otwieranie strumienia...
* phase time: 12 ms
* phase cmem: 194709 K
Wczytywanie CFORM...
* phase time: 8752 ms
* phase cmem: 303308 K
Wczytywanie shaderów...
* phase time: 333 ms
* phase cmem: 304146 K
Wczytywanie danych geometrycznych...
* [Loading VB] 65526 verts, 2047 Kb
* [Loading VB] 65278 verts, 2039 Kb
* [Loading VB] 63741 verts, 1991 Kb
* [Loading VB] 29059 verts, 908 Kb
* [Loading VB] 65533 verts, 2047 Kb
* [Loading VB] 65533 verts, 2047 Kb
* [Loading VB] 65534 verts, 2047 Kb
* [Loading VB] 65534 verts, 2047 Kb
* [Loading VB] 65535 verts, 2047 Kb
* [Loading VB] 65535 verts, 2047 Kb
* [Loading VB] 65533 verts, 2047 Kb
* [Loading VB] 65531 verts, 2047 Kb
* [Loading VB] 65533 verts, 2047 Kb
* [Loading VB] 65534 verts, 2047 Kb
* [Loading VB] 65534 verts, 2047 Kb
* [Loading VB] 65535 verts, 2047 Kb
* [Loading VB] 65533 verts, 2047 Kb
* [Loading VB] 65535 verts, 2047 Kb
* [Loading VB] 65535 verts, 2047 Kb
* [Loading VB] 42022 verts, 1313 Kb
* [Loading VB] 65534 verts, 2047 Kb
* [Loading VB] 65534 verts, 2047 Kb
* [Loading VB] 65533 verts, 2047 Kb
* [Loading VB] 65535 verts, 2047 Kb
* [Loading VB] 65535 verts, 2047 Kb
* [Loading VB] 65535 verts, 2047 Kb
* [Loading VB] 65532 verts, 2047 Kb
* [Loading VB] 65534 verts, 2047 Kb
* [Loading VB] 8420 verts, 263 Kb
* [Loading IB] 1048575 indices, 2047 Kb
* [Loading IB] 1048575 indices, 2047 Kb
* [Loading IB] 1048572 indices, 2047 Kb
* [Loading IB] 1048572 indices, 2047 Kb
* [Loading IB] 1048572 indices, 2047 Kb
* [Loading IB] 1048572 indices, 2047 Kb
* [Loading IB] 1048572 indices, 2047 Kb
* [Loading IB] 1048572 indices, 2047 Kb
* [Loading IB] 1048572 indices, 2047 Kb
* [Loading IB] 685497 indices, 1338 Kb
* phase time: 1117 ms
* phase cmem: 304466 K
Wczytywanie przestrzennej bazy danych...
* phase time: 2744 ms
* phase cmem: 308574 K
Wczytywanie detali...
* [DETAILS] VertexConsts(256), Batch(61)
* [DETAILS] 40687 v(20), 26352 p
* [DETAILS] Batch(61), VB(794K), IB(154K)
* phase time: 49 ms
* phase cmem: 308616 K
Wczytywanie stref i portali...
* Loading HOM: e:\s.t.a.l.k.e.r. - shadow of chernobyl\gamedata\levels\l11_pripyat\level.hom
* phase time: 71 ms
* phase cmem: 309073 K
Wczytywanie obiektów SI...
- Loading music tracks from 'l11_pripyat_musics'...
* phase time: 52 ms
* phase cmem: 309105 K
Klient: Odradzanie...
- Game configuring : Started
- Game configuring : Finished
[16-9] get_xml_name for[maingame.xml] returns [maingame_16.xml]
[16-9] get_xml_name for[zone_map.xml] returns [zone_map_16.xml]
[16-9] get_xml_name for[scroll_bar.xml] returns [scroll_bar.xml]
[16-9] get_xml_name for[car_panel.xml] returns [car_panel_16.xml]
[16-9] get_xml_name for[motion_icon.xml] returns [motion_icon_16.xml]
[16-9] get_xml_name for[messages_window.xml] returns [messages_window.xml]
[16-9] get_xml_name for[scroll_bar.xml] returns [scroll_bar.xml]
[16-9] get_xml_name for[ui_custom_msgs.xml] returns [ui_custom_msgs.xml]
[16-9] get_xml_name for[ui_custom_msgs_doc_viewer.xml] returns [ui_custom_msgs_doc_viewer.xml]
[16-9] get_xml_name for[ui_custom_msgs_stco.xml] returns [ui_custom_msgs_stco.xml]
[16-9] get_xml_name for[scroll_bar.xml] returns [scroll_bar.xml]
[16-9] get_xml_name for[inventory_new.xml] returns [inventory_new_16.xml]
[16-9] get_xml_name for[inventory_item.xml] returns [inventory_item_16.xml]
[16-9] get_xml_name for[af_params_16.xml] returns [af_params_16.xml]
[16-9] get_xml_name for[scroll_bar.xml] returns [scroll_bar.xml]
[16-9] get_xml_name for[scroll_bar.xml] returns [scroll_bar.xml]
[16-9] get_xml_name for[scroll_bar.xml] returns [scroll_bar.xml]
[16-9] get_xml_name for[scroll_bar.xml] returns [scroll_bar.xml]
[16-9] get_xml_name for[scroll_bar.xml] returns [scroll_bar.xml]
[16-9] get_xml_name for[scroll_bar.xml] returns [scroll_bar.xml]
[16-9] get_xml_name for[scroll_bar.xml] returns [scroll_bar.xml]
[16-9] get_xml_name for[inventory_new.xml] returns [inventory_new_16.xml]
[16-9] get_xml_name for[scroll_bar.xml] returns [scroll_bar.xml]
[16-9] get_xml_name for[pda.xml] returns [pda.xml]
[16-9] get_xml_name for[pda_map.xml] returns [pda_map.xml]
[16-9] get_xml_name for[scroll_bar.xml] returns [scroll_bar.xml]
[16-9] get_xml_name for[scroll_bar.xml] returns [scroll_bar.xml]
[16-9] get_xml_name for[hint_item.xml] returns [hint_item.xml]
[16-9] get_xml_name for[pda_contacts_new.xml] returns [pda_contacts_new.xml]
[16-9] get_xml_name for[scroll_bar.xml] returns [scroll_bar.xml]
[16-9] get_xml_name for[scroll_bar.xml] returns [scroll_bar.xml]
[16-9] get_xml_name for[events_new.xml] returns [events_new.xml]
[16-9] get_xml_name for[scroll_bar.xml] returns [scroll_bar.xml]
[16-9] get_xml_name for[news.xml] returns [news.xml]
[16-9] get_xml_name for[scroll_bar.xml] returns [scroll_bar.xml]
[16-9] get_xml_name for[scroll_bar.xml] returns [scroll_bar.xml]
[16-9] get_xml_name for[encyclopedia.xml] returns [encyclopedia.xml]
[16-9] get_xml_name for[scroll_bar.xml] returns [scroll_bar.xml]
[16-9] get_xml_name for[scroll_bar.xml] returns [scroll_bar.xml]
[16-9] get_xml_name for[actor_statistic.xml] returns [actor_statistic.xml]
[16-9] get_xml_name for[scroll_bar.xml] returns [scroll_bar.xml]
[16-9] get_xml_name for[scroll_bar.xml] returns [scroll_bar.xml]
[16-9] get_xml_name for[pda_dialog_character.xml] returns [pda_dialog_character_16.xml]
[16-9] get_xml_name for[stalkers_ranking.xml] returns [stalkers_ranking.xml]
[16-9] get_xml_name for[scroll_bar.xml] returns [scroll_bar.xml]
[16-9] get_xml_name for[stalkers_ranking_character.xml] returns [stalkers_ranking_character_16.xml]
[16-9] get_xml_name for[pda_events.xml] returns [pda_events.xml]
[16-9] get_xml_name for[pda_events.xml] returns [pda_events.xml]
[16-9] get_xml_name for[scroll_bar.xml] returns [scroll_bar.xml]
[16-9] get_xml_name for[scroll_bar.xml] returns [scroll_bar.xml]
[16-9] get_xml_name for[hint_item.xml] returns [hint_item.xml]
[16-9] get_xml_name for[scroll_bar.xml] returns [scroll_bar.xml]
[16-9] get_xml_name for[scroll_bar.xml] returns [scroll_bar.xml]
[16-9] get_xml_name for[job_item.xml] returns [job_item.xml]
[16-9] get_xml_name for[talk.xml] returns [talk_16.xml]
[16-9] get_xml_name for[trade_character.xml] returns [trade_character_16.xml]
[16-9] get_xml_name for[trade_character.xml] returns [trade_character_16.xml]
[16-9] get_xml_name for[scroll_bar.xml] returns [scroll_bar.xml]
[16-9] get_xml_name for[scroll_bar.xml] returns [scroll_bar.xml]
[16-9] get_xml_name for[trade.xml] returns [trade_16.xml]
[16-9] get_xml_name for[trade_character.xml] returns [trade_character_16.xml]
[16-9] get_xml_name for[trade_character.xml] returns [trade_character_16.xml]
[16-9] get_xml_name for[scroll_bar.xml] returns [scroll_bar.xml]
[16-9] get_xml_name for[scroll_bar.xml] returns [scroll_bar.xml]
[16-9] get_xml_name for[scroll_bar.xml] returns [scroll_bar.xml]
[16-9] get_xml_name for[scroll_bar.xml] returns [scroll_bar.xml]
[16-9] get_xml_name for[trade_item.xml] returns [trade_item_16.xml]
[16-9] get_xml_name for[af_params_16.xml] returns [af_params_16.xml]
[16-9] get_xml_name for[scroll_bar.xml] returns [scroll_bar.xml]
[16-9] get_xml_name for[carbody_new.xml] returns [carbody_new_16.xml]
[16-9] get_xml_name for[trade_character.xml] returns [trade_character_16.xml]
[16-9] get_xml_name for[trade_character.xml] returns [trade_character_16.xml]
[16-9] get_xml_name for[scroll_bar.xml] returns [scroll_bar.xml]
[16-9] get_xml_name for[scroll_bar.xml] returns [scroll_bar.xml]
[16-9] get_xml_name for[carbody_item.xml] returns [carbody_item_16.xml]
[16-9] get_xml_name for[af_params_16.xml] returns [af_params_16.xml]
[16-9] get_xml_name for[scroll_bar.xml] returns [scroll_bar.xml]
[16-9] get_xml_name for[scroll_bar.xml] returns [scroll_bar.xml]
[16-9] get_xml_name for[inventory_new.xml] returns [inventory_new_16.xml]
[16-9] get_xml_name for[scroll_bar.xml] returns [scroll_bar.xml]
[16-9] get_xml_name for[message_box.xml] returns [message_box.xml]
* phase time: 307 ms
* phase cmem: 322489 K
Wczytywanie tekstur...
* t-report - base: 741, 286789 K
* t-report - lmap: 10, 10241 K
***FATAL***: Too many lmap-textures (limit: 8 textures or 32M).
Reduce pixel density (worse) or use more vertex lighting (better).
* phase time: 9589 ms
* phase cmem: 322489 K
Solianka: Synchronizacja...
* phase time: 34 ms
* phase cmem: 322489 K
* [win32]: free[3142120 K], reserved[98684 K], committed[953436 K]
* [ D3D ]: textures[297031 K]
* [x-ray]: crt heap[322486 K], process heap[8505 K], game lua[44065 K], engine lua[224 K], render[0 K]
* [x-ray]: economy: strings[12562 K], smem[0 K]
[16-9] get_xml_name for[game_tutorials.xml] returns [game_tutorials.xml]
[16-9] get_xml_name for[ui_credits.xml] returns [ui_credits.xml]
[16-9] get_xml_name for[ui_movies.xml] returns [ui_movies.xml]
[16-9] get_xml_name for[maingame_pda_msg.xml] returns [maingame_pda_msg.xml]
[16-9] get_xml_name for[maingame_pda_msg.xml] returns [maingame_pda_msg.xml]
[16-9] get_xml_name for[maingame_pda_msg.xml] returns [maingame_pda_msg.xml]
[16-9] get_xml_name for[maingame_pda_msg.xml] returns [maingame_pda_msg.xml]
* Log file has been saved successfully!
* DVB created: 1536K
* DIB created: 512K
- r__tf_aniso 16
- r1_tf_mipbias 0.
* SSample: 2048x1800
* SSample: enabled
* GPU shading: vs(fffe0300/3.0/30), ps(ffff0300/3.0/30)
* GPU vertex cache: recognized, 24
*** RESET [808 ms]
* MEMORY USAGE: 388960 K
[16-9] get_xml_name for[maingame_pda_msg.xml] returns [maingame_pda_msg.xml]
[16-9] get_xml_name for[maingame_pda_msg.xml] returns [maingame_pda_msg.xml]
[16-9] get_xml_name for[game_tutorials.xml] returns [game_tutorials.xml]
[16-9] get_xml_name for[ui_credits.xml] returns [ui_credits.xml]
[16-9] get_xml_name for[ui_movies.xml] returns [ui_movies.xml]
[16-9] get_xml_name for[ui_mm_main.xml] returns [ui_mm_main.xml]
[16-9] get_xml_name for[scroll_bar.xml] returns [scroll_bar.xml]
[16-9] get_xml_name for[ui_mm_load_dlg.xml] returns [ui_mm_load_dlg.xml]
[16-9] get_xml_name for[scroll_bar.xml] returns [scroll_bar.xml]
[16-9] get_xml_name for[message_box.xml] returns [message_box.xml]
* phase time: 358 ms
* phase cmem: 383970 K
Serwer: Wczytywanie symulatora Alife...
* phase time: 16 ms
* phase cmem: 383970 K
Wczytywanie zapisanej gry "radar 2.sav"...
* Loading spawn registry...
* 15270 spawn points are successfully loaded
* Loading objects...
* 31970 objects are successfully loaded
* Game radar 2 is successfully loaded from file 'c:\users\public\documents\stalker-shoc\savedgames\radar 2.sav' (9.992s)
* phase time: 9991 ms
* phase cmem: 433027 K
Serwer: Łączenie...
* phase time: 19 ms
* phase cmem: 433027 K
Solianka: Synchronizacja...
* phase time: 18 ms
* phase cmem: 433027 K
* [win32]: free[2641576 K], reserved[131216 K], committed[1421448 K]
* [ D3D ]: textures[409963 K]
* [x-ray]: crt heap[432077 K], process heap[6965 K], game lua[43573 K], engine lua[198 K], render[875 K]
* [x-ray]: economy: strings[23825 K], smem[10286 K]
[16-9] get_xml_name for[game_tutorials.xml] returns [game_tutorials.xml]
[16-9] get_xml_name for[ui_credits.xml] returns [ui_credits.xml]
[16-9] get_xml_name for[ui_movies.xml] returns [ui_movies.xml]
[16-9] get_xml_name for[maingame_pda_msg.xml] returns [maingame_pda_msg.xml]
[16-9] get_xml_name for[maingame_pda_msg.xml] returns [maingame_pda_msg.xml]
[16-9] get_xml_name for[maingame_pda_msg.xml] returns [maingame_pda_msg.xml]
[16-9] get_xml_name for[maingame_pda_msg.xml] returns [maingame_pda_msg.xml]
* Log file has been saved successfully!
! Invalid object 'single_player' position. Outside of sector structure.
! Invalid object 'single_player' position. Outside of sector structure.
! Invalid object 'single_player' position. Outside of sector structure.
! Invalid object 'single_player' position. Outside of sector structure.
! Invalid object 'single_player' position. Outside of sector structure.
! Invalid object 'single_player' position. Outside of sector structure.
! Invalid object 'single_player' position. Outside of sector structure.
! Invalid object 'single_player' position. Outside of sector structure.
! Invalid object 'single_player' position. Outside of sector structure.
! Invalid object 'single_player' position. Outside of sector structure.
! Invalid object 'single_player' position. Outside of sector structure.
! Invalid object 'single_player' position. Outside of sector structure.
! Invalid object 'single_player' position. Outside of sector structure.
! Invalid object 'single_player' position. Outside of sector structure.
! Invalid object 'single_player' position. Outside of sector structure.
! Invalid object 'single_player' position. Outside of sector structure.
! Invalid object 'single_player' position. Outside of sector structure.
! Invalid object 'single_player' position. Outside of sector structure.
! Invalid object 'single_player' position. Outside of sector structure.
! Invalid object 'single_player' position. Outside of sector structure.
! Invalid object 'single_player' position. Outside of sector structure.
! Invalid object 'single_player' position. Outside of sector structure.
! Invalid object 'single_player' position. Outside of sector structure.
! Invalid object 'single_player' position. Outside of sector structure.
! Invalid object 'single_player' position. Outside of sector structure.
* MEMORY USAGE: 416185 K
! Invalid object 'single_player' position. Outside of sector structure.
! Invalid object 'single_player' position. Outside of sector structure.
! Invalid object 'single_player' position. Outside of sector structure.
! Invalid object 'single_player' position. Outside of sector structure.
! Invalid object 'single_player' position. Outside of sector structure.
! Invalid object 'single_player' position. Outside of sector structure.
! Invalid object 'single_player' position. Outside of sector structure.
! Invalid object 'single_player' position. Outside of sector structure.
! Invalid object 'single_player' position. Outside of sector structure.
[16-9] get_xml_name for[maingame_pda_msg.xml] returns [maingame_pda_msg.xml]
[16-9] get_xml_name for[maingame_pda_msg.xml] returns [maingame_pda_msg.xml]
[16-9] get_xml_name for[maingame_pda_msg.xml] returns [maingame_pda_msg.xml]
[16-9] get_xml_name for[maingame_pda_msg.xml] returns [maingame_pda_msg.xml]
[16-9] get_xml_name for[maingame_pda_msg.xml] returns [maingame_pda_msg.xml]
[16-9] get_xml_name for[maingame_pda_msg.xml] returns [maingame_pda_msg.xml]
[16-9] get_xml_name for[maingame_pda_msg.xml] returns [maingame_pda_msg.xml]
[16-9] get_xml_name for[maingame_pda_msg.xml] returns [maingame_pda_msg.xml]
[16-9] get_xml_name for[maingame_pda_msg.xml] returns [maingame_pda_msg.xml]
~ ERROR: can't detach independant object. entity[wpn_abakan36180:36180], parent[wpn_abakan36180:36180], section[wpn_abakan]
~ ERROR: can't detach independant object. entity[wpn_l8536264:36264], parent[wpn_l8536264:36264], section[wpn_l85]
* Saving spawns...
* Saving objects...
* 31939 objects are successfully saved
* Game Admin_autosave.sav is successfully saved to file 'c:\users\public\documents\stalker-shoc\savedgames\admin_autosave.sav'
- Disconnect
- Destroying level
* DVB created: 1536K
* DIB created: 512K
- r__tf_aniso 16
- r1_tf_mipbias 0.
* SSample: 2048x1800
* SSample: enabled
* GPU shading: vs(fffe0300/3.0/30), ps(ffff0300/3.0/30)
* GPU vertex cache: recognized, 24
*** RESET [244 ms]
"e:\s.t.a.l.k.e.r. - shadow of chernobyl\bin\xr_3da.exe" -noprefetch -nointro
* phase time: 0 ms
* phase cmem: 254142 K
Serwer: Rozpoczynanie...
* phase time: 391 ms
* phase cmem: 252205 K
Serwer: Wczytywanie symulatora Alife...
* phase time: 16 ms
* phase cmem: 252205 K
Wczytywanie zapisanej gry "admin_autosave.sav"...
* Loading spawn registry...
* 15270 spawn points are successfully loaded
* Loading objects...
* 31939 objects are successfully loaded
* Game admin_autosave is successfully loaded from file 'c:\users\public\documents\stalker-shoc\savedgames\admin_autosave.sav' (9.676s)
* phase time: 9675 ms
* phase cmem: 301682 K
Serwer: Łączenie...
MaxPlayers = 32
* phase time: 48 ms
* phase cmem: 301682 K
Klient: Łączenie z localhost...
Player not found
* client : connection accepted - <>
* phase time: 20 ms
* phase cmem: 301707 K
Otwieranie strumienia...
* phase time: 27 ms
* phase cmem: 301707 K
Wczytywanie CFORM...
* phase time: 1544 ms
* phase cmem: 323687 K
Wczytywanie shaderów...
* phase time: 569 ms
* phase cmem: 324389 K
Wczytywanie danych geometrycznych...
* [Loading VB] 65530 verts, 2047 Kb
* [Loading VB] 65528 verts, 2047 Kb
* [Loading VB] 65525 verts, 2047 Kb
* [Loading VB] 5612 verts, 175 Kb
* [Loading VB] 65520 verts, 2047 Kb
* [Loading VB] 65535 verts, 2047 Kb
* [Loading VB] 65533 verts, 2047 Kb
* [Loading VB] 48070 verts, 1502 Kb
* [Loading VB] 65534 verts, 2047 Kb
* [Loading VB] 65535 verts, 2047 Kb
* [Loading VB] 65534 verts, 2047 Kb
* [Loading VB] 18533 verts, 579 Kb
* [Loading IB] 1048575 indices, 2047 Kb
* [Loading IB] 1048575 indices, 2047 Kb
* [Loading IB] 1048575 indices, 2047 Kb
* [Loading IB] 1048575 indices, 2047 Kb
* [Loading IB] 634467 indices, 1239 Kb
* phase time: 454 ms
* phase cmem: 324614 K
Wczytywanie przestrzennej bazy danych...
* phase time: 95 ms
* phase cmem: 324945 K
Wczytywanie detali...
* [DETAILS] VertexConsts(256), Batch(61)
* [DETAILS] 40687 v(20), 26352 p
* [DETAILS] Batch(61), VB(794K), IB(154K)
* phase time: 77 ms
* phase cmem: 324957 K
Wczytywanie stref i portali...
* Loading HOM: e:\s.t.a.l.k.e.r. - shadow of chernobyl\gamedata\levels\lost_village\level.hom
* phase time: 35 ms
* phase cmem: 325088 K
Wczytywanie obiektów SI...
* phase time: 18 ms
* phase cmem: 325088 K
Klient: Odradzanie...
- Game configuring : Started
- Game configuring : Finished
* phase time: 31 ms
* phase cmem: 327316 K
Wczytywanie tekstur...
* t-report - base: 853, 386166 K
* t-report - lmap: 28, 28675 K
***FATAL***: Too many lmap-textures (limit: 8 textures or 32M).
Reduce pixel density (worse) or use more vertex lighting (better).
* phase time: 3509 ms
* phase cmem: 327317 K
Solianka: Synchronizacja...
* phase time: 19 ms
* phase cmem: 327317 K
* [win32]: free[2743124 K], reserved[232600 K], committed[1218516 K]
* [ D3D ]: textures[414842 K]
* [x-ray]: crt heap[327315 K], process heap[6965 K], game lua[43653 K], engine lua[228 K], render[1678 K]
* [x-ray]: economy: strings[153261 K], smem[10286 K]
[16-9] get_xml_name for[game_tutorials.xml] returns [game_tutorials.xml]
[16-9] get_xml_name for[ui_credits.xml] returns [ui_credits.xml]
[16-9] get_xml_name for[ui_movies.xml] returns [ui_movies.xml]
[16-9] get_xml_name for[maingame_pda_msg.xml] returns [maingame_pda_msg.xml]
[16-9] get_xml_name for[maingame_pda_msg.xml] returns [maingame_pda_msg.xml]
[16-9] get_xml_name for[maingame_pda_msg.xml] returns [maingame_pda_msg.xml]
[16-9] get_xml_name for[maingame_pda_msg.xml] returns [maingame_pda_msg.xml]
[16-9] get_xml_name for[maingame_pda_msg.xml] returns [maingame_pda_msg.xml]
[16-9] get_xml_name for[maingame_pda_msg.xml] returns [maingame_pda_msg.xml]
* Log file has been saved successfully!
[16-9] get_xml_name for[maingame_pda_msg.xml] returns [maingame_pda_msg.xml]
* MEMORY USAGE: 298010 K
[16-9] get_xml_name for[maingame_pda_msg.xml] returns [maingame_pda_msg.xml]
~ ERROR: can't detach independant object. entity[mutant_hand_kontroler62469:62469], parent[mutant_hand_kontroler62469:62469], section[mutant_hand_kontroler]
[16-9] get_xml_name for[maingame_pda_msg.xml] returns [maingame_pda_msg.xml]
~ ERROR: can't detach independant object. entity[mutant_hand_kontroler8405:8405], parent[mutant_hand_kontroler8405:8405], section[mutant_hand_kontroler]
~ ERROR: can't detach independant object. entity[wpn_abakan1736:1736], parent[wpn_abakan1736:1736], section[wpn_abakan]
~ ERROR: can't detach independant object. entity[af_caterpillar7290:7290], parent[af_caterpillar7290:7290], section[af_caterpillar]
~ ERROR: can't detach independant object. entity[af_medusa16273:16273], parent[af_medusa16273:16273], section[af_medusa]
~ ERROR: can't detach independant object. entity[wpn_m16a2_sk15982:5982], parent[wpn_m16a2_sk15982:5982], section[wpn_m16a2_sk1]
~ ERROR: can't detach independant object. entity[wpn_abakan26142:26142], parent[wpn_abakan26142:26142], section[wpn_abakan]
FATAL ERROR
[error]Expression : !object->used_ai_locations() || ai().level_graph().valid_vertex_id(object->m_tNodeID)
[error]Function : CALifeSwitchManager::add_online
[error]File : E:\stalker\patch_1_0004\xr_3da\xrGame\alife_switch_manager.cpp
[error]Line : 64
[error]Description : Invalid vertex for object
[error]Arguments : af_rusty_sea-urchin25512
stack trace:











FATAL ERROR
[error]Expression : !object->used_ai_locations() || ai().level_graph().valid_vertex_id(object->m_tNodeID)
[error]Function : CALifeSwitchManager::add_online
[error]File : E:\stalker\patch_1_0004\xr_3da\xrGame\alife_switch_manager.cpp
[error]Line : 64
[error]Description : Invalid vertex for object
[error]Arguments : wpn_abakan_m149664

























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