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* Detected CPU: GenuineIntel P3 family, F6/M10/S5, 3103.00 mhz, 24-clk 'rdtsc'
* CPU Features: RDTSC, MMX, SSE, SSE2
Initializing File System...
FS: 37309 files cached, 4438Kb memory used.
'xrCore' build 2607, Aug 21 2006
Initializing Engine...
Loading DLL: xrRender_R2.dll
Loading DLL: xrGame.dll
* [win32]: free[1867572 K], reserved[59132 K], committed[170384 K]
* [ D3D ]: textures[0 K]
* [x-ray]: total[6658 K], lua[0 K]
* [x-ray]: economy: strings[948 K], smem[0 K]
Executing config-script "user.ltx"...
Executing config-script "gamedata\rspec_extreme.ltx"...
! Cannot open script file.
Executing config-script "default_controls.ltx"...
Starting INPUT device...
SOUND: OpenAL: All available devices:
1. Generic Software, Spec Version 1.1 (default)
SOUND: OpenAL: Required device: Generic Software. Created device: Generic Software.
* sound: EAX 2.0 extension: absent
* sound: EAX 2.0 deferred: absent
* sound : cache: 32773 kb, 3805 lines, 8820 bpl
Starting RENDER device...
* GPU [vendor:10DE]-[device:A20]: NVIDIA GeForce GT 220
* CREATE: DeviceREF: 1
* Vertex Processor: PURE HARDWARE
* Texture memory: 4044 M
* DDI-level: 9.0
* GPU shading: vs(fffe0300/3.0/30), ps(ffff0300/3.0/30)
* GPU vertex cache: unrecognized, 16
* DVB created: 1024K
* DIB created: 512K
! Version conflict in shader 'def_shaders\def_aref'
! Version conflict in shader 'def_shaders\def_aref_v'
! Version conflict in shader 'def_shaders\def_trans'
! Version conflict in shader 'def_shaders\def_trans_v'
! Version conflict in shader 'def_shaders\def_trans_v_tuchi'
! Version conflict in shader 'def_shaders\lod_old'
! Renderer doesn't support blender 'effects\shadow_world'
! Version conflict in shader 'effects\watertest-1'
* created RT($user$position), 1024x768
* created RT($user$normal), 1024x768
* created RT($user$albedo), 1024x768
* created RT($user$accum), 1024x768
* created RT($user$generic0), 1024x768
* created RT($user$generic1), 1024x768
* created RT($user$smap_depth), 2048x2048
* created RT($user$smap_surf), 2048x2048
* created RT($user$bloom1), 256x256
* created RT($user$bloom2), 256x256
* created RT($user$lum_t64), 64x64
* created RT($user$lum_t8), 8x8
* created RT($user$luminance_0), 1x1
* created RT($user$luminance_1), 1x1
* created RT($user$luminance_2), 1x1
* created RT($user$luminance_3), 1x1
- r2_tf_aniso 16
- r2_tf_mipbias -0.5
Script debugger succesfully restarted.
* loading script _G.script
* loading script class_registrator.script
* loading script smart_terrain.script
* loading script se_respawn.script
* loading script ce_switcher.script
* loading script se_switcher.script
* loading script ui_main_menu.script
* loading script se_stalker.script
* loading script se_artefact.script
* loading script se_car.script
* loading script se_monster.script
* loading script se_item.script
* loading script game_registrator.script
* loading script game_last_sv.script
* loading script game_last_cl.script
Starting engine...
* loading script ui_load_dialog.script
* loading script ui_base_dialog.script
Tech Demo would be stored in - xray_KONSTRUKCJA_11-25-2013_13-38-39.tdemo
bin\xr_3da.exe -r2 -xclsx -nocache -ltx user.ltx -smap32768 -silent_error_mode -ss_tga -noprefetch
* phase time: 0 ms
* phase cmem: 57095 K
* [win32]: free[1662136 K], reserved[118632 K], committed[316320 K]
* [ D3D ]: textures[4599 K]
* [x-ray]: total[57095 K], lua[0 K]
* [x-ray]: economy: strings[1089 K], smem[0 K]
Prefetching objects...
* phase time: 695 ms
* phase cmem: 57077 K
* [win32]: free[1661108 K], reserved[118584 K], committed[317396 K]
* [ D3D ]: textures[5623 K]
* [x-ray]: total[57077 K], lua[0 K]
* [x-ray]: economy: strings[1089 K], smem[0 K]
SERVER: Starting...
* sv_Connect: s23/single/alife/load
* Created server_game single
* Initializing game script process
* phase time: 718 ms
* phase cmem: 57298 K
* [win32]: free[1661108 K], reserved[118464 K], committed[317516 K]
* [ D3D ]: textures[5623 K]
* [x-ray]: total[57298 K], lua[0 K]
* [x-ray]: economy: strings[1089 K], smem[0 K]
SERVER: Loading alife simulator...
* phase time: 1062 ms
* phase cmem: 57298 K
* [win32]: free[1655872 K], reserved[118464 K], committed[322752 K]
* [ D3D ]: textures[5623 K]
* [x-ray]: total[57298 K], lua[0 K]
* [x-ray]: economy: strings[1089 K], smem[0 K]
Loading saved game "s23.sav"...
* Loading spawn registry...
* loading script smart_terrain_params.script
* loading script xr_gulag.script
* loading script gulag_general.script
* loading script gulag_escape.script
* loading script gulag_garbage.script
* loading script gulag_agroprom.script
* loading script gulag_agroprom_underground.script
* loading script gulag_dark_valley.script
* loading script gulag_labx18.script
* loading script gulag_bar.script
* loading script gulag_military.script
* loading script gulag_radar.script
* loading script gulag_radar_u.script
* loading script gulag_yantar.script
* loading script gulag_pripyat.script
* loading script gulag_kishka.script
* loading script gulag_sarcofag.script
* loading script gulag_deadcity.script
* loading script utils.script
* loading script xr_logic.script
***STOP*** file 'p:\xr_3da\xrgame\net_utils.h', line 167.
***Reason***: *** Assertion failed ***
Expression: r_pos<=B.count
***STOP*** file '(null)', line 0.
***Reason***: *** Internal Error ***
Saved dump file to 'logs\xray_Sylwek_11-25-13_13-38-49.mdmp'
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