Keldorn WistBlade napisał(a): połaziłem po tej górce znalazłem 1 schowek w róże ale pusty.


FATAL ERROR
[error]Expression : fatal error
[error]Function : CScriptEngine::lua_error
[error]File : E:\stalker\patch_1_0004\xr_3da\xrGame\script_engine.cpp
[error]Line : 73
[error]Description : <no expression>
[error]Arguments : LUA error: ... of chernobyl\gamedata\scripts\dialog_manager.script:288: attempt to index local 'tbl' (a nil value)

[error]Expression : no_assert
[error]Function : CXML_IdToIndex<class CSpecificCharacter>::GetById
[error]File : e:\stalker\patch_1_0004\xr_3da\xrgame\xml_str_id_loader.h
[error]Line : 112
[error]Description : item not found, id
[error]Arguments : sim_bandit_general_default1_zombi



FATAL ERROR
[error]Expression : fatal error
[error]Function : CScriptEngine::lua_error
[error]File : E:\stalker\patch_1_0004\xr_3da\xrGame\script_engine.cpp
[error]Line : 73
[error]Description : <no expression>
[error]Arguments : LUA error: ...w of chernobyl\gamedata\scripts\smart_terrain.script:1163: attempt to index a nil value
* Detected CPU: GenuineIntel Pentium-III, F6/M7/S10, 3109.00 mhz, 50-clk 'rdtsc'
* CPU Features: RDTSC, MMX, SSE, SSE2
Initializing File System...
using fs-ltx fsgame.ltx
FS: 43171 files cached, 7665Kb memory used.
Init FileSystem 2.846148 sec
'xrCore' build 3116, Aug 15 2007
Initializing Engine...
Executing config-script "user.ltx"...
[c:\documents and settings\all users\dokumenty\stalker-shoc\user.ltx] successfully loaded.
Starting INPUT device...
Loading DLL: xrRender_R1.dll
Loading DLL: xrGame.dll
! Unable to find Software\GSC Game World\STALKER-SHOC\ in registry
* [win32]: free[4045508 K], reserved[63968 K], committed[84764 K]
* [ D3D ]: textures[0 K]
* [x-ray]: crt heap[15976 K], process heap[661 K], game lua[0 K], engine lua[0 K], render[0 K]
* [x-ray]: economy: strings[8324 K], smem[0 K]
Executing config-script "d:\program files\thq\s.t.a.l.k.e.r. - shadow of chernobyl\gamedata\config\default_controls.ltx"...
! cant convert dik_name for dik[144], prop=[Poprzednia
[d:\program files\thq\s.t.a.l.k.e.r. - shadow of chernobyl\gamedata\config\default_controls.ltx] successfully loaded.
Executing config-script "user.ltx"...
Executing config-script "d:\program files\thq\s.t.a.l.k.e.r. - shadow of chernobyl\gamedata\config\rspec_default.ltx"...
! Unknown command: r__wallmark_ttl
! Unknown command: rs_skeleton_update
[d:\program files\thq\s.t.a.l.k.e.r. - shadow of chernobyl\gamedata\config\rspec_default.ltx] successfully loaded.
Executing config-script "d:\program files\thq\s.t.a.l.k.e.r. - shadow of chernobyl\gamedata\config\default_controls.ltx"...
[d:\program files\thq\s.t.a.l.k.e.r. - shadow of chernobyl\gamedata\config\default_controls.ltx] successfully loaded.
[c:\documents and settings\all users\dokumenty\stalker-shoc\user.ltx] successfully loaded.
SOUND: OpenAL: enumerate devices...
SOUND: OpenAL: EnumerationExtension Present
devices Generic Hardware
SOUND: OpenAL: system default SndDevice name is Generic Hardware
SOUND: OpenAL: default SndDevice name set to Generic Software
SOUND: OpenAL: All available devices:
1. Generic Software, Spec Version 1.1 (default)
2. Generic Software, Spec Version 1.1 (default)
SOUND: OpenAL: SelectBestDevice is Generic Software 1.1
SOUND: OpenAL: Required device: Generic Software. Created device: Generic Software.
* sound: EAX 2.0 extension: absent
* sound: EAX 2.0 deferred: absent
* sound : cache: 32773 kb, 3805 lines, 8820 bpl
Starting RENDER device...
* GPU [vendor:1002]-[device:9498]: ATI Radeon HD 4650 (Microsoft Corporation WDDM 1.1)
* GPU driver: 8.14.10.630
* CREATE: DeviceREF: 1
* Vertex Processor: PURE HARDWARE
* Texture memory: 2800 M
* DDI-level: 9.0
* GPU shading: vs(fffe0300/3.0/30), ps(ffff0300/3.0/30)
* GPU vertex cache: unrecognized, 16
* DVB created: 1536K
* DIB created: 512K
count of .thm files=319
load time=107 ms
* distortion: used, dev(30),need(14)
* SSample: 1024x768
* SSample: enabled
- r__tf_aniso 4
- r1_tf_mipbias 0.
Starting engine...
Loading DLL: xrGameSpy.dll
! Missing ogg-comment, file: d:\program files\thq\s.t.a.l.k.e.r. - shadow of chernobyl\gamedata\sounds\music\terrapack-empty_noise_l.ogg
! Missing ogg-comment, file: d:\program files\thq\s.t.a.l.k.e.r. - shadow of chernobyl\gamedata\sounds\music\terrapack-empty_noise_r.ogg
* DVB created: 1536K
* DIB created: 512K
- r__tf_aniso 4
- r1_tf_mipbias 0.
* SSample: 1024x768
* SSample: enabled
* GPU shading: vs(fffe0300/3.0/30), ps(ffff0300/3.0/30)
* GPU vertex cache: unrecognized, 16
*** RESET [74 ms]
"d:\program files\thq\s.t.a.l.k.e.r. - shadow of chernobyl\bin\xr_3da.exe"
* phase time: 0 ms
* phase cmem: 105676 K
Ładowanie obiektów...
Loading objects...
Loading models...
* [prefetch] time: 4052 ms
* [prefetch] memory: 84835Kb
* phase time: 4078 ms
* phase cmem: 187979 K
Serwer: Rozpoczynanie...
* phase time: 97 ms
* phase cmem: 188047 K
Serwer: Wczytywanie symulatora Alife...
* phase time: 12 ms
* phase cmem: 188047 K
Wczytywanie zapisanej gry "211.sav"...
* Loading spawn registry...
* 15270 spawn points are successfully loaded
* Loading objects...
* 31502 objects are successfully loaded
* Game 211 is successfully loaded from file 'c:\documents and settings\all users\dokumenty\stalker-shoc\savedgames\211.sav' (9.711s)
* phase time: 9709 ms
* phase cmem: 279496 K
Serwer: Łączenie...
MaxPlayers = 32
* phase time: 37 ms
* phase cmem: 279496 K
Klient: Łączenie z localhost...
Player not found
* client : connection accepted - <>
* phase time: 36 ms
* phase cmem: 279521 K
Otwieranie strumienia...
* phase time: 27 ms
* phase cmem: 279521 K
Wczytywanie CFORM...
* phase time: 4936 ms
* phase cmem: 352188 K
Wczytywanie shaderów...
* phase time: 547 ms
* phase cmem: 353001 K
Wczytywanie danych geometrycznych...
* [Loading VB] 65532 verts, 2047 Kb
* [Loading VB] 65525 verts, 2047 Kb
* [Loading VB] 65535 verts, 2047 Kb
* [Loading VB] 65466 verts, 2045 Kb
* [Loading VB] 17208 verts, 537 Kb
* [Loading VB] 65533 verts, 2047 Kb
* [Loading VB] 65534 verts, 2047 Kb
* [Loading VB] 65534 verts, 2047 Kb
* [Loading VB] 65531 verts, 2047 Kb
* [Loading VB] 65535 verts, 2047 Kb
* [Loading VB] 65535 verts, 2047 Kb
* [Loading VB] 46595 verts, 1456 Kb
* [Loading VB] 65534 verts, 2047 Kb
* [Loading VB] 65533 verts, 2047 Kb
* [Loading VB] 65535 verts, 2047 Kb
* [Loading VB] 65532 verts, 2047 Kb
* [Loading VB] 65533 verts, 2047 Kb
* [Loading VB] 65533 verts, 2047 Kb
* [Loading VB] 53181 verts, 1661 Kb
* [Loading IB] 1048575 indices, 2047 Kb
* [Loading IB] 1048572 indices, 2047 Kb
* [Loading IB] 1048572 indices, 2047 Kb
* [Loading IB] 1048572 indices, 2047 Kb
* [Loading IB] 1048572 indices, 2047 Kb
* [Loading IB] 1048572 indices, 2047 Kb
* [Loading IB] 1048575 indices, 2047 Kb
* [Loading IB] 1048572 indices, 2047 Kb
* [Loading IB] 1048575 indices, 2047 Kb
* [Loading IB] 228285 indices, 445 Kb
* phase time: 898 ms
* phase cmem: 353358 K
Wczytywanie przestrzennej bazy danych...
* phase time: 884 ms
* phase cmem: 357329 K
Wczytywanie detali...
* [DETAILS] VertexConsts(256), Batch(61)
* [DETAILS] 40687 v(20), 26352 p
* [DETAILS] Batch(61), VB(794K), IB(154K)
* phase time: 155 ms
* phase cmem: 357339 K
Wczytywanie stref i portali...
* Loading HOM: d:\program files\thq\s.t.a.l.k.e.r. - shadow of chernobyl\gamedata\levels\l01_escape\level.hom
* phase time: 36 ms
* phase cmem: 357512 K
Wczytywanie obiektów SI...
- Loading music tracks from 'l01_escape_musics'...
* phase time: 39 ms
* phase cmem: 357547 K
Klient: Odradzanie...
- Game configuring : Started
- Game configuring : Finished
* phase time: 435 ms
* phase cmem: 367720 K
Wczytywanie tekstur...
* t-report - base: 997, 418084 K
* t-report - lmap: 10, 10241 K
***FATAL***: Too many lmap-textures (limit: 8 textures or 32M).
Reduce pixel density (worse) or use more vertex lighting (better).
* phase time: 3171 ms
* phase cmem: 367722 K
Solianka: Synchronizacja...
* phase time: 21 ms
* phase cmem: 367722 K
* [win32]: free[2855120 K], reserved[111700 K], committed[1227420 K]
* [ D3D ]: textures[428325 K]
* [x-ray]: crt heap[367720 K], process heap[7477 K], game lua[45431 K], engine lua[270 K], render[0 K]
* [x-ray]: economy: strings[13475 K], smem[28220 K]
* Log file has been saved successfully!
* MEMORY USAGE: 383661 K
~ ERROR: can't detach independant object. entity[ammo_11.43x23_hydro:62479], parent[ammo_11.43x23_hydro:62479], section[ammo_11.43x23_hydro]
~ ERROR: can't detach independant object. entity[ammo_11.43x23_hydro:62481], parent[ammo_11.43x23_hydro:62481], section[ammo_11.43x23_hydro]
~ ERROR: can't detach independant object. entity[ammo_11.43x23_hydro29971:29971], parent[ammo_11.43x23_hydro29971:29971], section[ammo_11.43x23_hydro]
* Saving spawns...
* Saving objects...
* 31466 objects are successfully saved
* Game Damian_autosave.sav is successfully saved to file 'c:\documents and settings\all users\dokumenty\stalker-shoc\savedgames\damian_autosave.sav'
- Disconnect
- Destroying level
* DVB created: 1536K
* DIB created: 512K
- r__tf_aniso 4
- r1_tf_mipbias 0.
* SSample: 1024x768
* SSample: enabled
* GPU shading: vs(fffe0300/3.0/30), ps(ffff0300/3.0/30)
* GPU vertex cache: unrecognized, 16
*** RESET [143 ms]
"d:\program files\thq\s.t.a.l.k.e.r. - shadow of chernobyl\bin\xr_3da.exe"
* phase time: 0 ms
* phase cmem: 287950 K
Serwer: Rozpoczynanie...
* phase time: 216 ms
* phase cmem: 286142 K
Serwer: Wczytywanie symulatora Alife...
* phase time: 22 ms
* phase cmem: 286142 K
Wczytywanie zapisanej gry "damian_autosave.sav"...
* Loading spawn registry...
* 15270 spawn points are successfully loaded
* Loading objects...
* 31466 objects are successfully loaded
* Game damian_autosave is successfully loaded from file 'c:\documents and settings\all users\dokumenty\stalker-shoc\savedgames\damian_autosave.sav' (9.579s)
* phase time: 9578 ms
* phase cmem: 334589 K
Serwer: Łączenie...
MaxPlayers = 32
* phase time: 30 ms
* phase cmem: 334587 K
Klient: Łączenie z localhost...
Player not found
* client : connection accepted - <>
* phase time: 26 ms
* phase cmem: 334611 K
Otwieranie strumienia...
* phase time: 23 ms
* phase cmem: 334611 K
Wczytywanie CFORM...
* phase time: 4090 ms
* phase cmem: 399594 K
Wczytywanie shaderów...
* phase time: 559 ms
* phase cmem: 400296 K
Wczytywanie danych geometrycznych...
* [Loading VB] 65531 verts, 2047 Kb
* [Loading VB] 65532 verts, 2047 Kb
* [Loading VB] 65530 verts, 2047 Kb
* [Loading VB] 24512 verts, 766 Kb
* [Loading VB] 65535 verts, 2047 Kb
* [Loading VB] 65534 verts, 2047 Kb
* [Loading VB] 65533 verts, 2047 Kb
* [Loading VB] 65534 verts, 2047 Kb
* [Loading VB] 65502 verts, 2046 Kb
* [Loading VB] 65535 verts, 2047 Kb
* [Loading VB] 65533 verts, 2047 Kb
* [Loading VB] 65534 verts, 2047 Kb
* [Loading VB] 51552 verts, 1611 Kb
* [Loading VB] 65530 verts, 2047 Kb
* [Loading VB] 62255 verts, 1945 Kb
* [Loading IB] 1048572 indices, 2047 Kb
* [Loading IB] 1048572 indices, 2047 Kb
* [Loading IB] 1048575 indices, 2047 Kb
* [Loading IB] 1048575 indices, 2047 Kb
* [Loading IB] 1048575 indices, 2047 Kb
* [Loading IB] 1048572 indices, 2047 Kb
* [Loading IB] 1048572 indices, 2047 Kb
* [Loading IB] 438036 indices, 855 Kb
* phase time: 73 ms
* phase cmem: 400573 K
Wczytywanie przestrzennej bazy danych...
* phase time: 424 ms
* phase cmem: 402247 K
Wczytywanie detali...
* [DETAILS] VertexConsts(256), Batch(61)
* [DETAILS] 40687 v(20), 26352 p
* [DETAILS] Batch(61), VB(794K), IB(154K)
* phase time: 81 ms
* phase cmem: 402257 K
Wczytywanie stref i portali...
* Loading HOM: d:\program files\thq\s.t.a.l.k.e.r. - shadow of chernobyl\gamedata\levels\l02_garbage\level.hom
* phase time: 28 ms
* phase cmem: 402324 K
Wczytywanie obiektów SI...
- Loading music tracks from 'l02_garbage_musics'...
* phase time: 26 ms
* phase cmem: 402337 K
Klient: Odradzanie...
- Game configuring : Started
- Game configuring : Finished
* phase time: 38 ms
* phase cmem: 406343 K
Wczytywanie tekstur...
* t-report - base: 1077, 471269 K
* t-report - lmap: 6, 6144 K
* phase time: 398 ms
* phase cmem: 406344 K
Solianka: Synchronizacja...
* phase time: 25 ms
* phase cmem: 406344 K
* [win32]: free[2584572 K], reserved[185008 K], committed[1424660 K]
* [ D3D ]: textures[477414 K]
* [x-ray]: crt heap[406342 K], process heap[6447 K], game lua[45132 K], engine lua[210 K], render[2037 K]
* [x-ray]: economy: strings[149040 K], smem[28435 K]
* Log file has been saved successfully!
* MEMORY USAGE: 376349 K
* Saving spawns...
* Saving objects...
* 31364 objects are successfully saved
* Game Damian_autosave.sav is successfully saved to file 'c:\documents and settings\all users\dokumenty\stalker-shoc\savedgames\damian_autosave.sav'
- Disconnect
- Destroying level
* DVB created: 1536K
* DIB created: 512K
- r__tf_aniso 4
- r1_tf_mipbias 0.
* SSample: 1024x768
* SSample: enabled
* GPU shading: vs(fffe0300/3.0/30), ps(ffff0300/3.0/30)
* GPU vertex cache: unrecognized, 16
*** RESET [149 ms]
"d:\program files\thq\s.t.a.l.k.e.r. - shadow of chernobyl\bin\xr_3da.exe"
* phase time: 0 ms
* phase cmem: 289454 K
Serwer: Rozpoczynanie...
* phase time: 190 ms
* phase cmem: 288941 K
Serwer: Wczytywanie symulatora Alife...
* phase time: 22 ms
* phase cmem: 288941 K
Wczytywanie zapisanej gry "damian_autosave.sav"...
* Loading spawn registry...
* 15270 spawn points are successfully loaded
* Loading objects...
* 31364 objects are successfully loaded
* Game damian_autosave is successfully loaded from file 'c:\documents and settings\all users\dokumenty\stalker-shoc\savedgames\damian_autosave.sav' (9.623s)
* phase time: 9622 ms
* phase cmem: 334221 K
Serwer: Łączenie...
MaxPlayers = 32
* phase time: 37 ms
* phase cmem: 334221 K
Klient: Łączenie z localhost...
Player not found
* client : connection accepted - <>
* phase time: 26 ms
* phase cmem: 334245 K
Otwieranie strumienia...
* phase time: 24 ms
* phase cmem: 334245 K
Wczytywanie CFORM...
* phase time: 2892 ms
* phase cmem: 379150 K
Wczytywanie shaderów...
* phase time: 656 ms
* phase cmem: 379883 K
Wczytywanie danych geometrycznych...
* [Loading VB] 65435 verts, 2044 Kb
* [Loading VB] 65236 verts, 2038 Kb
* [Loading VB] 65530 verts, 2047 Kb
* [Loading VB] 65534 verts, 2047 Kb
* [Loading VB] 65535 verts, 2047 Kb
* [Loading VB] 65532 verts, 2047 Kb
* [Loading VB] 65535 verts, 2047 Kb
* [Loading VB] 65534 verts, 2047 Kb
* [Loading VB] 65535 verts, 2047 Kb
* [Loading VB] 65533 verts, 2047 Kb
* [Loading VB] 65535 verts, 2047 Kb
* [Loading VB] 57122 verts, 1785 Kb
* [Loading VB] 65535 verts, 2047 Kb
* [Loading VB] 65533 verts, 2047 Kb
* [Loading VB] 65534 verts, 2047 Kb
* [Loading VB] 65534 verts, 2047 Kb
* [Loading VB] 65535 verts, 2047 Kb
* [Loading VB] 43641 verts, 1363 Kb
* [Loading IB] 1048575 indices, 2047 Kb
* [Loading IB] 1048575 indices, 2047 Kb
* [Loading IB] 1048575 indices, 2047 Kb
* [Loading IB] 1048575 indices, 2047 Kb
* [Loading IB] 1048575 indices, 2047 Kb
* [Loading IB] 1048575 indices, 2047 Kb
* [Loading IB] 780369 indices, 1524 Kb
* phase time: 76 ms
* phase cmem: 380059 K
Wczytywanie przestrzennej bazy danych...
* phase time: 284 ms
* phase cmem: 380950 K
Wczytywanie detali...
* [DETAILS] VertexConsts(256), Batch(61)
* [DETAILS] 40687 v(20), 26352 p
* [DETAILS] Batch(61), VB(794K), IB(154K)
* phase time: 77 ms
* phase cmem: 380961 K
Wczytywanie stref i portali...
* Loading HOM: d:\program files\thq\s.t.a.l.k.e.r. - shadow of chernobyl\gamedata\levels\l05_bar\level.hom
* phase time: 38 ms
* phase cmem: 381141 K
Wczytywanie obiektów SI...
* phase time: 30 ms
* phase cmem: 381160 K
Klient: Odradzanie...
- Game configuring : Started
- Game configuring : Finished
* phase time: 45 ms
* phase cmem: 394879 K
Wczytywanie tekstur...
* t-report - base: 1151, 479868 K
* t-report - lmap: 8, 8193 K
* phase time: 2151 ms
* phase cmem: 394881 K
Solianka: Synchronizacja...
* phase time: 25 ms
* phase cmem: 394881 K
* [win32]: free[2508904 K], reserved[228336 K], committed[1457000 K]
* [ D3D ]: textures[488061 K]
* [x-ray]: crt heap[394879 K], process heap[6447 K], game lua[45251 K], engine lua[233 K], render[2178 K]
* [x-ray]: economy: strings[216861 K], smem[28777 K]
* Log file has been saved successfully!
* MEMORY USAGE: 375304 K
* Saving spawns...
* Saving objects...
* 31383 objects are successfully saved
* Game 212.sav is successfully saved to file 'c:\documents and settings\all users\dokumenty\stalker-shoc\savedgames\212.sav'
~ ERROR: can't detach independant object. entity[wpn_lr30010758:10758], parent[wpn_lr30010758:10758], section[wpn_lr300]
~ ERROR: can't detach independant object. entity[wpn_lr30014524:14524], parent[wpn_lr30014524:14524], section[wpn_lr300]
~ ERROR: can't detach independant object. entity[wpn_lr30013055:13055], parent[wpn_lr30013055:13055], section[wpn_lr300]
~ ERROR: can't detach independant object. entity[wpn_lr30012946:12946], parent[wpn_lr30012946:12946], section[wpn_lr300]
~ ERROR: can't detach independant object. entity[wpn_lr30013030:13030], parent[wpn_lr30013030:13030], section[wpn_lr300]
~ ERROR: can't detach independant object. entity[wpn_lr30013065:13065], parent[wpn_lr30013065:13065], section[wpn_lr300]
~ ERROR: can't detach independant object. entity[wpn_groza13016:13016], parent[wpn_groza13016:13016], section[wpn_groza]
~ ERROR: can't detach independant object. entity[wpn_lr30013038:13038], parent[wpn_lr30013038:13038], section[wpn_lr300]
~ ERROR: can't detach independant object. entity[wpn_lr30014524:14524], parent[wpn_lr30014524:14524], section[wpn_lr300]
~ ERROR: can't detach independant object. entity[wpn_abakan13460:13460], parent[wpn_abakan13460:13460], section[wpn_abakan]
~ ERROR: can't detach independant object. entity[wpn_lr30012865:12865], parent[wpn_lr30012865:12865], section[wpn_lr300]
~ ERROR: can't detach independant object. entity[wpn_lr30012892:12892], parent[wpn_lr30012892:12892], section[wpn_lr300]
* Saving spawns...
* Saving objects...
* 31320 objects are successfully saved
* Game Damian_autosave.sav is successfully saved to file 'c:\documents and settings\all users\dokumenty\stalker-shoc\savedgames\damian_autosave.sav'
- Disconnect
- Destroying level
* DVB created: 1536K
* DIB created: 512K
- r__tf_aniso 4
- r1_tf_mipbias 0.
* SSample: 1024x768
* SSample: enabled
* GPU shading: vs(fffe0300/3.0/30), ps(ffff0300/3.0/30)
* GPU vertex cache: unrecognized, 16
*** RESET [161 ms]
"d:\program files\thq\s.t.a.l.k.e.r. - shadow of chernobyl\bin\xr_3da.exe"
* phase time: 0 ms
* phase cmem: 306055 K
Serwer: Rozpoczynanie...
* phase time: 256 ms
* phase cmem: 303579 K
Serwer: Wczytywanie symulatora Alife...
* phase time: 24 ms
* phase cmem: 303579 K
Wczytywanie zapisanej gry "damian_autosave.sav"...
* Loading spawn registry...
* 15270 spawn points are successfully loaded
* Loading objects...
* 31320 objects are successfully loaded
* Game damian_autosave is successfully loaded from file 'c:\documents and settings\all users\dokumenty\stalker-shoc\savedgames\damian_autosave.sav' (9.702s)
* phase time: 9701 ms
* phase cmem: 351151 K
Serwer: Łączenie...
MaxPlayers = 32
* phase time: 36 ms
* phase cmem: 351151 K
Klient: Łączenie z localhost...
Player not found
* client : connection accepted - <>
* phase time: 29 ms
* phase cmem: 351175 K
Otwieranie strumienia...
* phase time: 26 ms
* phase cmem: 351175 K
Wczytywanie CFORM...
* phase time: 5905 ms
* phase cmem: 436720 K
Wczytywanie shaderów...
* phase time: 1011 ms
* phase cmem: 437422 K
Wczytywanie danych geometrycznych...
* [Loading VB] 65535 verts, 2047 Kb
* [Loading VB] 65531 verts, 2047 Kb
* [Loading VB] 65527 verts, 2047 Kb
* [Loading VB] 65509 verts, 2047 Kb
* [Loading VB] 65533 verts, 2047 Kb
* [Loading VB] 65481 verts, 2046 Kb
* [Loading VB] 9630 verts, 300 Kb
* [Loading VB] 65535 verts, 2047 Kb
* [Loading VB] 65535 verts, 2047 Kb
* [Loading VB] 65535 verts, 2047 Kb
* [Loading VB] 65535 verts, 2047 Kb
* [Loading VB] 65535 verts, 2047 Kb
* [Loading VB] 65526 verts, 2047 Kb
* [Loading VB] 65534 verts, 2047 Kb
* [Loading VB] 65535 verts, 2047 Kb
* [Loading VB] 65535 verts, 2047 Kb
* [Loading VB] 65535 verts, 2047 Kb
* [Loading VB] 65529 verts, 2047 Kb
* [Loading VB] 65532 verts, 2047 Kb
* [Loading VB] 65535 verts, 2047 Kb
* [Loading VB] 65534 verts, 2047 Kb
* [Loading VB] 65533 verts, 2047 Kb
* [Loading VB] 11187 verts, 349 Kb
* [Loading VB] 65533 verts, 2047 Kb
* [Loading VB] 65533 verts, 2047 Kb
* [Loading VB] 65535 verts, 2047 Kb
* [Loading VB] 65535 verts, 2047 Kb
* [Loading VB] 58148 verts, 1817 Kb
* [Loading IB] 1048575 indices, 2047 Kb
* [Loading IB] 1048575 indices, 2047 Kb
* [Loading IB] 1048575 indices, 2047 Kb
* [Loading IB] 1048575 indices, 2047 Kb
* [Loading IB] 1048575 indices, 2047 Kb
* [Loading IB] 1048575 indices, 2047 Kb
* [Loading IB] 1048575 indices, 2047 Kb
* [Loading IB] 1048575 indices, 2047 Kb
* [Loading IB] 1048575 indices, 2047 Kb
* [Loading IB] 1048575 indices, 2047 Kb
* [Loading IB] 1048575 indices, 2047 Kb
* [Loading IB] 1048575 indices, 2047 Kb
* [Loading IB] 1048575 indices, 2047 Kb
* [Loading IB] 274437 indices, 536 Kb
* phase time: 2238 ms
* phase cmem: 438000 K
Wczytywanie przestrzennej bazy danych...
* phase time: 384 ms
* phase cmem: 439058 K
Wczytywanie detali...
* [DETAILS] VertexConsts(256), Batch(61)
* [DETAILS] 40687 v(20), 26352 p
* [DETAILS] Batch(61), VB(794K), IB(154K)
* phase time: 91 ms
* phase cmem: 439069 K
Wczytywanie stref i portali...
* Loading HOM: d:\program files\thq\s.t.a.l.k.e.r. - shadow of chernobyl\gamedata\levels\l07_military\level.hom
* phase time: 47 ms
* phase cmem: 439237 K
Wczytywanie obiektów SI...
- Loading music tracks from 'l07_military_musics'...
* phase time: 74 ms
* phase cmem: 439274 K
Klient: Odradzanie...
- Game configuring : Started
- Game configuring : Finished
* phase time: 44 ms
* phase cmem: 447876 K
Wczytywanie tekstur...
* t-report - base: 1306, 603579 K
* t-report - lmap: 14, 14337 K
***FATAL***: Too many lmap-textures (limit: 8 textures or 32M).
Reduce pixel density (worse) or use more vertex lighting (better).
* phase time: 1605 ms
* phase cmem: 447881 K
Solianka: Synchronizacja...
* phase time: 26 ms
* phase cmem: 447881 K
* [win32]: free[2257388 K], reserved[201244 K], committed[1735608 K]
* [ D3D ]: textures[617916 K]
* [x-ray]: crt heap[447879 K], process heap[6447 K], game lua[44702 K], engine lua[266 K], render[3007 K]
* [x-ray]: economy: strings[416233 K], smem[29564 K]
* Log file has been saved successfully!
* MEMORY USAGE: 421740 K
~ ERROR: can't detach independant object. entity[wpn_g3638528:38528], parent[wpn_g3638528:38528], section[wpn_g36]
* Saving spawns...
* Saving objects...
* 31316 objects are successfully saved
* Game Damian_autosave.sav is successfully saved to file 'c:\documents and settings\all users\dokumenty\stalker-shoc\savedgames\damian_autosave.sav'
- Disconnect
- Destroying level
* DVB created: 1536K
* DIB created: 512K
- r__tf_aniso 4
- r1_tf_mipbias 0.
* SSample: 1024x768
* SSample: enabled
* GPU shading: vs(fffe0300/3.0/30), ps(ffff0300/3.0/30)
* GPU vertex cache: unrecognized, 16
*** RESET [162 ms]
"d:\program files\thq\s.t.a.l.k.e.r. - shadow of chernobyl\bin\xr_3da.exe"
* phase time: 0 ms
* phase cmem: 310917 K
Serwer: Rozpoczynanie...
* phase time: 240 ms
* phase cmem: 309789 K
Serwer: Wczytywanie symulatora Alife...
* phase time: 25 ms
* phase cmem: 309789 K
Wczytywanie zapisanej gry "damian_autosave.sav"...
* Loading spawn registry...
* 15270 spawn points are successfully loaded
* Loading objects...
* 31316 objects are successfully loaded
* Game damian_autosave is successfully loaded from file 'c:\documents and settings\all users\dokumenty\stalker-shoc\savedgames\damian_autosave.sav' (9.724s)
* phase time: 9723 ms
* phase cmem: 354856 K
Serwer: Łączenie...
MaxPlayers = 32
* phase time: 47 ms
* phase cmem: 354856 K
Klient: Łączenie z localhost...
Player not found
* client : connection accepted - <>
* phase time: 30 ms
* phase cmem: 354881 K
Otwieranie strumienia...
* phase time: 27 ms
* phase cmem: 354881 K
Wczytywanie CFORM...
* phase time: 2900 ms
* phase cmem: 399785 K
Wczytywanie shaderów...
* phase time: 848 ms
* phase cmem: 400487 K
Wczytywanie danych geometrycznych...
* [Loading VB] 65435 verts, 2044 Kb
* [Loading VB] 65236 verts, 2038 Kb
* [Loading VB] 65530 verts, 2047 Kb
* [Loading VB] 65534 verts, 2047 Kb
* [Loading VB] 65535 verts, 2047 Kb
* [Loading VB] 65532 verts, 2047 Kb
* [Loading VB] 65535 verts, 2047 Kb
* [Loading VB] 65534 verts, 2047 Kb
* [Loading VB] 65535 verts, 2047 Kb
* [Loading VB] 65533 verts, 2047 Kb
* [Loading VB] 65535 verts, 2047 Kb
* [Loading VB] 57122 verts, 1785 Kb
* [Loading VB] 65535 verts, 2047 Kb
* [Loading VB] 65533 verts, 2047 Kb
* [Loading VB] 65534 verts, 2047 Kb
* [Loading VB] 65534 verts, 2047 Kb
* [Loading VB] 65535 verts, 2047 Kb
* [Loading VB] 43641 verts, 1363 Kb
* [Loading IB] 1048575 indices, 2047 Kb
* [Loading IB] 1048575 indices, 2047 Kb
* [Loading IB] 1048575 indices, 2047 Kb
* [Loading IB] 1048575 indices, 2047 Kb
* [Loading IB] 1048575 indices, 2047 Kb
* [Loading IB] 1048575 indices, 2047 Kb
* [Loading IB] 780369 indices, 1524 Kb
* phase time: 82 ms
* phase cmem: 400663 K
Wczytywanie przestrzennej bazy danych...
* phase time: 305 ms
* phase cmem: 401554 K
Wczytywanie detali...
* [DETAILS] VertexConsts(256), Batch(61)
* [DETAILS] 40687 v(20), 26352 p
* [DETAILS] Batch(61), VB(794K), IB(154K)
* phase time: 87 ms
* phase cmem: 401564 K
Wczytywanie stref i portali...
* Loading HOM: d:\program files\thq\s.t.a.l.k.e.r. - shadow of chernobyl\gamedata\levels\l05_bar\level.hom
* phase time: 41 ms
* phase cmem: 401745 K
Wczytywanie obiektów SI...
* phase time: 29 ms
* phase cmem: 401754 K
Klient: Odradzanie...
- Game configuring : Started
- Game configuring : Finished
* phase time: 50 ms
* phase cmem: 416084 K
Wczytywanie tekstur...
* t-report - base: 1314, 589302 K
* t-report - lmap: 8, 8193 K
* phase time: 2144 ms
* phase cmem: 416086 K
Solianka: Synchronizacja...
* phase time: 28 ms
* phase cmem: 416086 K
* [win32]: free[2308668 K], reserved[204628 K], committed[1680944 K]
* [ D3D ]: textures[597495 K]
* [x-ray]: crt heap[416084 K], process heap[6447 K], game lua[44864 K], engine lua[285 K], render[4037 K]
* [x-ray]: economy: strings[516684 K], smem[29755 K]
* Log file has been saved successfully!
* MEMORY USAGE: 389952 K
* Saving spawns...
* Saving objects...
* 31251 objects are successfully saved
* Game Damian_autosave.sav is successfully saved to file 'c:\documents and settings\all users\dokumenty\stalker-shoc\savedgames\damian_autosave.sav'
- Disconnect
- Destroying level
* DVB created: 1536K
* DIB created: 512K
- r__tf_aniso 4
- r1_tf_mipbias 0.
* SSample: 1024x768
* SSample: enabled
* GPU shading: vs(fffe0300/3.0/30), ps(ffff0300/3.0/30)
* GPU vertex cache: unrecognized, 16
*** RESET [126 ms]
"d:\program files\thq\s.t.a.l.k.e.r. - shadow of chernobyl\bin\xr_3da.exe"
* phase time: 0 ms
* phase cmem: 311377 K
Serwer: Rozpoczynanie...
* phase time: 193 ms
* phase cmem: 310562 K
Serwer: Wczytywanie symulatora Alife...
* phase time: 26 ms
* phase cmem: 310562 K
Wczytywanie zapisanej gry "damian_autosave.sav"...
* Loading spawn registry...
* 15270 spawn points are successfully loaded
* Loading objects...
* 31251 objects are successfully loaded
* Game damian_autosave is successfully loaded from file 'c:\documents and settings\all users\dokumenty\stalker-shoc\savedgames\damian_autosave.sav' (9.768s)
* phase time: 9767 ms
* phase cmem: 355192 K
Serwer: Łączenie...
MaxPlayers = 32
* phase time: 35 ms
* phase cmem: 355187 K
Klient: Łączenie z localhost...
Player not found
* client : connection accepted - <>
* phase time: 31 ms
* phase cmem: 355212 K
Otwieranie strumienia...
* phase time: 28 ms
* phase cmem: 355212 K
Wczytywanie CFORM...
* phase time: 2908 ms
* phase cmem: 398107 K
Wczytywanie shaderów...
* phase time: 879 ms
* phase cmem: 398809 K
Wczytywanie danych geometrycznych...
* [Loading VB] 65527 verts, 2047 Kb
* [Loading VB] 65436 verts, 2044 Kb
* [Loading VB] 29084 verts, 908 Kb
* [Loading VB] 65533 verts, 2047 Kb
* [Loading VB] 65535 verts, 2047 Kb
* [Loading VB] 65533 verts, 2047 Kb
* [Loading VB] 65533 verts, 2047 Kb
* [Loading VB] 65535 verts, 2047 Kb
* [Loading VB] 60724 verts, 1897 Kb
* [Loading VB] 65533 verts, 2047 Kb
* [Loading VB] 65533 verts, 2047 Kb
* [Loading VB] 65533 verts, 2047 Kb
* [Loading VB] 65535 verts, 2047 Kb
* [Loading VB] 65532 verts, 2047 Kb
* [Loading VB] 65532 verts, 2047 Kb
* [Loading VB] 51161 verts, 1598 Kb
* [Loading IB] 1048575 indices, 2047 Kb
* [Loading IB] 1048575 indices, 2047 Kb
* [Loading IB] 1048575 indices, 2047 Kb
* [Loading IB] 1048575 indices, 2047 Kb
* [Loading IB] 1048572 indices, 2047 Kb
* [Loading IB] 670620 indices, 1309 Kb
* phase time: 542 ms
* phase cmem: 399017 K
Wczytywanie przestrzennej bazy danych...
* phase time: 298 ms
* phase cmem: 399764 K
Wczytywanie detali...
* [DETAILS] VertexConsts(256), Batch(61)
* [DETAILS] 40687 v(20), 26352 p
* [DETAILS] Batch(61), VB(794K), IB(154K)
* phase time: 99 ms
* phase cmem: 399774 K
Wczytywanie stref i portali...
* Loading HOM: d:\program files\thq\s.t.a.l.k.e.r. - shadow of chernobyl\gamedata\levels\l06_rostok\level.hom
* phase time: 36 ms
* phase cmem: 399895 K
Wczytywanie obiektów SI...
- Loading music tracks from 'l06_rostok_musics'...
* phase time: 47 ms
* phase cmem: 399903 K
Klient: Odradzanie...
- Game configuring : Started
- Game configuring : Finished
* phase time: 43 ms
* phase cmem: 405572 K
Wczytywanie tekstur...
* t-report - base: 1314, 586825 K
* t-report - lmap: 10, 10241 K
***FATAL***: Too many lmap-textures (limit: 8 textures or 32M).
Reduce pixel density (worse) or use more vertex lighting (better).
* phase time: 974 ms
* phase cmem: 405574 K
Solianka: Synchronizacja...
* phase time: 28 ms
* phase cmem: 405574 K
* [win32]: free[2290224 K], reserved[220520 K], committed[1683496 K]
* [ D3D ]: textures[597066 K]
* [x-ray]: crt heap[405571 K], process heap[6447 K], game lua[44629 K], engine lua[227 K], render[4047 K]
* [x-ray]: economy: strings[526674 K], smem[29756 K]
FATAL ERROR
[error]Expression : fatal error
[error]Function : CScriptEngine::lua_error
[error]File : E:\stalker\patch_1_0004\xr_3da\xrGame\script_engine.cpp
[error]Line : 73
[error]Description : <no expression>
[error]Arguments : LUA error: ...shadow of chernobyl\gamedata\scripts\xr_gulag.script:1190: attempt to index local 'strn' (a nil value)
stack trace:





































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