* Detected CPU: Intel(R) Core(TM)2 Duo CPU E4500 @ 2.20GHz [GenuineIntel], F6/M15/S13, 2211.00 mhz, 65-clk 'rdtsc'
* CPU features: RDTSC, MMX, SSE, SSE2, SSE3, SSSE3
* CPU threads: 2
Initializing File System...
using fs-ltx fsgame.ltx
FS: 53130 files cached, 7891Kb memory used.
Init FileSystem 2.080023 sec
Lost Alpha 'xrCore' build 5560, Apr 26 2014
EH: C48436709EA0BD08DBA598B8B19F9EA4
Initializing Engine...
Starting INPUT device...
Loading DLL: xrRender_R2.dll
Loading DLL: xrRender_R3.dll
refCount:m_pAdapter 1
Executing config-script "user.ltx"...
[f:\s.t.a.l.k.e.r. - lost alpha\appdata\user.ltx] successfully loaded.
Loading DLL: xrRender_R1.dll
Loading DLL: xrGame.dll
* [win32]: free[1998160 K], reserved[20336 K], committed[78592 K]
* [ D3D ]: textures[0 K]
* [x-ray]: crt heap[16051 K], process heap[16051 K], game lua[0 K], render[0 K]
* [x-ray]: economy: strings[7368 K], smem[0 K]
SOUND: OpenAL: enumerate devices...
SOUND: OpenAL: EnumerationExtension Present
devices Generic Software
SOUND: OpenAL: system default SndDevice name is Głośniki (SB Audigy)
SOUND: OpenAL: All available devices:
1. Generic Software, Spec Version 1.1 eax[2] efx[no] xram[no]
2. Głośniki (SB Audigy), Spec Version 1.1 (default) eax[4] efx[no] xram[no]
3. Cyfrowy interfejs audio (SB Audigy), Spec Version 1.1 eax[4] efx[no] xram[no]
Executing config-script "f:\s.t.a.l.k.e.r. - lost alpha\gamedata\config\default_controls.ltx"...
[f:\s.t.a.l.k.e.r. - lost alpha\gamedata\config\default_controls.ltx] successfully loaded.
Executing config-script "user.ltx"...
Executing config-script "f:\s.t.a.l.k.e.r. - lost alpha\gamedata\config\rspec_extreme.ltx"...
~ Invalid syntax in call to 'r2_ssao'
~ Valid arguments: st_opt_off/st_opt_low/st_opt_medium/st_opt_high
[f:\s.t.a.l.k.e.r. - lost alpha\gamedata\config\rspec_extreme.ltx] successfully loaded.
Executing config-script "f:\s.t.a.l.k.e.r. - lost alpha\gamedata\config\default_controls.ltx"...
[f:\s.t.a.l.k.e.r. - lost alpha\gamedata\config\default_controls.ltx] successfully loaded.
~ Invalid syntax in call to 'r2_aa_break'
~ Valid arguments: vector3 in range [0.000000e+000,0.000000e+000,0.000000e+000]-[1.000000e+000,1.000000e+000,1.000000e+000]
~ Invalid syntax in call to 'r2_aa_weight'
~ Valid arguments: vector3 in range [0.000000e+000,0.000000e+000,0.000000e+000]-[1.000000e+000,1.000000e+000,1.000000e+000]
[f:\s.t.a.l.k.e.r. - lost alpha\appdata\user.ltx] successfully loaded.
SOUND: Selected device is Generic Software
* sound: EAX 2.0 extension: present
* sound: EAX 2.0 deferred: present
* sound : cache: 65537 kb, 4856 lines, 13820 bpl
Starting RENDER device...
* GPU [vendor:10DE]-[device:622]: NVIDIA GeForce 9600 GT
* GPU driver: 9.18.13.2723
* CREATE: DeviceREF: 1
* Vertex Processor: PURE HARDWARE
* Texture memory: 1258 M
* DDI-level: 9.0
* GPU shading: vs(fffe0300/3.0/30), ps(ffff0300/3.0/30)
* GPU vertex cache: unrecognized, 16
* NVidia MGPU: Logical(1), Physical(1)
* Starting rendering as 2-GPU.
* DVB created: 1536K
* DIB created: 512K
count of .thm files=1034
stack trace:
001B:74078D99 MMDevApi.dll, Ordinal2()
001B:74074C6A MMDevApi.dll, Ordinal3()
001B:74071674 MMDevApi.dll, Ordinal15()
001B:7407191B MMDevApi.dll, Ordinal15()
001B:775DC864 ntdll.dll, RtlWow64EnableFsRedirectionEx()
001B:775F0846 ntdll.dll, RtlIsCriticalSectionLockedByThread()
001B:76D5ED6C kernel32.dll, BaseThreadInitThunk()
001B:776237EB ntdll.dll, RtlInitializeExceptionChain()
001B:776237BE ntdll.dll, RtlInitializeExceptionChain()
* Detected CPU: Intel(R) Core(TM)2 Duo CPU E4500 @ 2.20GHz [GenuineIntel], F6/M15/S13, 2226.00 mhz, 69-clk 'rdtsc'
* CPU features: RDTSC, MMX, SSE, SSE2, SSE3, SSSE3
* CPU threads: 2
Initializing File System...
using fs-ltx fsgame.ltx
FS: 53132 files cached, 7891Kb memory used.
Init FileSystem 2.086254 sec
Lost Alpha 'xrCore' build 5560, Apr 26 2014
EH: C48436709EA0BD08DBA598B8B19F9EA4
Initializing Engine...
Starting INPUT device...
Loading DLL: xrRender_R2.dll
Loading DLL: xrRender_R3.dll
refCount:m_pAdapter 1
Executing config-script "user.ltx"...
! Cannot open script file [user.ltx]
Loading DLL: xrRender_R1.dll
Loading DLL: xrGame.dll
* [win32]: free[1998128 K], reserved[20328 K], committed[78632 K]
* [ D3D ]: textures[0 K]
* [x-ray]: crt heap[16051 K], process heap[16051 K], game lua[0 K], render[0 K]
* [x-ray]: economy: strings[7368 K], smem[0 K]
SOUND: OpenAL: enumerate devices...
SOUND: OpenAL: EnumerationExtension Present
devices Generic Software
SOUND: OpenAL: system default SndDevice name is Głośniki (SB Audigy)
SOUND: OpenAL: All available devices:
1. Generic Software, Spec Version 1.1 eax[2] efx[no] xram[no]
2. Głośniki (SB Audigy), Spec Version 1.1 (default) eax[4] efx[no] xram[no]
3. Cyfrowy interfejs audio (SB Audigy), Spec Version 1.1 eax[4] efx[no] xram[no]
Executing config-script "f:\s.t.a.l.k.e.r. - lost alpha\gamedata\config\default_controls.ltx"...
[f:\s.t.a.l.k.e.r. - lost alpha\gamedata\config\default_controls.ltx] successfully loaded.
Executing config-script "user.ltx"...
! Cannot open script file [user.ltx]
SOUND: Selected device is Głośniki (SB Audigy)
stack trace:
001B:74078D99 MMDevApi.dll, Ordinal2()
001B:74074C6A MMDevApi.dll, Ordinal3()
001B:74071674 MMDevApi.dll, Ordinal15()
001B:7407191B MMDevApi.dll, Ordinal15()
001B:775DC864 ntdll.dll, RtlWow64EnableFsRedirectionEx()
001B:775F0846 ntdll.dll, RtlIsCriticalSectionLockedByThread()
001B:76D5ED6C kernel32.dll, BaseThreadInitThunk()
001B:776237EB ntdll.dll, RtlInitializeExceptionChain()
001B:776237BE ntdll.dll, RtlInitializeExceptionChain()
* Detected CPU: Intel(R) Core(TM)2 Duo CPU E4500 @ 2.20GHz [GenuineIntel], F6/M15/S13, 2237.00 mhz, 64-clk 'rdtsc'
* CPU features: RDTSC, MMX, SSE, SSE2, SSE3, SSSE3
* CPU threads: 2
Initializing File System...
using fs-ltx fsgame.ltx
FS: 53141 files cached, 7891Kb memory used.
Init FileSystem 2.798779 sec
Lost Alpha 'xrCore' build 5560, Apr 26 2014
EH: C48436709EA0BD08DBA598B8B19F9EA4
Initializing Engine...
Starting INPUT device...
Loading DLL: xrRender_R2.dll
Loading DLL: xrRender_R3.dll
refCount:m_pAdapter 1
Executing config-script "user.ltx"...
[f:\s.t.a.l.k.e.r. - lost alpha\appdata\user.ltx] successfully loaded.
Loading DLL: xrRender_R1.dll
Loading DLL: xrGame.dll
* [win32]: free[1997296 K], reserved[21316 K], committed[78476 K]
* [ D3D ]: textures[0 K]
* [x-ray]: crt heap[16059 K], process heap[16059 K], game lua[0 K], render[0 K]
* [x-ray]: economy: strings[7368 K], smem[0 K]
SOUND: OpenAL: enumerate devices...
SOUND: OpenAL: EnumerationExtension Present
devices Generic Software
SOUND: OpenAL: system default SndDevice name is Głośniki (SB Audigy)
SOUND: OpenAL: All available devices:
1. Generic Software, Spec Version 1.1 eax[2] efx[no] xram[no]
2. Głośniki (SB Audigy), Spec Version 1.1 (default) eax[4] efx[no] xram[no]
3. Cyfrowy interfejs audio (SB Audigy), Spec Version 1.1 eax[4] efx[no] xram[no]
Executing config-script "f:\s.t.a.l.k.e.r. - lost alpha\gamedata\config\default_controls.ltx"...
[f:\s.t.a.l.k.e.r. - lost alpha\gamedata\config\default_controls.ltx] successfully loaded.
Executing config-script "user.ltx"...
Executing config-script "f:\s.t.a.l.k.e.r. - lost alpha\gamedata\config\rspec_extreme.ltx"...
~ Invalid syntax in call to 'r2_ssao'
~ Valid arguments: st_opt_off/st_opt_low/st_opt_medium/st_opt_high
[f:\s.t.a.l.k.e.r. - lost alpha\gamedata\config\rspec_extreme.ltx] successfully loaded.
Executing config-script "f:\s.t.a.l.k.e.r. - lost alpha\gamedata\config\default_controls.ltx"...
[f:\s.t.a.l.k.e.r. - lost alpha\gamedata\config\default_controls.ltx] successfully loaded.
~ Invalid syntax in call to 'r2_aa_break'
~ Valid arguments: vector3 in range [0.000000e+000,0.000000e+000,0.000000e+000]-[1.000000e+000,1.000000e+000,1.000000e+000]
~ Invalid syntax in call to 'r2_aa_weight'
~ Valid arguments: vector3 in range [0.000000e+000,0.000000e+000,0.000000e+000]-[1.000000e+000,1.000000e+000,1.000000e+000]
[f:\s.t.a.l.k.e.r. - lost alpha\appdata\user.ltx] successfully loaded.
SOUND: Selected device is Generic Software
* sound: EAX 2.0 extension: present
* sound: EAX 2.0 deferred: present
* sound : cache: 65537 kb, 4856 lines, 13820 bpl
Starting RENDER device...
* GPU [vendor:10DE]-[device:622]: NVIDIA GeForce 9600 GT
* GPU driver: 9.18.13.2723
* CREATE: DeviceREF: 1
* Vertex Processor: PURE HARDWARE
* Texture memory: 1258 M
* DDI-level: 9.0
* GPU shading: vs(fffe0300/3.0/30), ps(ffff0300/3.0/30)
* GPU vertex cache: recognized, 24
* NVidia MGPU: Logical(1), Physical(1)
* Starting rendering as 2-GPU.
* DVB created: 1536K
* DIB created: 512K
count of .thm files=1034
stack trace:
001B:745B8D99 MMDevApi.dll, Ordinal2()
001B:745B4C6A MMDevApi.dll, Ordinal3()
001B:745B1674 MMDevApi.dll, Ordinal15()
001B:745B191B MMDevApi.dll, Ordinal15()
001B:7774C864 ntdll.dll, RtlWow64EnableFsRedirectionEx()
001B:77760846 ntdll.dll, RtlIsCriticalSectionLockedByThread()
001B:75C7ED6C kernel32.dll, BaseThreadInitThunk()
001B:777937EB ntdll.dll, RtlInitializeExceptionChain()
001B:777937BE ntdll.dll, RtlInitializeExceptionChain()
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